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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Newsgroups | comp.misc |
| Subject | software development in the 1980s |
| Date | 2014-05-07 06:49 +0000 |
| Organization | news.solani.org |
| Message-ID | <lkcl2f$h3t$1@solani.org> (permalink) |
http://thecodist.com/article/what_writing_and_selling_software_was _like_in_the_80_39_s //-- clip We finally shipped it at Macworld SF in January 1987. Now what does that mean? Today shipping is nothing, push a few buttons and it's uploaded somewhere. In those days shipping meant floppy disk duplicators, printers for manuals, boxes, and actual shipping. Who did you ship to? Distributors and mail order houses. You rarely sold to end users. Distributors took cases of boxes, putting a short description into a paper catalog they gave to retailers. If they sold any they sent you a check 90-180 days later. Anything they didn't sell came back 6 months later. Mail order usually paid quicker. Distributors would pay you around 30% of the retail price; the mail order people were a little better. If you wanted a retailer to stock your app you were expected to advertise; no one did anything free for you other than put you in a catalog. This made making money a pain in the ass. //--clip
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software development in the 1980s RS Wood <rsw@therandymon.com> - 2014-05-07 06:49 +0000
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