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ANN: Dogelog Player 2.2.5 (π-WAM Channels)

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From Mild Shock <janburse@fastmail.fm>
Newsgroups comp.lang.python
Subject ANN: Dogelog Player 2.2.5 (π-WAM Channels)
Date Wed, 12 Aug 2026 02:18:32 +0200
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Dear All,

We are happy to announce a new edition of
the Dogelog Player:

- GPU Backend:
The two pilars of π-calculus are processes and
channels. While processes in the CPU Backend
mapped straight forward to some platform threads
and a new predicate execute/[1,2]. The predicate
introduced here is expedite/[1,2] and it does
the same for your GPU via compute shaders. We
observed good results with iGPUs from
budget AI laptops.

- CPU Channels:
We mentioned already that the two pilars of
π-calculus are processes and channels. In
search of easy channel objects, we arrived at
a kind of ADA RendezVous without ACK or NACK.
This is basically a 1-element mpmc queue, now
available via the predicate chan/1 for
the CPU backend.

- GPU Channels:
Channel objects are now also available for the
GPU backend via the predicate flit/1. The approach
is again some busy-wait, so dont use CPU or GPU
channels for isolated long waits. Because of a
batch oriented GPU command API, we could not
yet provide online communication
between CPU and GPU .

Have Fun!

Jan Burse, August 12, 2026, https://www.herbrand.ai/

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Thread

ANN: Dogelog Player 2.2.5 (π-WAM Channels) Mild Shock <janburse@fastmail.fm> - 2026-08-12 02:18 +0200
  π-WAM Assembly: Jump and Link for Tseytin Transformation (Re: Blum’s Speed-Up Theorem and Sudoku) Mild Shock <janburse@fastmail.fm> - 2026-08-21 23:27 +0200
    Grothendieck-Group Rewriting in Dogelog Player (Re: π-WAM Assembly: Jump and Link for Tseytin Transform) Mild Shock <janburse@fastmail.fm> - 2026-08-25 18:59 +0200

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