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Groups > comp.lang.java.programmer > #31417 > unrolled thread
| Started by | Knute Johnson <nospam@rabbitbrush.frazmtn.com> |
|---|---|
| First post | 2015-03-30 16:32 -0700 |
| Last post | 2015-03-31 16:56 +0000 |
| Articles | 9 — 3 participants |
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Draw bolder(ly)? Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2015-03-30 16:32 -0700
Re: Draw bolder(ly)? Jeff Higgins <jeff@invalid.invalid> - 2015-03-30 20:09 -0400
Re: Draw bolder(ly)? Jeff Higgins <jeff@invalid.invalid> - 2015-03-30 20:46 -0400
Re: Draw bolder(ly)? Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2015-03-30 19:08 -0700
Re: Draw bolder(ly)? Jeff Higgins <jeff@invalid.invalid> - 2015-03-30 22:35 -0400
Re: Draw bolder(ly)? Jeff Higgins <jeff@invalid.invalid> - 2015-03-31 09:35 -0400
Re: Draw bolder(ly)? Jeff Higgins <jeff@invalid.invalid> - 2015-03-31 10:31 -0400
Re: Draw bolder(ly)? Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2015-03-31 08:37 -0700
Re: Draw bolder(ly)? Martin Gregorie <martin@address-in-sig.invalid> - 2015-03-31 16:56 +0000
| From | Knute Johnson <nospam@rabbitbrush.frazmtn.com> |
|---|---|
| Date | 2015-03-30 16:32 -0700 |
| Subject | Draw bolder(ly)? |
| Message-ID | <mfcmb4$o8j$1@dont-email.me> |
Anybody know how to draw text with an already bold font, more boldly? Thanks, -- Knute Johnson
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| From | Jeff Higgins <jeff@invalid.invalid> |
|---|---|
| Date | 2015-03-30 20:09 -0400 |
| Message-ID | <mfcok0$vqm$1@dont-email.me> |
| In reply to | #31417 |
On 03/30/2015 07:32 PM, Knute Johnson wrote: > Anybody know how to draw text with an already bold font, more boldly? > You might glean some ideas here: <http://www.java2s.com/Code/Java/2D-Graphics-GUI/Paints.htm> Someone suggested thick outline strokes same color as text. Someone else suggested dithering. Shrug. Haven't experimented.
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| From | Jeff Higgins <jeff@invalid.invalid> |
|---|---|
| Date | 2015-03-30 20:46 -0400 |
| Message-ID | <mfcqq9$61l$1@dont-email.me> |
| In reply to | #31418 |
On 03/30/2015 08:09 PM, Jeff Higgins wrote: > You might glean some ideas here: Please do not go to the web site I just linked. There is something really fucked up there.
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| From | Knute Johnson <nospam@rabbitbrush.frazmtn.com> |
|---|---|
| Date | 2015-03-30 19:08 -0700 |
| Message-ID | <mfcvg0$8n0$1@dont-email.me> |
| In reply to | #31419 |
On 3/30/2015 5:46 PM, Jeff Higgins wrote: > On 03/30/2015 08:09 PM, Jeff Higgins wrote: > >> You might glean some ideas here: > Please do not go to the web site I just linked. > There is something really fucked up there. OK, I won't. I did try changing the stroke but I'm not sure that works when drawing characters but maybe I don't know what I'm doing. Thanks for looking. -- Knute Johnson
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| From | Jeff Higgins <jeff@invalid.invalid> |
|---|---|
| Date | 2015-03-30 22:35 -0400 |
| Message-ID | <mfd163$jro$1@dont-email.me> |
| In reply to | #31420 |
On 03/30/2015 10:08 PM, Knute Johnson wrote:
> On 3/30/2015 5:46 PM, Jeff Higgins wrote:
>> On 03/30/2015 08:09 PM, Jeff Higgins wrote:
>>
>>> You might glean some ideas here:
>> Please do not go to the web site I just linked.
>> There is something really fucked up there.
>
> OK, I won't. I did try changing the stroke but I'm not sure that works
> when drawing characters but maybe I don't know what I'm doing.
>
> Thanks for looking.
>
Sorry for pointing to a seriously broken page
(I hope not intentionally broken)
I did just try dithering a text in Swing - butt ugly.
Anyway from that page
/*
* Copyright (c) 2000 David Flanagan. All rights reserved.
* This code is from the book Java Examples in a Nutshell, 2nd Edition.
* It is provided AS-IS, WITHOUT ANY WARRANTY either expressed or implied.
* You may study, use, and modify it for any non-commercial purpose.
* You may distribute it non-commercially as long as you retain this
notice.
* For a commercial use license, or to purchase the book (recommended),
* visit http://www.davidflanagan.com/javaexamples2.
*/
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Paint;
import java.awt.Rectangle;
import java.awt.Shape;
import java.awt.TexturePaint;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
/** A demonstration of Java2D transformations */
public class Paints extends JPanel {
static final int WIDTH = 800, HEIGHT = 375; // Size of our example
public String getName() {
return "Paints";
}
public int getWidth() {
return WIDTH;
}
public int getHeight() {
return HEIGHT;
}
/** Draw the example */
public void paint(Graphics g1) {
Graphics2D g = (Graphics2D) g1;
// Paint the entire background using a GradientPaint.
// The background color varies diagonally from deep red to pale blue
g.setPaint(new GradientPaint(0, 0, new Color(150, 0, 0), WIDTH, HEIGHT,
new Color(200, 200, 255)));
g.fillRect(0, 0, WIDTH, HEIGHT); // fill the background
// Use a different GradientPaint to draw a box.
// This one alternates between deep opaque green and transparent green.
// Note: the 4th arg to Color() constructor specifies color opacity
g.setPaint(new GradientPaint(0, 0, new Color(0, 150, 0), 20, 20,
new Color(0, 150, 0, 0), true));
g.setStroke(new BasicStroke(15)); // use wide lines
g.drawRect(25, 25, WIDTH - 50, HEIGHT - 50); // draw the box
// The glyphs of fonts can be used as Shape objects, which enables
// us to use Java2D techniques with letters Just as we would with
// any other shape. Here we get some letter shapes to draw.
Font font = new Font("Serif", Font.BOLD, 10); // a basic font
Font bigfont = // a scaled up version
font.deriveFont(AffineTransform.getScaleInstance(30.0, 30.0));
GlyphVector gv = bigfont.createGlyphVector(g.getFontRenderContext(),
"JAV");
Shape jshape = gv.getGlyphOutline(0); // Shape of letter J
Shape ashape = gv.getGlyphOutline(1); // Shape of letter A
Shape vshape = gv.getGlyphOutline(2); // Shape of letter V
// We're going to outline the letters with a 5-pixel wide line
g.setStroke(new BasicStroke(5.0f));
// We're going to fake shadows for the letters using the
// following Paint and AffineTransform objects
Paint shadowPaint = new Color(0, 0, 0, 100); // Translucent black
AffineTransform shadowTransform = AffineTransform.getShearInstance(
-1.0, 0.0); // Shear to the right
shadowTransform.scale(1.0, 0.5); // Scale height by 1/2
// Move to the baseline of our first letter
g.translate(65, 270);
// Draw the shadow of the J shape
g.setPaint(shadowPaint);
g.translate(15, 20); // Compensate for the descender of the J
// transform the J into the shape of its shadow, and fill it
g.fill(shadowTransform.createTransformedShape(jshape));
g.translate(-15, -20); // Undo the translation above
// Now fill the J shape with a solid (and opaque) color
g.setPaint(Color.blue); // Fill with solid, opaque blue
g.fill(jshape); // Fill the shape
g.setPaint(Color.black); // Switch to solid black
g.draw(jshape); // And draw the outline of the J
// Now draw the A shadow
g.translate(75, 0); // Move to the right
g.setPaint(shadowPaint); // Set shadow color
g.fill(shadowTransform.createTransformedShape(ashape)); // draw shadow
// Draw the A shape using a solid transparent color
g.setPaint(new Color(0, 255, 0, 125)); // Transparent green as paint
g.fill(ashape); // Fill the shape
g.setPaint(Color.black); // Switch to solid back
g.draw(ashape); // Draw the outline
// Move to the right and draw the shadow of the letter V
g.translate(175, 0);
g.setPaint(shadowPaint);
g.fill(shadowTransform.createTransformedShape(vshape));
// We're going to fill the next letter using a TexturePaint, which
// repeatedly tiles an image. The first step is to obtain the image.
// We could load it from an image file, but here we create it
// ourselves by drawing a into an off-screen image. Note that we use
// a GradientPaint to fill the off-screen image, so the fill pattern
// combines features of both Paint classes.
BufferedImage tile = // Create an image
new BufferedImage(50, 50, BufferedImage.TYPE_INT_RGB);
Graphics2D tg = tile.createGraphics(); // Get its Graphics for drawing
tg.setColor(Color.pink);
tg.fillRect(0, 0, 50, 50); // Fill tile background with pink
tg.setPaint(new GradientPaint(40, 0, Color.green, // diagonal gradient
0, 40, Color.gray)); // green to gray
tg.fillOval(5, 5, 40, 40); // Draw a circle with this gradient
// Use this new tile to create a TexturePaint and fill the letter V
g.setPaint(new TexturePaint(tile, new Rectangle(0, 0, 50, 50)));
g.fill(vshape); // Fill letter shape
g.setPaint(Color.black); // Switch to solid black
g.draw(vshape); // Draw outline of letter
// Move to the right and draw the shadow of the final A
g.translate(160, 0);
g.setPaint(shadowPaint);
g.fill(shadowTransform.createTransformedShape(ashape));
g.fill(ashape); // Fill letter A
g.setPaint(Color.black); // Revert to solid black
g.draw(ashape); // Draw the outline of the A
}
public static void main(String[] a) {
JFrame f = new JFrame();
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
f.setContentPane(new Paints());
f.setSize(800,375);
f.setVisible(true);
}
}
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| From | Jeff Higgins <jeff@invalid.invalid> |
|---|---|
| Date | 2015-03-31 09:35 -0400 |
| Message-ID | <mfe7rr$aam$1@dont-email.me> |
| In reply to | #31420 |
On 03/30/2015 10:08 PM, Knute Johnson wrote:
> On 3/30/2015 5:46 PM, Jeff Higgins wrote:
>> On 03/30/2015 08:09 PM, Jeff Higgins wrote:
>>
>>> You might glean some ideas here:
>> Please do not go to the web site I just linked.
>> There is something really fucked up there.
>
> OK, I won't. I did try changing the stroke but I'm not sure that works
> when drawing characters but maybe I don't know what I'm doing.
>
package scratch;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.GlyphVector;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Scratch extends JPanel {
private static final int h = 100, w = 300;
private static final String text = "JAVA";
public void paint(Graphics g1) {
Graphics2D g = (Graphics2D) g1;
g.setPaint(new Color(255, 255, 255));
g.fillRect(0, 0, w, h);
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
Font font = new Font(Font.SANS_SERIF, Font.BOLD, 24);
GlyphVector gv = font.createGlyphVector(g.getFontRenderContext(),
text);
Shape vector = gv.getOutline();
g.setStroke(new BasicStroke(2.0f));
g.setPaint(new Color(0, 0, 0));
g.setFont(font);
g.drawString(text, 10, 30);
g.translate(90, 30);
g.fill(vector);
g.translate(80, 0);
g.fill(vector);
g.draw(vector);
}
public static void main(String[] a) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setContentPane(new Scratch());
f.setSize(w, h);
f.setVisible(true);
}
});
}
}
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| From | Jeff Higgins <jeff@invalid.invalid> |
|---|---|
| Date | 2015-03-31 10:31 -0400 |
| Message-ID | <mfeb53$npm$1@dont-email.me> |
| In reply to | #31424 |
On 03/31/2015 09:35 AM, Jeff Higgins wrote:
package scratch;
update
package scratch;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.GlyphVector;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Scratch extends JPanel {
private static final long serialVersionUID = 1L;
private static final int h = 100, w = 360;
private static final String text = "JAVA";
public void paintComponent(Graphics g1) {
super.paintComponent(g1);
Graphics2D g = (Graphics2D)g1.create();
g.setPaint(new Color(255, 255, 255));
g.fillRect(0, 0, w, h);
RenderingHints rh =
new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
rh.put(
RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
rh.put(
RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
g.setRenderingHints(rh);
Font font = new Font(Font.SANS_SERIF, Font.BOLD, 24);
GlyphVector gv =
font.createGlyphVector(g.getFontRenderContext(), text);
Shape vector = gv.getOutline();
g.setStroke(new BasicStroke(2.0f));
g.setPaint(new Color(0, 0, 0));
g.setFont(font);
g.drawString(text, 10, 30);
g.translate(90, 30);
g.fill(vector);
g.translate(80, 0);
g.fill(vector);
g.draw(vector);
g.translate(80, 0);
g.drawString(text, 0, 0);
g.drawString(text, -1, 0);
g.drawString(text, 1, 0);
g.drawString(text, 0, -1);
g.drawString(text, 0, 1);
}
public static void main(String[] a) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(new Scratch());
f.setSize(w, h);
f.setVisible(true);
}
});
}
}
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| From | Knute Johnson <nospam@rabbitbrush.frazmtn.com> |
|---|---|
| Date | 2015-03-31 08:37 -0700 |
| Message-ID | <mfeesl$5gc$1@dont-email.me> |
| In reply to | #31425 |
On 3/31/2015 7:31 AM, Jeff Higgins wrote: > On 03/31/2015 09:35 AM, Jeff Higgins wrote: > package scratch; > > update Thanks for that Jeff, that is really neat! And thank you Stefan for your suggestions too. -- Knute Johnson
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| From | Martin Gregorie <martin@address-in-sig.invalid> |
|---|---|
| Date | 2015-03-31 16:56 +0000 |
| Message-ID | <mfejje$nh0$1@dont-email.me> |
| In reply to | #31426 |
On Tue, 31 Mar 2015 08:37:09 -0700, Knute Johnson wrote: > On 3/31/2015 7:31 AM, Jeff Higgins wrote: >> On 03/31/2015 09:35 AM, Jeff Higgins wrote: >> package scratch; >> >> update > > Thanks for that Jeff, that is really neat! > > And thank you Stefan for your suggestions too. Thanks to all of you: that looks very much as if you've answered a question I was about to ask. -- martin@ | Martin Gregorie gregorie. | Essex, UK org |
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