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Groups > comp.lang.javascript > #28871
| From | Joao Rodrigues <groups_jr-1@yahoo.com.br> |
|---|---|
| Newsgroups | comp.lang.javascript |
| Subject | Re: JavaScript execution and threading |
| Date | 2015-11-04 06:57 -0200 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <n1cha3$fm4$1@speranza.aioe.org> (permalink) |
| References | <MPG.30a0296f71698746989695@news.eternal-september.org> <011120151517425502%timstreater@greenbee.net> <MPG.30a061b6529c750a989696@news.eternal-september.org> |
On 11/01/2015 03:52 PM, Philip Herlihy wrote: > In article <011120151517425502%timstreater@greenbee.net>, > timstreater@greenbee.net says... >> >> In article <MPG.30a0296f71698746989695@news.eternal-september.org>, >> Philip Herlihy <thiswillbounceback@you.com> wrote: >> >>> Not quite sure even what question to ask here! >>> >>> I'm learning JavaScript - I have four textbooks, including one which >>> provides 3,000 lines of tested code, so I can stand on someone's >>> shoulders (Plug-in Javascript). I'm an experienced coder, but new-ish >>> to JavaScript. I'm using the (surprisingly good) debugger built-in to >>> Chrome, and I've also tried the (also good) one in IE. >>> >>> Things don't happen quite when I expect them. As I step over code which >>> changes a CSS colour, or kicks off a routine to fade an image in or out, >>> often nothing happens in the browser window. When I trace execution I >>> can see that messages get logged to the console as per directions, but >>> the overall execution seems "loosely" connected to what I've written. >> >> It's going to depend on when the rendering takes place. I think one may >> assume [1] that everything that you add, alter, move or whatever in >> your javascript sequence won't happen until all your code has run. So >> if some javascript is caused to be run because you click a button, in >> effect the rendering only takes place after your code sequence has >> completed. >> >> I'm also guessing that different browsers may do things differently or >> in different orders. The only exception I found to the "your code must >> complete first" rule is that browsers may do what is apparently called >> speculative downloading. If you write some html into, say, an iframe, >> or if you replace the iframe's DOM with another, the browser might >> start parsing that and downloading any images or other items it needs >> *before* your javascript completes. In particular, this defeats any >> attempt one might be making to (for example) sanitise the iframe's DOM. >> >> [1] I'm making assumptions and guesses here based on observation only; >> I'm presenting a hypothesis. I have no actual knowledge of how browsers >> operate internally. > > That does make sense. I'll look for any evidence of this! > I hope this article will help to understand how browsers work: <http://www.html5rocks.com/en/tutorials/internals/howbrowserswork/> -- Joao Rodrigues
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JavaScript execution and threading Philip Herlihy <thiswillbounceback@you.com> - 2015-11-01 13:52 +0000
Re: JavaScript execution and threading Tim Streater <timstreater@greenbee.net> - 2015-11-01 15:17 +0000
Re: JavaScript execution and threading Philip Herlihy <thiswillbounceback@you.com> - 2015-11-01 17:52 +0000
Re: JavaScript execution and threading Joao Rodrigues <groups_jr-1@yahoo.com.br> - 2015-11-04 06:57 -0200
Re: JavaScript execution and threading Philip Herlihy <thiswillbounceback@you.com> - 2015-11-04 12:12 +0000
Re: JavaScript execution and threading Hans-Georg Michna <hans-georgNoEmailPlease@michna.com> - 2015-11-04 13:19 +0100
Re: JavaScript execution and threading Philip Herlihy <thiswillbounceback@you.com> - 2015-11-04 12:31 +0000
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