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| From | Knute Johnson <nospam@rabbitbrush.frazmtn.com> |
| Newsgroups | comp.lang.java.programmer |
| Subject | Re: Can you resize with BufferedImage |
| Date | Thu, 13 Apr 2017 11:10:08 -0500 |
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On 4/12/2017 10:20, Eric Douglas wrote: > > I've never used an AffineTransformOp. To change the size of an image > I just generate a new image of the width/height/transparency I want. > Then I get the Graphics of the new image, cast it to a Graphics2D, > create a new AffineTransform, and set the translate/scale/rotate I > want. Then I call .setComposite(AlphaComposite.SrcOver) on the new > image's Graphics2D, then just .drawImage() passing in the old image, > the AffineTransform I just created, and the observer (normally > null). > > Normally you want to maintain proportions, your x and y for the scale > are both Math.min(newWidth / originalImageWidth, newHeight / > originalImageHeight). > I've done it that way too. I don't really know which is faster. -- Knute Johnson
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Can you resize with BufferedImage Cecil Westerhof <Cecil@decebal.nl> - 2017-04-12 10:34 +0200
Re: Can you resize with BufferedImage Martin Gregorie <martin@address-in-sig.invalid> - 2017-04-12 10:18 +0000
Re: Can you resize with BufferedImage Cecil Westerhof <Cecil@decebal.nl> - 2017-04-12 14:08 +0200
Re: Can you resize with BufferedImage Martin Gregorie <martin@address-in-sig.invalid> - 2017-04-12 13:06 +0000
Re: Can you resize with BufferedImage Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2017-04-12 10:05 -0500
Re: Can you resize with BufferedImage Eric Douglas <e.d.programmer@gmail.com> - 2017-04-12 08:20 -0700
Re: Can you resize with BufferedImage Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2017-04-13 11:10 -0500
Re: Can you resize with BufferedImage Martin Gregorie <martin@address-in-sig.invalid> - 2017-04-12 16:13 +0000
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