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| From | Mild Shock <janburse@fastmail.fm> |
| Newsgroups | comp.lang.python |
| Subject | ANN: Dogelog Player 2.2.5 (π-WAM Channels) |
| Date | Wed, 12 Aug 2026 02:18:32 +0200 |
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Dear All, We are happy to announce a new edition of the Dogelog Player: - GPU Backend: The two pilars of π-calculus are processes and channels. While processes in the CPU Backend mapped straight forward to some platform threads and a new predicate execute/[1,2]. The predicate introduced here is expedite/[1,2] and it does the same for your GPU via compute shaders. We observed good results with iGPUs from budget AI laptops. - CPU Channels: We mentioned already that the two pilars of π-calculus are processes and channels. In search of easy channel objects, we arrived at a kind of ADA RendezVous without ACK or NACK. This is basically a 1-element mpmc queue, now available via the predicate chan/1 for the CPU backend. - GPU Channels: Channel objects are now also available for the GPU backend via the predicate flit/1. The approach is again some busy-wait, so dont use CPU or GPU channels for isolated long waits. Because of a batch oriented GPU command API, we could not yet provide online communication between CPU and GPU . Have Fun! Jan Burse, August 12, 2026, https://www.herbrand.ai/
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ANN: Dogelog Player 2.2.5 (π-WAM Channels) Mild Shock <janburse@fastmail.fm> - 2026-08-12 02:18 +0200
π-WAM Assembly: Jump and Link for Tseytin Transformation (Re: Blum’s Speed-Up Theorem and Sudoku) Mild Shock <janburse@fastmail.fm> - 2026-08-21 23:27 +0200
Grothendieck-Group Rewriting in Dogelog Player (Re: π-WAM Assembly: Jump and Link for Tseytin Transform) Mild Shock <janburse@fastmail.fm> - 2026-08-25 18:59 +0200
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