Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > comp.lang.javascript > #124466 > unrolled thread

ANN: Dogelog Player 2.2.5 (π-WAM Channels)

Started byMild Shock <janburse@fastmail.fm>
First post2026-08-12 02:18 +0200
Last post2026-08-25 19:01 +0200
Articles 4 — 1 participant

Back to article view | Back to comp.lang.javascript


Contents

  ANN: Dogelog Player 2.2.5 (π-WAM Channels) Mild Shock <janburse@fastmail.fm> - 2026-08-12 02:18 +0200
    Blum’s Speed-Up Theorem and Sudoku (Re: ANN: Dogelog Player 2.2.5 (π-WAM Channels)) Mild Shock <janburse@fastmail.fm> - 2026-08-14 22:21 +0200
      π-WAM Assembly: Jump and Link for Tseytin Transformation (Re: Blum’s Speed-Up Theorem and Sudoku) Mild Shock <janburse@fastmail.fm> - 2026-08-21 23:30 +0200
        Grothendieck-Group Rewriting in Dogelog Player (Re: π-WAM Assembly: Jump and Link for Tseytin Transform) Mild Shock <janburse@fastmail.fm> - 2026-08-25 19:01 +0200

#124466 — ANN: Dogelog Player 2.2.5 (π-WAM Channels)

FromMild Shock <janburse@fastmail.fm>
Date2026-08-12 02:18 +0200
SubjectANN: Dogelog Player 2.2.5 (π-WAM Channels)
Message-ID<115ge57$aml4$3@solani.org>
Dear All,

We are happy to announce a new edition of
the Dogelog Player:

- GPU Backend:
The two pilars of π-calculus are processes and
channels. While processes in the CPU Backend
mapped straight forward to some platform threads
and a new predicate execute/[1,2]. The predicate
introduced here is expedite/[1,2] and it does
the same for your GPU via compute shaders. We
observed good results with iGPUs from
budget AI laptops.

- CPU Channels:
We mentioned already that the two pilars of
π-calculus are processes and channels. In
search of easy channel objects, we arrived at
a kind of ADA RendezVous without ACK or NACK.
This is basically a 1-element mpmc queue, now
available via the predicate chan/1 for
the CPU backend.

- GPU Channels:
Channel objects are now also available for the
GPU backend via the predicate flit/1. The approach
is again some busy-wait, so dont use CPU or GPU
channels for isolated long waits. Because of a
batch oriented GPU command API, we could not
yet provide online communication
between CPU and GPU .

Have Fun!

Jan Burse, August 12, 2026, https://www.herbrand.ai/

[toc] | [next] | [standalone]


#124467 — Blum’s Speed-Up Theorem and Sudoku (Re: ANN: Dogelog Player 2.2.5 (π-WAM Channels))

FromMild Shock <janburse@fastmail.fm>
Date2026-08-14 22:21 +0200
SubjectBlum’s Speed-Up Theorem and Sudoku (Re: ANN: Dogelog Player 2.2.5 (π-WAM Channels))
Message-ID<115ntcr$fme2$1@solani.org>
In reply to#124466
Hi,

Years ago Sam Altman said to have no idea how to
generate revenue, but when the generally intelligent
system is in place, he might ask it. We take Sudoku
as the drosophila how different schools deal with
“generality”, in this particular instance attacking
NP problems with constraint solvers.

Every turing machine T has a turing machine T’ that
can do multiple steps at once. In propagation methods
repeated goal reconstructions happens, while static
methods construct goals once. The later is applied in
Dogelog Player and looking at AI Escargot it can beat
EyeProlog in the browser.

Bye

See also:

Blum’s Speed-Up Theorem and Sudoku
https://medium.com/2989/bb8acd0c3284

Mild Shock schrieb:
> 
> Dear All,
> 
> We are happy to announce a new edition of
> the Dogelog Player:
> 
> - GPU Backend:
> The two pilars of π-calculus are processes and
> channels. While processes in the CPU Backend
> mapped straight forward to some platform threads
> and a new predicate execute/[1,2]. The predicate
> introduced here is expedite/[1,2] and it does
> the same for your GPU via compute shaders. We
> observed good results with iGPUs from
> budget AI laptops.
> 
> - CPU Channels:
> We mentioned already that the two pilars of
> π-calculus are processes and channels. In
> search of easy channel objects, we arrived at
> a kind of ADA RendezVous without ACK or NACK.
> This is basically a 1-element mpmc queue, now
> available via the predicate chan/1 for
> the CPU backend.
> 
> - GPU Channels:
> Channel objects are now also available for the
> GPU backend via the predicate flit/1. The approach
> is again some busy-wait, so dont use CPU or GPU
> channels for isolated long waits. Because of a
> batch oriented GPU command API, we could not
> yet provide online communication
> between CPU and GPU .
> 
> Have Fun!
> 
> Jan Burse, August 12, 2026, https://www.herbrand.ai/

[toc] | [prev] | [next] | [standalone]


#124468 — π-WAM Assembly: Jump and Link for Tseytin Transformation (Re: Blum’s Speed-Up Theorem and Sudoku)

FromMild Shock <janburse@fastmail.fm>
Date2026-08-21 23:30 +0200
Subjectπ-WAM Assembly: Jump and Link for Tseytin Transformation (Re: Blum’s Speed-Up Theorem and Sudoku)
Message-ID<116ag18$sc9v$3@solani.org>
In reply to#124467
Hi,

We can report some progress in the π-WAM
compilation using the recently introduced assembly
with labels. While we already showed disjunction
(;)/2 without resorting into TRY_ME_ELSE,
RETRY_ME_ELSE or TRUST_ME. In this take we show how
to do if-then-else (->)/2 .

To aid in the compilation of (->)/2 we use the
front Dogelog VM transform that introduces
‘$MARK’/1 and ‘$CUT’/1. While SWI-Prologs light
weight choice points store a link address, we
need also to do the same to call the fresh
Tseytin proposition. But we do so with
Jump and Link from RISC.

Bye

See also:

π-WAM Assembly: Jump and Link for Tseytin Transformation
https://medium.com/2989/d81abe7cceb7

Mild Shock schrieb:
> Hi,
> 
> Years ago Sam Altman said to have no idea how to
> generate revenue, but when the generally intelligent
> system is in place, he might ask it. We take Sudoku
> as the drosophila how different schools deal with
> “generality”, in this particular instance attacking
> NP problems with constraint solvers.
> 
> Every turing machine T has a turing machine T’ that
> can do multiple steps at once. In propagation methods
> repeated goal reconstructions happens, while static
> methods construct goals once. The later is applied in
> Dogelog Player and looking at AI Escargot it can beat
> EyeProlog in the browser.
> 
> Bye
> 
> See also:
> 
> Blum’s Speed-Up Theorem and Sudoku
> https://medium.com/2989/bb8acd0c3284
> 
> Mild Shock schrieb:
>>
>> Dear All,
>>
>> We are happy to announce a new edition of
>> the Dogelog Player:
>>
>> - GPU Backend:
>> The two pilars of π-calculus are processes and
>> channels. While processes in the CPU Backend
>> mapped straight forward to some platform threads
>> and a new predicate execute/[1,2]. The predicate
>> introduced here is expedite/[1,2] and it does
>> the same for your GPU via compute shaders. We
>> observed good results with iGPUs from
>> budget AI laptops.
>>
>> - CPU Channels:
>> We mentioned already that the two pilars of
>> π-calculus are processes and channels. In
>> search of easy channel objects, we arrived at
>> a kind of ADA RendezVous without ACK or NACK.
>> This is basically a 1-element mpmc queue, now
>> available via the predicate chan/1 for
>> the CPU backend.
>>
>> - GPU Channels:
>> Channel objects are now also available for the
>> GPU backend via the predicate flit/1. The approach
>> is again some busy-wait, so dont use CPU or GPU
>> channels for isolated long waits. Because of a
>> batch oriented GPU command API, we could not
>> yet provide online communication
>> between CPU and GPU .
>>
>> Have Fun!
>>
>> Jan Burse, August 12, 2026, https://www.herbrand.ai/
> 

[toc] | [prev] | [next] | [standalone]


#124469 — Grothendieck-Group Rewriting in Dogelog Player (Re: π-WAM Assembly: Jump and Link for Tseytin Transform)

FromMild Shock <janburse@fastmail.fm>
Date2026-08-25 19:01 +0200
SubjectGrothendieck-Group Rewriting in Dogelog Player (Re: π-WAM Assembly: Jump and Link for Tseytin Transform)
Message-ID<116khq4$13lft$3@solani.org>
In reply to#124468
Hi,

Since Prologers have their head full of DCG and
difference lists, using pairs to measure the Earth’s
circumference. They might also like the idea to use
difference pairs in rewriting. We attack the
commutative semiring N[x] where additive inverse
is missing, Grothendieck-Groups come handy.

The backtracking of Prolog is perfect to search
rewrite locations. Following Alexander Grothendieck
before category theory, a master in generalizing,
we apply rewriting on equations f = g and not only
individual terms f and g. The Lawvere example of
x⁷ = x from x = x² + 1 runs in less than 1 ms.

Bye

See also:

Grothendieck-Group Rewriting in Dogelog Player
https://medium.com/2989/51cccc82e3de

Mild Shock schrieb:
 > Hi,
 >
 > We can report some progress in the π-WAM
 > compilation using the recently introduced assembly
 > with labels. While we already showed disjunction
 > (;)/2 without resorting into TRY_ME_ELSE,
 > RETRY_ME_ELSE or TRUST_ME. In this take we show how
 > to do if-then-else (->)/2 .
 >
 > To aid in the compilation of (->)/2 we use the
 > front Dogelog VM transform that introduces
 > ‘$MARK’/1 and ‘$CUT’/1. While SWI-Prologs light
 > weight choice points store a link address, we
 > need also to do the same to call the fresh
 > Tseytin proposition. But we do so with
 > Jump and Link from RISC.
 >
 > Bye
 >
 > See also:
 >
 > π-WAM Assembly: Jump and Link for Tseytin Transformation
 > https://medium.com/2989/d81abe7cceb7

[toc] | [prev] | [standalone]


Back to top | Article view | comp.lang.javascript


csiph-web