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Re: Graphics in Javascript

Message-ID <3579321.SEt1oh2C6K@PointedEars.de> (permalink)
From Thomas 'PointedEars' Lahn <PointedEars@web.de>
Organization PointedEars Software (PES)
Date 2013-10-16 03:17 +0200
Subject Re: Graphics in Javascript
Newsgroups comp.lang.javascript
References <3382E0A1.348A@sas.dk> <5lvcep$6j4$1@trumpet.uni-mannheim.de> <b4be09db-355c-40bb-abe7-02e57a4b8ab4@googlegroups.com> <151020132035356930%chenrich@monmouth.com>

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Christopher J. Henrich wrote:

> Note the date of Stefan Koch's request.  [Wednesday, May 21, 1997]
> 
> Since that time, HTML 5 has introduced the "Canvas" element, in which
> charts and other graphics stuff can be drawn. Wikipedia canget you
> started on finding out what you want to know.

It's HTML5 (no space), and the existing Canvas implementations would merely 
be standardized by that Specification, which is currently only a W3C Working 
Draft (Candidate Recommendation).

An even older – but not worse – alternative to that is SVG, which is at 
least equally well documented, a Web standard (W3C Recommendation), and 
mentioned in said English Wikipedia article.  Both Canvas and SVG can be 
used inline without namespace declarations in HTML5 documents; the latter 
can also be used inline in XHTML 1.1, given the proper DOCTYPE and namespace 
declarations.

Your signature exceeds the recommended limit by one line.
 
-- 
PointedEars

Twitter: @PointedEars2
Please do not Cc: me. / Bitte keine Kopien per E-Mail.

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Thread

Re: Graphics in Javascript dg <dgurjar@gmail.com> - 2013-10-15 15:52 -0700
  Re: Graphics in Javascript "Christopher J. Henrich" <chenrich@monmouth.com> - 2013-10-15 20:35 -0400
    Re: Graphics in Javascript Thomas 'PointedEars' Lahn <PointedEars@web.de> - 2013-10-16 03:17 +0200
      Re: Graphics in Javascript John Harris <niam@jghnorth.org.uk.invalid> - 2013-10-16 14:38 +0100
  Re: Graphics in Javascript danca <cyberdanny@tiscalinet.it> - 2013-10-16 14:36 +0200

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