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Groups > comp.lang.php > #5244 > unrolled thread

out of sheer curiosity...

Started by"Leonardo Azpurua" <leonardo@exmvps.org>
First post2012-03-27 12:31 -0430
Last post2012-04-12 07:45 -0400
Articles 20 on this page of 96 — 10 participants

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  out of sheer curiosity... "Leonardo Azpurua" <leonardo@exmvps.org> - 2012-03-27 12:31 -0430
    Re: out of sheer curiosity... "Álvaro G. Vicario" <alvaro.NOSPAMTHANX@demogracia.com.invalid> - 2012-03-27 19:06 +0200
      Re: out of sheer curiosity... "Leonardo Azpurua" <leonardo@exmvps.org> - 2012-03-27 13:04 -0430
    Re: out of sheer curiosity... Thomas 'PointedEars' Lahn <PointedEars@web.de> - 2012-03-28 21:12 +0200
      Re: out of sheer curiosity... "Leonardo Azpurua" <leonardo@exmvps.org> - 2012-03-28 20:23 -0430
        Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-03-29 10:00 +0200
          Re: out of sheer curiosity... "Leonardo Azpurua" <leonardo@exmvps.org> - 2012-03-29 05:23 -0430
            Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-03-29 11:46 +0100
              Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-03-29 14:02 +0200
              Re: out of sheer curiosity... Erwin Moller <erwinmollerusenet@xs4all.nl> - 2012-03-29 14:33 +0200
                Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-03-29 14:37 +0100
                  Re: out of sheer curiosity... Erwin Moller <erwinmollerusenet@xs4all.nl> - 2012-03-29 15:59 +0200
                    Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-03-29 17:58 +0100
                Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-03-29 09:39 -0400
                  Re: out of sheer curiosity... Erwin Moller <erwinmollerusenet@xs4all.nl> - 2012-03-29 16:21 +0200
                    Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-03-29 18:09 +0100
                      Re: out of sheer curiosity... Tim Streater <timstreater@greenbee.net> - 2012-03-29 22:07 +0100
                        Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-03-29 23:43 +0200
                        Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-03-30 04:52 +0100
                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-03-29 16:11 -0400
                      Re: out of sheer curiosity... Tim Streater <timstreater@greenbee.net> - 2012-03-29 22:01 +0100
                        Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-03-29 19:29 -0400
                      Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-08 22:50 +0200
                        Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-08 17:15 -0400
                          Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-09 00:39 +0200
                            Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-04-09 00:59 +0100
                              Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-08 20:28 -0400
                            Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-08 20:24 -0400
                              Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-09 11:29 +0200
                                Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-09 08:27 -0400
                                  Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-09 15:20 +0200
                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-09 12:03 -0400
                                      Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-09 20:04 +0200
                                        Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-09 14:37 -0400
                                          Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-09 22:50 +0200
                                            Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-09 20:17 -0400
                                              Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-10 10:05 +0200
                                                Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 13:28 +0200
                                                  Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-10 18:54 +0200
                                                    Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 20:10 +0200
                                                      Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-10 20:23 +0200
                                                        Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 23:17 +0200
                                                      Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 17:11 -0400
                                                        Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 23:30 +0200
                                                          Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 19:43 -0400
                                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 17:08 -0400
                                                      Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-11 10:40 +0200
                                                Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 07:58 -0400
                                                  Re: out of sheer curiosity... Tim Streater <timstreater@greenbee.net> - 2012-04-10 16:04 +0100
                                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 12:10 -0400
                                                      Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 18:18 +0200
                                                        Re: out of sheer curiosity... The Natural Philosopher <tnp@invalid.invalid> - 2012-04-10 18:20 +0100
                                                          Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-10 19:31 +0200
                                                        Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 17:20 -0400
                                                          Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 23:57 +0200
                                                            Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 19:50 -0400
                                                      Re: out of sheer curiosity... Tim Streater <timstreater@greenbee.net> - 2012-04-10 17:41 +0100
                                                  Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 17:25 +0200
                                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 12:16 -0400
                                              Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 13:44 +0200
                                                Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 08:04 -0400
                                                  Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 17:37 +0200
                                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 12:19 -0400
                                                      Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 18:44 +0200
                                                        Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 17:23 -0400
                                        Re: out of sheer curiosity... Scott Johnson <noonehome@chalupasworld.com> - 2012-04-09 11:50 -0700
                                          Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-09 23:03 +0200
                                            Re: out of sheer curiosity... Scott Johnson <noonehome@chalupasworld.com> - 2012-04-09 15:27 -0700
                                              Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-09 20:25 -0400
                                                Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 12:48 +0200
                                                  Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 08:06 -0400
                                                    Re: out of sheer curiosity... "Leonardo Azpurua" <leonardo@exmvps.org> - 2012-04-10 07:52 -0430
                                                      Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 12:20 -0400
                                                        Re: out of sheer curiosity... "Leonardo Azpurua" <leonardo@exmvps.org> - 2012-04-10 12:03 -0430
                                                          Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 17:28 -0400
                                                            Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-11 00:13 +0200
                                                              Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 19:53 -0400
                                                                Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-11 22:17 +0200
                                                                  Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-11 16:30 -0400
                                            Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-09 20:22 -0400
                                              Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 12:43 +0200
                                                Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 08:11 -0400
                                                  Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 18:15 +0200
                                                    Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-10 19:09 +0200
                                                      Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 20:17 +0200
                                                        Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-10 20:25 +0200
                                                          Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-10 23:21 +0200
                                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 17:34 -0400
                                                      Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-11 01:00 +0200
                                                        Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-10 19:54 -0400
                                                          Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-11 22:10 +0200
                                                            Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-11 16:31 -0400
                                                              Re: out of sheer curiosity... Thomas Mlynarczyk <thomas@mlynarczyk-webdesign.de> - 2012-04-11 22:40 +0200
                                                                Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-12 00:02 -0400
                                                                  Re: out of sheer curiosity... "M. Strobel" <sorry_no_mail_here@nowhere.dee> - 2012-04-12 12:00 +0200
                                                                    Re: out of sheer curiosity... Jerry Stuckle <jstucklex@attglobal.net> - 2012-04-12 07:45 -0400

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#5244 — out of sheer curiosity...

From"Leonardo Azpurua" <leonardo@exmvps.org>
Date2012-03-27 12:31 -0430
Subjectout of sheer curiosity...
Message-ID<jksrmr$rgq$1@dont-email.me>
Is there any good reason for not implementing the dot as a member selector 
for objects?

i.e. instead of $object->memberFunction(...), just 
$object.memberFunction(...)

Jumping back and forth between javaScript and PHP (which I guess is a common 
situation for PHP developers) makes it easy to use dots when arrows should 
be used, and viceversa.

Regards.

--

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#5245

From"Álvaro G. Vicario" <alvaro.NOSPAMTHANX@demogracia.com.invalid>
Date2012-03-27 19:06 +0200
Message-ID<jkss34$trc$1@dont-email.me>
In reply to#5244
El 27/03/2012 19:01, Leonardo Azpurua escribió/wrote:
> Is there any good reason for not implementing the dot as a member selector
> for objects?

Because it's already the concatenation operator:

>
> i.e. instead of $object->memberFunction(...), just
> $object.memberFunction(...)

... and will break backwards compatibility at syntax level:

<?php

function memberFunction(){
    return 'Hi!';
}

class Foo{
	public function __toString(){
		return '(foo)';
	}
}

$object = new Foo;
echo $object.memberFunction(); // We are concatenating!



-- 
-- http://alvaro.es - Álvaro G. Vicario - Burgos, Spain
-- Mi sitio sobre programación web: http://borrame.com
-- Mi web de humor satinado: http://www.demogracia.com
--

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#5247

From"Leonardo Azpurua" <leonardo@exmvps.org>
Date2012-03-27 13:04 -0430
Message-ID<jkstn8$967$1@dont-email.me>
In reply to#5245
(slapping my own forehead) Of course!

The __toString() thing was also useful.

I whish I had time to read the manual from cover to cover.


Thanks.


""Álvaro G. Vicario"" <alvaro.NOSPAMTHANX@demogracia.com.invalid> escribió 
en el mensaje news:jkss34$trc$1@dont-email.me...
> El 27/03/2012 19:01, Leonardo Azpurua escribió/wrote:
>> Is there any good reason for not implementing the dot as a member 
>> selector
>> for objects?
>
> Because it's already the concatenation operator:
>
>>
>> i.e. instead of $object->memberFunction(...), just
>> $object.memberFunction(...)
>
> ... and will break backwards compatibility at syntax level:
>
> <?php
>
> function memberFunction(){
>    return 'Hi!';
> }
>
> class Foo{
> public function __toString(){
> return '(foo)';
> }
> }
>
> $object = new Foo;
> echo $object.memberFunction(); // We are concatenating!
>
>
>
> -- 
> -- http://alvaro.es - Álvaro G. Vicario - Burgos, Spain
> -- Mi sitio sobre programación web: http://borrame.com
> -- Mi web de humor satinado: http://www.demogracia.com
> -- 

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#5248

FromThomas 'PointedEars' Lahn <PointedEars@web.de>
Date2012-03-28 21:12 +0200
Message-ID<17777949.TfjZNtg3zH@PointedEars.de>
In reply to#5244
Leonardo Azpurua wrote:

> Is there any good reason for not implementing the dot as a member selector
> for objects?

Perhaps to have a separate operator for string concatenation?
 
> i.e. instead of $object->memberFunction(...), just
> $object.memberFunction(...)
> 
> Jumping back and forth between javaScript and PHP (which I guess is a
> common situation for PHP developers)

There is no `javaScript'. [1a, 1b]  However, you may have observed that 
(barring String and Array methods) you need to use the `+' operator both for 
addition and string concatenation in ECMAScript implementations [2].  
Because those languages are loosely and dynamically typed [3], that has 
turned out to be a disadvantage as it is a frequent problem (not only for 
beginners) there, especially with calculation in Web forms (where all 
control values are strings [4]).  In PHP you get implicit conversion to a 
numeric type with the `+' operator, and implicit conversion to string with 
the `.' operator. [5]  In PHP, '1' + 2 will never result in '12' as it will 
in ECMAScript.

In order to complement Java [6, 7], Netscape JavaScript needed to be Java-
like; PHP did not.  So only with the former, the `.' punctuator was already 
taken for property access.  That propagated from JavaScript 1.1 (at the 
latest) to Microsoft JScript 1.0, therefore to the ECMAScript Language 
Specification whose first edition was based on both languages [8], and 
naturally to later ECMAScript implementations.

> makes it easy to use dots when arrows should be used, and viceversa.

Programming becomes a lot easier when you accept the fact that there are 
different programming languages with different syntaxes and sets of 
paradigms that are supported.  Do not try (as a programmer) to make one 
programming look or work like another; try to leverage the advantages of 
each programming language instead.

Indeed, with PHP code and code written in/for ECMAScript implementations 
often being used in the same file but *usually* executed in different 
runtime environments (PHP: server-side; ECMAScript implementations: client-
side), and supporting by default different sets of programming paradigms and 
inheritance types (PHP: procedural-imperative, object-oriented with class-
based inheritance, partially functional¹; ECMAScript implementations: 
procedural-imperative, object-oriented with prototype-based inheritance, 
fully functional¹) it is good that their syntax does not look the same, as 
the different syntax is helpful in telling them apart.


HTH

PointedEars
___________
¹ supporting lambda calculus, like e.g. Lisp or Haskell

References:

[1a] Lahn, Thomas (2011-08-21). ECMAScript Support Matrix.
     <http://PointedEars.de/scripts/test/es-matrix/>.
[1b] Lahn, Thomas (2012). Features von ECMAScript-basierten
     Programmiersprachen – Eine vergleichende Analyse. BSc SUPSI.
     Fernfachhochschule Schweiz (FFHS).
 [2] Ecma International (2011-06). Standard ECMA-262. ECMAScript Language
     Specification. 5.1 Edition.
     <http://www.ecma-international.org/publications/files/
     ECMA-ST/Ecma-262.pdf> (accessed 2011-08-27).  Section 11.6.1.
 [3] ibid., section 8.
 [4] World Wide Web Consortium (2003). Document Object Model (DOM) Level
     2 HTML Specification. Version 1.0. Appendix D: ECMAScript Language
      Binding.
      <http://www.w3.org/TR/DOM-Level-2-HTML/ecma-script-binding.html>
      (accessed 2012-03-28).
 [5] The PHP Documentation Group (2012). PHP Manual. Operators.
      <http://php.net/operators> (accessed 2012-03-28).
 [6] Krill, Paul (2008-06-23). „JavaScript creator ponders past, future“.
      In: InfoWorld. Developer World.
      <http://www.infoworld.com/d/developer-world/
       javascript-creator-ponders-past-future-704> (accessed 2011-12-22).
 [7] Hamilton, Naomi (2008-07-31). „The A-Z of Programming Languages:
      JavaScript“. In: Computerworld. The A-Z of Programming Languages.
      <http://www.computerworld.com.au/article/255293/a-z_programming_
       languages_javascript/> (accessed 2011-12-31).
 [8] Ecma International (June 1997). Standard ECMA-262 – ECMAScript: A
     general-purpose, cross-platform programming language.
     <http://www.mozilla.org/js/language/E262.pdf (accessed 2003-12-15).
     p. 2.
-- 
When all you know is jQuery, every problem looks $(olvable).

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#5249

From"Leonardo Azpurua" <leonardo@exmvps.org>
Date2012-03-28 20:23 -0430
Message-ID<jl0boo$461$1@dont-email.me>
In reply to#5248
"Thomas 'PointedEars' Lahn" <PointedEars@web.de> escribió en el mensaje 
news:17777949.TfjZNtg3zH@PointedEars.de...
> Programming becomes a lot easier when you accept the fact that there are
> different programming languages with different syntaxes and sets of
> paradigms that are supported.  Do not try (as a programmer) to make one
> programming look or work like another; try to leverage the advantages of
> each programming language instead.

Good explanation and best advice.

Thanks!

--

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#5250

From"M. Strobel" <sorry_no_mail_here@nowhere.dee>
Date2012-03-29 10:00 +0200
Message-ID<9tij5fFmi8U1@mid.uni-berlin.de>
In reply to#5249
Am 29.03.2012 02:53, schrieb Leonardo Azpurua:
> "Thomas 'PointedEars' Lahn" <PointedEars@web.de> escribió en el mensaje 
> news:17777949.TfjZNtg3zH@PointedEars.de...
>> Programming becomes a lot easier when you accept the fact that there are
>> different programming languages with different syntaxes and sets of
>> paradigms that are supported.  Do not try (as a programmer) to make one
>> programming look or work like another; try to leverage the advantages of
>> each programming language instead.
> 
> Good explanation and best advice.
> 
> Thanks!
> 
> --

Yes, this was truly an article.

Next problem (or assignment) is to understand the supported paradigms, and how to use
them to meet your requirements.

I think of the - real or felt? - large ignorance of OO programming in PHP.

/Str.

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#5251

From"Leonardo Azpurua" <leonardo@exmvps.org>
Date2012-03-29 05:23 -0430
Message-ID<jl1bei$ckh$1@dont-email.me>
In reply to#5250
"M. Strobel" <sorry_no_mail_here@nowhere.dee> escribió en el mensaje 
news:9tij5fFmi8U1@mid.uni-berlin.de...

> Yes, this was truly an article.
>
> Next problem (or assignment) is to understand the supported paradigms,
>  and how to use them to meet your requirements.
>
> I think of the - real or felt? - large ignorance of OO programming in PHP.


Probably felt.

I mean, I am ignorant of much of PHP. But its support for OOP is quite 
standard: single inheritance, interfaces, private, public and protected 
visibility, abstract vs. concrete classes and methods. The "magic methods" 
which I just discovered thanks to Alvaro Vicario's response to my original 
post are sort of "idiosincratic", but perfectly understandable. It lacks 
operator overloading (which I have never actually used) and signature based 
overloading (which might come handy, but would probably conflict with the 
dynamic nature of PHP function calls, which I certainly prefer).

I have been using (crippled) OO languages for the last couple of decades, 
and my analisys and design methods are purely OO.

My ignorance of PHP is absolute, not just OO related.

--

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#5252

FromThe Natural Philosopher <tnp@invalid.invalid>
Date2012-03-29 11:46 +0100
Message-ID<jl1ehv$86a$1@news.albasani.net>
In reply to#5251
Leonardo Azpurua wrote:
> "M. Strobel" <sorry_no_mail_here@nowhere.dee> escribi� en el mensaje 
> news:9tij5fFmi8U1@mid.uni-berlin.de...
> 
>> Yes, this was truly an article.
>>
>> Next problem (or assignment) is to understand the supported paradigms,
>>  and how to use them to meet your requirements.
>>
>> I think of the - real or felt? - large ignorance of OO programming in PHP.
> 
> 
> Probably felt.
> 
> I mean, I am ignorant of much of PHP. But its support for OOP is quite 
> standard: single inheritance, interfaces, private, public and protected 
> visibility, abstract vs. concrete classes and methods. The "magic methods" 
> which I just discovered thanks to Alvaro Vicario's response to my original 
> post are sort of "idiosincratic", but perfectly understandable. It lacks 
> operator overloading (which I have never actually used) and signature based 
> overloading (which might come handy, but would probably conflict with the 
> dynamic nature of PHP function calls, which I certainly prefer).
> 
> I have been using (crippled) OO languages for the last couple of decades, 
> and my analisys and design methods are purely OO.
> 

Do you know, I don't even know when my analysis and design methods are 
OO and when they are not.

Its just another way of doing things and I let my understanding of the 
problem guide me, not a set of arbitrary rules.

I dont use OOP languages, because having read up on them extensively 
when they first appeared I simply thought 'oh, ok, I see where they are 
coming from' and incorporated a few ideas about how code and data should 
be organised in pseudo object form, and moved on. The benefits are in 
the way of looking at things, not enforcing a set of strictures on 
programming. Especially when many coding problems do not lend themselves 
to those strictures.

(and almost all of the problems to which PHP is the natural language of 
choice do not benefit from OOP. If a web site is the application each 
php 'page' is an object in its own right..anyway.  Neither are 
microprocessors in the end object oriented. Object orientation stresses 
the structure of data,  whereas procedural coding stresses the way in 
which processing is carried out.)




> My ignorance of PHP is absolute, not just OO related.
> 
> --
> 
> 


-- 
To people who know nothing, anything is possible.
To people who know too much, it is a sad fact
that they know how little is really possible -
and how hard it is to achieve it.

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#5253

From"M. Strobel" <sorry_no_mail_here@nowhere.dee>
Date2012-03-29 14:02 +0200
Message-ID<9tj1a3FnmU1@mid.uni-berlin.de>
In reply to#5252
Am 29.03.2012 12:46, schrieb The Natural Philosopher:
> Leonardo Azpurua wrote:
>> "M. Strobel" <sorry_no_mail_here@nowhere.dee> escribi� en el mensaje
>> news:9tij5fFmi8U1@mid.uni-berlin.de...
>>
>>> Yes, this was truly an article.
>>>
>>> Next problem (or assignment) is to understand the supported paradigms,
>>>  and how to use them to meet your requirements.
>>>
>>> I think of the - real or felt? - large ignorance of OO programming in PHP.
>>
>>
>> Probably felt.
>>
>> I mean, I am ignorant of much of PHP. But its support for OOP is quite standard:
>> single inheritance, interfaces, private, public and protected visibility, abstract
>> vs. concrete classes and methods. The "magic methods" which I just discovered
>> thanks to Alvaro Vicario's response to my original post are sort of
>> "idiosincratic", but perfectly understandable. It lacks operator overloading (which
>> I have never actually used) and signature based overloading (which might come
>> handy, but would probably conflict with the dynamic nature of PHP function calls,
>> which I certainly prefer).
>>
>> I have been using (crippled) OO languages for the last couple of decades, and my
>> analisys and design methods are purely OO.
>>
> 
> Do you know, I don't even know when my analysis and design methods are OO and when
> they are not.
> 
> Its just another way of doing things and I let my understanding of the problem guide
> me, not a set of arbitrary rules.
> 
> I dont use OOP languages, because having read up on them extensively when they first
> appeared I simply thought 'oh, ok, I see where they are coming from' and incorporated
> a few ideas about how code and data should be organised in pseudo object form, and
> moved on. The benefits are in the way of looking at things, not enforcing a set of
> strictures on programming. Especially when many coding problems do not lend
> themselves to those strictures.
> 
> (and almost all of the problems to which PHP is the natural language of choice do not
> benefit from OOP. If a web site is the application each php 'page' is an object in
> its own right..anyway.  Neither are microprocessors in the end object oriented.
> Object orientation stresses the structure of data,  whereas procedural coding
> stresses the way in which processing is carried out.)

This is exactly what I mean: how does the OO concept help me?

You could compare it maybe to languages: there is the passive and the active
knowledge, passive means you understand (some), active means you talk (some).
Understanding what someone says is far easier than saying it yourself.

You must get to talk OO - or whatever the concept is. I only learned talking OO after
attending some Java courses, and I already had 10 years of IT experience then.

/Str.

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#5254

FromErwin Moller <erwinmollerusenet@xs4all.nl>
Date2012-03-29 14:33 +0200
Message-ID<4f74567c$0$6887$e4fe514c@news2.news.xs4all.nl>
In reply to#5252
On 3/29/2012 12:46 PM, The Natural Philosopher wrote:
> Leonardo Azpurua wrote:
>> "M. Strobel" <sorry_no_mail_here@nowhere.dee> escribi� en el mensaje
>> news:9tij5fFmi8U1@mid.uni-berlin.de...
>>
>>> Yes, this was truly an article.
>>>
>>> Next problem (or assignment) is to understand the supported paradigms,
>>> and how to use them to meet your requirements.
>>>
>>> I think of the - real or felt? - large ignorance of OO programming in
>>> PHP.
>>
>>
>> Probably felt.
>>
>> I mean, I am ignorant of much of PHP. But its support for OOP is quite
>> standard: single inheritance, interfaces, private, public and
>> protected visibility, abstract vs. concrete classes and methods. The
>> "magic methods" which I just discovered thanks to Alvaro Vicario's
>> response to my original post are sort of "idiosincratic", but
>> perfectly understandable. It lacks operator overloading (which I have
>> never actually used) and signature based overloading (which might come
>> handy, but would probably conflict with the dynamic nature of PHP
>> function calls, which I certainly prefer).
>>
>> I have been using (crippled) OO languages for the last couple of
>> decades, and my analisys and design methods are purely OO.
>>
>
> Do you know, I don't even know when my analysis and design methods are
> OO and when they are not.

Erm... seriously TNP?

Hint: If you use words like 'class' and 'new' you are typically in OO.
If you use functions outside a class you are typically procedural.

I think you know.


>
> Its just another way of doing things and I let my understanding of the
> problem guide me, not a set of arbitrary rules.

As it should!

But what 'rules' are you referring to?

PHP's OO is pretty straightforward.
I think they did a decent job implementing OO.(php 5 that is)

Creating smart classes is up to the programmer.
I am not aware of any extra 'rules'.

Are you maybe referring to all kinds of design patterns scattered around 
the web?
(In which case I tend to agree, because implementing other people's 
solutions can take the fun out of programming. But reading them never 
hurts. And when you agree to a certain approach you can even decide to 
follow it yourself. It is all up to you, the programmer.)

>
> I dont use OOP languages, because having read up on them extensively
> when they first appeared I simply thought 'oh, ok, I see where they are
> coming from' and incorporated a few ideas about how code and data should
> be organised in pseudo object form, and moved on. The benefits are in
> the way of looking at things, not enforcing a set of strictures on
> programming. Especially when many coding problems do not lend themselves
> to those strictures.

True, but also a truism.
"If a certain problem is unfit for OO approach, it is unfit for OO 
approach."

But even then, OO often won't hurt too much either.
You can simply use your procedural logic in OO too.
I worked like that in Java when I started learning the language, until I 
discovered how idiotic I was. All part of the learning curve. :-)


>
> (and almost all of the problems to which PHP is the natural language of
> choice do not benefit from OOP. If a web site is the application each
> php 'page' is an object in its own right..anyway.

True for a simple plain webpage, but when you have something more 
complex OO can certainly help.
Most (all?) modern MVC software are at least partly OO, simply because 
it makes things easier to organize.

With OO you don't have to drag all the information around to each 
function that (might) need it. And scope is better organized: more 
intuitive.

OO makes things easier to organize, that's all, but it DOESN'T define 
how to solve your problem at hand.



> Neither are
> microprocessors in the end object oriented. Object orientation stresses
> the structure of data, whereas procedural coding stresses the way in
> which processing is carried out.)

Both true, but I don't think that the exact implementation on some 
microprocessor is relevant for >99% of all programmers.

Most programmers have no clue how to code directly for a cpu.
The last microprocessor I coded directly was the 6502.
I have NO IDEA how to code for my current quadcode, and I don't care either.

We have compilers and interpreters and bytecode and what's more to solve 
that.
Programmers focus on the task at hand, often in a high level language.
And OO is a very fine addition.
Give it another try one day. :-)


Regards,
Erwin Moller



-- 
"That which can be asserted without evidence, can be dismissed without 
evidence."
-- Christopher Hitchens

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#5255

FromThe Natural Philosopher <tnp@invalid.invalid>
Date2012-03-29 14:37 +0100
Message-ID<jl1oj4$rqf$1@news.albasani.net>
In reply to#5254
Erwin Moller wrote:
> On 3/29/2012 12:46 PM, The Natural Philosopher wrote:
>> Leonardo Azpurua wrote:
>>> "M. Strobel" <sorry_no_mail_here@nowhere.dee> escribi� en el mensaje
>>> news:9tij5fFmi8U1@mid.uni-berlin.de...
>>>
>>>> Yes, this was truly an article.
>>>>
>>>> Next problem (or assignment) is to understand the supported paradigms,
>>>> and how to use them to meet your requirements.
>>>>
>>>> I think of the - real or felt? - large ignorance of OO programming in
>>>> PHP.
>>>
>>>
>>> Probably felt.
>>>
>>> I mean, I am ignorant of much of PHP. But its support for OOP is quite
>>> standard: single inheritance, interfaces, private, public and
>>> protected visibility, abstract vs. concrete classes and methods. The
>>> "magic methods" which I just discovered thanks to Alvaro Vicario's
>>> response to my original post are sort of "idiosincratic", but
>>> perfectly understandable. It lacks operator overloading (which I have
>>> never actually used) and signature based overloading (which might come
>>> handy, but would probably conflict with the dynamic nature of PHP
>>> function calls, which I certainly prefer).
>>>
>>> I have been using (crippled) OO languages for the last couple of
>>> decades, and my analisys and design methods are purely OO.
>>>
>>
>> Do you know, I don't even know when my analysis and design methods are
>> OO and when they are not.
> 
> Erm... seriously TNP?
> 
> Hint: If you use words like 'class' and 'new' you are typically in OO.
> If you use functions outside a class you are typically procedural.
> 
> I think you know.
> 
> 
>>
>> Its just another way of doing things and I let my understanding of the
>> problem guide me, not a set of arbitrary rules.
> 
> As it should!
> 
> But what 'rules' are you referring to?
> 
> PHP's OO is pretty straightforward.
> I think they did a decent job implementing OO.(php 5 that is)
> 
> Creating smart classes is up to the programmer.
> I am not aware of any extra 'rules'.
> 
> Are you maybe referring to all kinds of design patterns scattered around 
> the web?
> (In which case I tend to agree, because implementing other people's 
> solutions can take the fun out of programming. But reading them never 
> hurts. And when you agree to a certain approach you can even decide to 
> follow it yourself. It is all up to you, the programmer.)
> 
>>
>> I dont use OOP languages, because having read up on them extensively
>> when they first appeared I simply thought 'oh, ok, I see where they are
>> coming from' and incorporated a few ideas about how code and data should
>> be organised in pseudo object form, and moved on. The benefits are in
>> the way of looking at things, not enforcing a set of strictures on
>> programming. Especially when many coding problems do not lend themselves
>> to those strictures.
> 
> True, but also a truism.
> "If a certain problem is unfit for OO approach, it is unfit for OO 
> approach."
> 
> But even then, OO often won't hurt too much either.
> You can simply use your procedural logic in OO too.
> I worked like that in Java when I started learning the language, until I 
> discovered how idiotic I was. All part of the learning curve. :-)
> 
> 
>>
>> (and almost all of the problems to which PHP is the natural language of
>> choice do not benefit from OOP. If a web site is the application each
>> php 'page' is an object in its own right..anyway.
> 
> True for a simple plain webpage, but when you have something more 
> complex OO can certainly help.
> Most (all?) modern MVC software are at least partly OO, simply because 
> it makes things easier to organize.
> 
> With OO you don't have to drag all the information around to each 
> function that (might) need it. And scope is better organized: more 
> intuitive.
> 
> OO makes things easier to organize, that's all, but it DOESN'T define 
> how to solve your problem at hand.
> 
> 
> 
>> Neither are
>> microprocessors in the end object oriented. Object orientation stresses
>> the structure of data, whereas procedural coding stresses the way in
>> which processing is carried out.)
> 
> Both true, but I don't think that the exact implementation on some 
> microprocessor is relevant for >99% of all programmers.
> 
> Most programmers have no clue how to code directly for a cpu.
> The last microprocessor I coded directly was the 6502.
> I have NO IDEA how to code for my current quadcode, and I don't care 
> either.
> 
> We have compilers and interpreters and bytecode and what's more to solve 
> that.
> Programmers focus on the task at hand, often in a high level language.
> And OO is a very fine addition.
> Give it another try one day. :-)
> 
> 

Oh I use it now and again when forced to - not in PHP because its never 
been necessary or helpful for the sort of projects I want to code in php 
at all.

Its has its place more in designing C++ GUI apps. But even there huge 
chunks have to be written in procedural code. Even if that code is 
wrapped as an object..

In short you can code without an OOP language, but you cant code without 
a procedural one, even if its only machine code.

And if you cant at least envisage how your code maps to a register set 
and program counter and stack - well no wonder the world is full of 
bloatware.





> Regards,
> Erwin Moller
> 
> 
> 


-- 
To people who know nothing, anything is possible.
To people who know too much, it is a sad fact
that they know how little is really possible -
and how hard it is to achieve it.

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#5257

FromErwin Moller <erwinmollerusenet@xs4all.nl>
Date2012-03-29 15:59 +0200
Message-ID<4f746ac3$0$6901$e4fe514c@news2.news.xs4all.nl>
In reply to#5255
On 3/29/2012 3:37 PM, The Natural Philosopher wrote:

<snip>

> Its has its place more in designing C++ GUI apps. But even there huge
> chunks have to be written in procedural code. Even if that code is
> wrapped as an object..
>

Let's go 100% off topic. ;-)

Just curious (that was also the original subject of this thread): How
do you write GUI with C++?
I am studying C++ right now (for hobby) and I mainly looking into QT 
because it targets both *nix and Windows.

Regards,
Erwin Moller


-- 
"That which can be asserted without evidence, can be dismissed without 
evidence."
-- Christopher Hitchens

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#5259

FromThe Natural Philosopher <tnp@invalid.invalid>
Date2012-03-29 17:58 +0100
Message-ID<jl24at$k48$1@news.albasani.net>
In reply to#5257
Erwin Moller wrote:
> On 3/29/2012 3:37 PM, The Natural Philosopher wrote:
> 
> <snip>
> 
>> Its has its place more in designing C++ GUI apps. But even there huge
>> chunks have to be written in procedural code. Even if that code is
>> wrapped as an object..
>>
> 
> Let's go 100% off topic. ;-)
> 
> Just curious (that was also the original subject of this thread): How
> do you write GUI with C++?
> I am studying C++ right now (for hobby) and I mainly looking into QT 
> because it targets both *nix and Windows.
> 

I am using the GTK toolkit.

Because what I wanted to do would be on a gnomeish platform, and its teh 
easy way to do that.

I think a windows version exists.

But its more of an adventure in design than a serious project at this time.


> Regards,
> Erwin Moller
> 
> 


-- 
To people who know nothing, anything is possible.
To people who know too much, it is a sad fact
that they know how little is really possible -
and how hard it is to achieve it.

[toc] | [prev] | [next] | [standalone]


#5256

FromJerry Stuckle <jstucklex@attglobal.net>
Date2012-03-29 09:39 -0400
Message-ID<jl1omm$hdm$1@dont-email.me>
In reply to#5254
On 3/29/2012 8:33 AM, Erwin Moller wrote:
> On 3/29/2012 12:46 PM, The Natural Philosopher wrote:
>> Leonardo Azpurua wrote:
>>> "M. Strobel" <sorry_no_mail_here@nowhere.dee> escribi� en el mensaje
>>> news:9tij5fFmi8U1@mid.uni-berlin.de...
>>>
>>>> Yes, this was truly an article.
>>>>
>>>> Next problem (or assignment) is to understand the supported paradigms,
>>>> and how to use them to meet your requirements.
>>>>
>>>> I think of the - real or felt? - large ignorance of OO programming in
>>>> PHP.
>>>
>>>
>>> Probably felt.
>>>
>>> I mean, I am ignorant of much of PHP. But its support for OOP is quite
>>> standard: single inheritance, interfaces, private, public and
>>> protected visibility, abstract vs. concrete classes and methods. The
>>> "magic methods" which I just discovered thanks to Alvaro Vicario's
>>> response to my original post are sort of "idiosincratic", but
>>> perfectly understandable. It lacks operator overloading (which I have
>>> never actually used) and signature based overloading (which might come
>>> handy, but would probably conflict with the dynamic nature of PHP
>>> function calls, which I certainly prefer).
>>>
>>> I have been using (crippled) OO languages for the last couple of
>>> decades, and my analisys and design methods are purely OO.
>>>
>>
>> Do you know, I don't even know when my analysis and design methods are
>> OO and when they are not.
>
> Erm... seriously TNP?
>
> Hint: If you use words like 'class' and 'new' you are typically in OO.
> If you use functions outside a class you are typically procedural.
>
> I think you know.
>

You forget who you're talking to, Erwin.  TNP is not a programmer, both 
by his own admission and by his posts here.  It doesn't surprise me he 
doesn't think OO is any good.  I knew a guy like that when I worked for 
IBM back in '90.  He "read a book about it and didn't see any advantage 
in it".  But then he wasn't a programmer, either.

>
>>
>> Its just another way of doing things and I let my understanding of the
>> problem guide me, not a set of arbitrary rules.
>
> As it should!
>
> But what 'rules' are you referring to?
>
> PHP's OO is pretty straightforward.
> I think they did a decent job implementing OO.(php 5 that is)
>
> Creating smart classes is up to the programmer.
> I am not aware of any extra 'rules'.
>
> Are you maybe referring to all kinds of design patterns scattered around
> the web?
> (In which case I tend to agree, because implementing other people's
> solutions can take the fun out of programming. But reading them never
> hurts. And when you agree to a certain approach you can even decide to
> follow it yourself. It is all up to you, the programmer.)
>

Any rules TNP doesn't bother to understand are "arbitrary" in his mind. 
  He doesn't even like having to follow PHP syntax rules - as he has 
also said in the past.

But I disagree that PHP 5's implementation of OO is decent.  I think 
it's half-assed at best.  Truly written by people who have no 
understanding of OO.  But then that can be said of a lot of PHP.

>>
>> I dont use OOP languages, because having read up on them extensively
>> when they first appeared I simply thought 'oh, ok, I see where they are
>> coming from' and incorporated a few ideas about how code and data should
>> be organised in pseudo object form, and moved on. The benefits are in
>> the way of looking at things, not enforcing a set of strictures on
>> programming. Especially when many coding problems do not lend themselves
>> to those strictures.
>
> True, but also a truism.
> "If a certain problem is unfit for OO approach, it is unfit for OO
> approach."
>
> But even then, OO often won't hurt too much either.
> You can simply use your procedural logic in OO too.
> I worked like that in Java when I started learning the language, until I
> discovered how idiotic I was. All part of the learning curve. :-)
>

I agree - I've seen some things which work better using a procedural 
approach.  But I've also found the more complicated something gets, the 
more appropriate an OO approach becomes.

It's like designing a soap box derby racer vs. an SUV.  I'd build a kids 
racer out of raw materials.  It's small, simple and relatively easy. 
However, do you think car manufacturers do it this way?  Or do they take 
an engine from one model, modify the body style from another, etc.?  And 
if they don't have the right engine, do they design that as part of the 
car?  Or do they specify the dimensions, mounting, etc. and separately 
design the engine to that specification?

No, they don't have to do it that way - they could design each piece 
from the bottom up.  And then if they change the seats from bench to 
bucket, they might find an interdependency and have to also change spark 
plugs.

>
>>
>> (and almost all of the problems to which PHP is the natural language of
>> choice do not benefit from OOP. If a web site is the application each
>> php 'page' is an object in its own right..anyway.
>
> True for a simple plain webpage, but when you have something more
> complex OO can certainly help.
> Most (all?) modern MVC software are at least partly OO, simply because
> it makes things easier to organize.
>

No, a page is not an object.  A page is closer to a transactional 
application.  For instance, the page cannot be reused in another page 
without modifications.  Objects can.

> With OO you don't have to drag all the information around to each
> function that (might) need it. And scope is better organized: more
> intuitive.
>
> OO makes things easier to organize, that's all, but it DOESN'T define
> how to solve your problem at hand.
>
>

Very true.

>
>> Neither are
>> microprocessors in the end object oriented. Object orientation stresses
>> the structure of data, whereas procedural coding stresses the way in
>> which processing is carried out.)
>
> Both true, but I don't think that the exact implementation on some
> microprocessor is relevant for >99% of all programmers.
>

That's because if it isn't good for microprocessors, it must not be good 
for anything, according to TNP.

> Most programmers have no clue how to code directly for a cpu.
> The last microprocessor I coded directly was the 6502.
> I have NO IDEA how to code for my current quadcode, and I don't care
> either.
>
> We have compilers and interpreters and bytecode and what's more to solve
> that.
> Programmers focus on the task at hand, often in a high level language.
> And OO is a very fine addition.
> Give it another try one day. :-)
>

I can code Intel processors - I started back in '82 when the typical PC 
had 64K or 128K of RAM (and slow).  We needed to do some stuff in 808x 
assembler.  I still do a little as a hobby (mainly to keep up with it), 
but I don't go down to the OS level.

>
> Regards,
> Erwin Moller
>
>
>


-- 
==================
Remove the "x" from my email address
Jerry Stuckle
JDS Computer Training Corp.
jstucklex@attglobal.net
==================

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#5258

FromErwin Moller <erwinmollerusenet@xs4all.nl>
Date2012-03-29 16:21 +0200
Message-ID<4f746ff9$0$6918$e4fe514c@news2.news.xs4all.nl>
In reply to#5256
On 3/29/2012 3:39 PM, Jerry Stuckle wrote:
> On 3/29/2012 8:33 AM, Erwin Moller wrote:
>> On 3/29/2012 12:46 PM, The Natural Philosopher wrote:

<snip>

>>> Its just another way of doing things and I let my understanding of the
>>> problem guide me, not a set of arbitrary rules.
>>
>> As it should!
>>
>> But what 'rules' are you referring to?
>>
>> PHP's OO is pretty straightforward.
>> I think they did a decent job implementing OO.(php 5 that is)
>>
>> Creating smart classes is up to the programmer.
>> I am not aware of any extra 'rules'.
>>
>> Are you maybe referring to all kinds of design patterns scattered around
>> the web?
>> (In which case I tend to agree, because implementing other people's
>> solutions can take the fun out of programming. But reading them never
>> hurts. And when you agree to a certain approach you can even decide to
>> follow it yourself. It is all up to you, the programmer.)
>>
>
> Any rules TNP doesn't bother to understand are "arbitrary" in his mind.
> He doesn't even like having to follow PHP syntax rules - as he has also
> said in the past.
>
> But I disagree that PHP 5's implementation of OO is decent. I think it's
> half-assed at best. Truly written by people who have no understanding of
> OO. But then that can be said of a lot of PHP.
>

Jerry,

What are your main objections to the PHP5's OO approach?

For myself: I must say I love its simplicity.
(Simplicity is a Good Thing in my opinion.)



<snip>

>> But even then, OO often won't hurt too much either.
>> You can simply use your procedural logic in OO too.
>> I worked like that in Java when I started learning the language, until I
>> discovered how idiotic I was. All part of the learning curve. :-)
>>
>
> I agree - I've seen some things which work better using a procedural
> approach. But I've also found the more complicated something gets, the
> more appropriate an OO approach becomes.
>

Exactly. :-)

<snip>

>>>
>>> (and almost all of the problems to which PHP is the natural language of
>>> choice do not benefit from OOP. If a web site is the application each
>>> php 'page' is an object in its own right..anyway.
>>
>> True for a simple plain webpage, but when you have something more
>> complex OO can certainly help.
>> Most (all?) modern MVC software are at least partly OO, simply because
>> it makes things easier to organize.
>>
>
> No, a page is not an object. A page is closer to a transactional
> application. For instance, the page cannot be reused in another page
> without modifications. Objects can.
>

No, of course a page is not an object in the OO meaning.
I was referring to using OO to help building the page.

I wonder: one might defend that storing serialized objects in a session 
is object persistence, and that a page is hence also part of it because 
it is coupled via sess_id to that object.
Nah.. too farfetched.
(And I never store objects in a session anymore: not worth the trouble 
in my opinion.)

<snip>

>
> I can code Intel processors - I started back in '82 when the typical PC
> had 64K or 128K of RAM (and slow). We needed to do some stuff in 808x
> assembler. I still do a little as a hobby (mainly to keep up with it),
> but I don't go down to the OS level.
>

Nice!
And I feel like a relic now with my 6502 hands-on experience. ;-)

Regards,
Erwin Moller

-- 
"That which can be asserted without evidence, can be dismissed without 
evidence."
-- Christopher Hitchens

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#5260

FromThe Natural Philosopher <tnp@invalid.invalid>
Date2012-03-29 18:09 +0100
Message-ID<jl250b$lkq$1@news.albasani.net>
In reply to#5258
Erwin Moller wrote:
> On 3/29/2012 3:39 PM, Jerry Stuckle wrote:
>> On 3/29/2012 8:33 AM, Erwin Moller wrote:
>>> On 3/29/2012 12:46 PM, The Natural Philosopher wrote:
> 
> <snip>
> 
>>>> Its just another way of doing things and I let my understanding of the
>>>> problem guide me, not a set of arbitrary rules.
>>>
>>> As it should!
>>>
>>> But what 'rules' are you referring to?
>>>
>>> PHP's OO is pretty straightforward.
>>> I think they did a decent job implementing OO.(php 5 that is)
>>>
>>> Creating smart classes is up to the programmer.
>>> I am not aware of any extra 'rules'.
>>>
>>> Are you maybe referring to all kinds of design patterns scattered around
>>> the web?
>>> (In which case I tend to agree, because implementing other people's
>>> solutions can take the fun out of programming. But reading them never
>>> hurts. And when you agree to a certain approach you can even decide to
>>> follow it yourself. It is all up to you, the programmer.)
>>>
>>
>> Any rules TNP doesn't bother to understand are "arbitrary" in his mind.
>> He doesn't even like having to follow PHP syntax rules - as he has also
>> said in the past.
>>
>> But I disagree that PHP 5's implementation of OO is decent. I think it's
>> half-assed at best. Truly written by people who have no understanding of
>> OO. But then that can be said of a lot of PHP.
>>
> 
> Jerry,
> 
> What are your main objections to the PHP5's OO approach?
> 
> For myself: I must say I love its simplicity.
> (Simplicity is a Good Thing in my opinion.)
> 
> 
> 
> <snip>
> 
>>> But even then, OO often won't hurt too much either.
>>> You can simply use your procedural logic in OO too.
>>> I worked like that in Java when I started learning the language, until I
>>> discovered how idiotic I was. All part of the learning curve. :-)
>>>
>>
>> I agree - I've seen some things which work better using a procedural
>> approach. But I've also found the more complicated something gets, the
>> more appropriate an OO approach becomes.
>>
> 
> Exactly. :-)
> 
> <snip>
> 
>>>>
>>>> (and almost all of the problems to which PHP is the natural language of
>>>> choice do not benefit from OOP. If a web site is the application each
>>>> php 'page' is an object in its own right..anyway.
>>>
>>> True for a simple plain webpage, but when you have something more
>>> complex OO can certainly help.
>>> Most (all?) modern MVC software are at least partly OO, simply because
>>> it makes things easier to organize.
>>>
>>
>> No, a page is not an object. A page is closer to a transactional
>> application. For instance, the page cannot be reused in another page
>> without modifications. Objects can.
>>
> 
> No, of course a page is not an object in the OO meaning.
> I was referring to using OO to help building the page.
> 
It is an object in that its self contained .. and doesn't extend into 
other pages. Its data is self contained.


> I wonder: one might defend that storing serialized objects in a session 
> is object persistence, and that a page is hence also part of it because 
> it is coupled via sess_id to that object.
> Nah.. too farfetched.
> (And I never store objects in a session anymore: not worth the trouble 
> in my opinion.)
> 

No. Its simpler to generate your own cookie, use that to id the 
transaction and store everything else elsewhere. Typically a database.


> <snip>
> 
>>
>> I can code Intel processors - I started back in '82 when the typical PC
>> had 64K or 128K of RAM (and slow). We needed to do some stuff in 808x
>> assembler. I still do a little as a hobby (mainly to keep up with it),
>> but I don't go down to the OS level.
>>
> 
> Nice!
> And I feel like a relic now with my 6502 hands-on experience. ;-)
> 
I've coded 8080, z80, 8088, 8086 and 6809.. after that it was mostly 
done in C...

C is just qa faster way to write quality assembler.

Once you step into the arena of garbage collection, invisible memory 
manipulation and start hiding the actual realities of the machine from 
the language you end up with the possibility of really bad bloated code 
and seriously crap performance.

I.e. basically what the modern user application is characterised by.



> Regards,
> Erwin Moller
> 


-- 
To people who know nothing, anything is possible.
To people who know too much, it is a sad fact
that they know how little is really possible -
and how hard it is to achieve it.

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#5263

FromTim Streater <timstreater@greenbee.net>
Date2012-03-29 22:07 +0100
Message-ID<timstreater-40AC09.22071029032012@news.individual.net>
In reply to#5260
In article <jl250b$lkq$1@news.albasani.net>,
 The Natural Philosopher <tnp@invalid.invalid> wrote:

> Erwin Moller wrote:

> > Nice!
> > And I feel like a relic now with my 6502 hands-on experience. ;-)
> > 
> I've coded 8080, z80, 8088, 8086 and 6809.. after that it was mostly 
> done in C...

I found I could do a decent job on the 7090 and Sigma7, and a very 
decent job on the 68000. 6502/Z80/8080 were simple but hard to do very 
much with. I avoided the x86. The IBM/360 definitely had the worst I've 
ever seen. PDP-11 and VAX were quite good.

> C is just a faster way to write quality assembler.

While this is true, there are times when machine code is unavoidable.

-- 
Tim

"That excessive bail ought not to be required, nor excessive fines imposed,
nor cruel and unusual punishments inflicted"  --  Bill of Rights 1689

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#5264

From"M. Strobel" <sorry_no_mail_here@nowhere.dee>
Date2012-03-29 23:43 +0200
Message-ID<9tk3bmF84hU1@mid.uni-berlin.de>
In reply to#5263
Am 29.03.2012 23:07, schrieb Tim Streater:
> In article <jl250b$lkq$1@news.albasani.net>,
> The Natural Philosopher <tnp@invalid.invalid> wrote:
> 
>> Erwin Moller wrote:
> 
>> > Nice!
>> > And I feel like a relic now with my 6502 hands-on experience. ;-)
>> > I've coded 8080, z80, 8088, 8086 and 6809.. after that it was mostly done in C...
> 
> I found I could do a decent job on the 7090 and Sigma7, and a very decent job on the
> 68000. 6502/Z80/8080 were simple but hard to do very much with. I avoided the x86.
> The IBM/360 definitely had the worst I've ever seen. PDP-11 and VAX were quite good.

I did a lot in /370 assembler, and it really has a different paradigma: no stack, but
15 registers which was a lot at that time.

No problem, I wrote a FORTH on it.

Which brings us back to the subject: make best use of what your environment has to
offer. The environment today has more to offer than assembler.

/Str.

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#5266

FromThe Natural Philosopher <tnp@invalid.invalid>
Date2012-03-30 04:52 +0100
Message-ID<jl3al6$ol9$2@news.albasani.net>
In reply to#5263
Tim Streater wrote:
> In article <jl250b$lkq$1@news.albasani.net>,
> The Natural Philosopher <tnp@invalid.invalid> wrote:
> 
>> Erwin Moller wrote:
> 
>> > Nice!
>> > And I feel like a relic now with my 6502 hands-on experience. ;-)
>> > I've coded 8080, z80, 8088, 8086 and 6809.. after that it was mostly 
>> done in C...
> 
> I found I could do a decent job on the 7090 and Sigma7, and a very 
> decent job on the 68000. 6502/Z80/8080 were simple but hard to do very 
> much with. I avoided the x86. The IBM/360 definitely had the worst I've 
> ever seen. PDP-11 and VAX were quite good.
> 
>> C is just a faster way to write quality assembler.
> 
> While this is true, there are times when machine code is unavoidable.
> 
of course. mostly when actually zapping hardware. Unless your C library 
has specific hardware access stuff. And interrupt routine hooks.





-- 
To people who know nothing, anything is possible.
To people who know too much, it is a sad fact
that they know how little is really possible -
and how hard it is to achieve it.

[toc] | [prev] | [next] | [standalone]


#5261

FromJerry Stuckle <jstucklex@attglobal.net>
Date2012-03-29 16:11 -0400
Message-ID<jl2fl0$v97$1@dont-email.me>
In reply to#5258
On 3/29/2012 10:21 AM, Erwin Moller wrote:
> On 3/29/2012 3:39 PM, Jerry Stuckle wrote:
>> On 3/29/2012 8:33 AM, Erwin Moller wrote:
>>> On 3/29/2012 12:46 PM, The Natural Philosopher wrote:
>
> <snip>
>
>>>> Its just another way of doing things and I let my understanding of the
>>>> problem guide me, not a set of arbitrary rules.
>>>
>>> As it should!
>>>
>>> But what 'rules' are you referring to?
>>>
>>> PHP's OO is pretty straightforward.
>>> I think they did a decent job implementing OO.(php 5 that is)
>>>
>>> Creating smart classes is up to the programmer.
>>> I am not aware of any extra 'rules'.
>>>
>>> Are you maybe referring to all kinds of design patterns scattered around
>>> the web?
>>> (In which case I tend to agree, because implementing other people's
>>> solutions can take the fun out of programming. But reading them never
>>> hurts. And when you agree to a certain approach you can even decide to
>>> follow it yourself. It is all up to you, the programmer.)
>>>
>>
>> Any rules TNP doesn't bother to understand are "arbitrary" in his mind.
>> He doesn't even like having to follow PHP syntax rules - as he has also
>> said in the past.
>>
>> But I disagree that PHP 5's implementation of OO is decent. I think it's
>> half-assed at best. Truly written by people who have no understanding of
>> OO. But then that can be said of a lot of PHP.
>>
>
> Jerry,
>
> What are your main objections to the PHP5's OO approach?
>
> For myself: I must say I love its simplicity.
> (Simplicity is a Good Thing in my opinion.)
>
>

Well, to start with, the lack of function overloading.  It is quite a 
good feature to be able to overload functions - especially constructors. 
  And because of that, you have to run through all kinds of hoops when 
doing things like storing an object in the $_SESSION.

Even then it doesn't work.  When you store an object in the $_SESSION, 
the object's destructor is called at the end of the script, but on the 
next script the constructor is never called.  A direct violation of OO 
principles.

Inheritance is also screwed up.  You should never have to call the 
constructor of the parent object from your child's constructor.  It 
should be automatic.

Polymorphism works half-assed, but again you need to run through hoops. 
  For instance, base class has static method "foo".  It also calls 
static method "bar".  Derived class also has method "bar".  If you call 
derived::foo(), you will end up calling Base::bar() instead of 
Derived::bar().  They fixed this in 5.3 by forcing (yet another!) use of 
the keyword static - instead of making the code work transparently.

There are all kinds of similar things in PHP.  But that's not really 
that surprising to me.

>
> <snip>
>
>>>>
>>>> (and almost all of the problems to which PHP is the natural language of
>>>> choice do not benefit from OOP. If a web site is the application each
>>>> php 'page' is an object in its own right..anyway.
>>>
>>> True for a simple plain webpage, but when you have something more
>>> complex OO can certainly help.
>>> Most (all?) modern MVC software are at least partly OO, simply because
>>> it makes things easier to organize.
>>>
>>
>> No, a page is not an object. A page is closer to a transactional
>> application. For instance, the page cannot be reused in another page
>> without modifications. Objects can.
>>
>
> No, of course a page is not an object in the OO meaning.
> I was referring to using OO to help building the page.
>
> I wonder: one might defend that storing serialized objects in a session
> is object persistence, and that a page is hence also part of it because
> it is coupled via sess_id to that object.
> Nah.. too farfetched.
> (And I never store objects in a session anymore: not worth the trouble
> in my opinion.)
>
> <snip>
>

Storing the object in the $_SESSION is object persistence.  But that 
doesn't make the page itself an object in the OO sense, any more than MS 
Word is an object because you can store a document on disk for later 
retrieval.

And I agree about storing objects in the session (see above).  But that 
also means even more hoops you have to run through to store and retrieve 
your object.

>>
>> I can code Intel processors - I started back in '82 when the typical PC
>> had 64K or 128K of RAM (and slow). We needed to do some stuff in 808x
>> assembler. I still do a little as a hobby (mainly to keep up with it),
>> but I don't go down to the OS level.
>>
>
> Nice!
> And I feel like a relic now with my 6502 hands-on experience. ;-)
>
> Regards,
> Erwin Moller
>

I should add, I never did any 6502.  I did some 6800 back around 1980 or 
so, and have done lots of IBM Mainframe assembler (and even a fair 
amount of machine code - their instruction set makes it relatively 
easy).  But never had the opportunity to do anything on the 6502.

I have mixed feelings about assembler.  It's nice when you need the 
speed and/or memory, but those aren't so much of a problem nowadays. 
But it really is a bear to try to do anything more than adding a couple 
of registers together :)

-- 
==================
Remove the "x" from my email address
Jerry Stuckle
JDS Computer Training Corp.
jstucklex@attglobal.net
==================

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