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Groups > comp.lang.java.programmer > #26867
| Newsgroups | comp.lang.java.programmer |
|---|---|
| Date | 2013-12-12 12:37 -0800 |
| References | <527c86f0-1b3d-4103-bd42-a5dcd9ade567@googlegroups.com> <g-2dncdh0_alhDfPnZ2dnUVZ8jadnZ2d@bt.com> |
| Message-ID | <3a150ad5-f334-44f8-8cd9-759c97feb911@googlegroups.com> (permalink) |
| Subject | Re: Basic 2d graphics in Java |
| From | tomcees_pc@yahoo.com |
On Thursday, December 12, 2013 3:14:47 PM UTC-5, lipska the kat wrote:
> On 12/12/13 16:45, tomcees_ .com wrote:
>
> > Hello:
>
> >
>
> > I'm working through re-learning java and would like to solicit some help.
>
> >
>
> > Can anyone share some simple java code to:
>
> >
>
> > 1. Set up a small (say 320w x 240h) 2d window.
>
> > 2. Set(color) and Read (color) of pixels within this window.
>
> >
>
> > TIA for your help,
>
> > TomC
>
>
>
> Try this
>
>
>
> With suitable acknowledgments to Stefan Ram of this parish.
>
>
>
> import java.awt.Dimension;
>
> import java.awt.EventQueue;
>
> import java.awt.Graphics;
>
> import java.awt.image.BufferedImage;
>
> import javax.swing.JComponent;
>
> import javax.swing.JFrame;
>
>
>
> class Main extends JComponent implements Runnable {
>
> int X = 320;
>
> int Y = 200;
>
>
>
> private static final long serialVersionUID = 0L;
>
> BufferedImage window = new BufferedImage( X, Y,
>
> BufferedImage.TYPE_INT_RGB );
>
>
>
> public int readColor(int x, int y ){
>
> return window.getRGB( x, y );
>
> }
>
>
>
> public void setColor( int x, int y, int color ){
>
> window.setRGB( x, y, color );
>
> }
>
>
>
> public static void main(String args[] ){
>
> EventQueue.invokeLater(new Main() );
>
> }
>
>
>
> @Override
>
> public void run(){
>
> JFrame frame = new JFrame( "Main" );
>
> setPreferredSize( new Dimension( X, Y ));
>
> setColor( X/2, Y/2, 0xFFFFFF );
>
> System.out.println(readColor( X/2, Y/2 ));
>
> frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE );
>
> frame.add(this);
>
> frame.pack();
>
> frame.setVisible( true );
>
> }
>
>
>
> @Override
>
> public void paintComponent(Graphics graphics ){
>
> graphics.drawImage(window, 0, 0, null );
>
> }
>
> }
>
>
>
>
>
>
>
> --
>
> Lipska the Kat�: Troll hunter, sandbox destroyer,
>
> treacherous feline and farscape dreamer of Aeryn Sun
>
> GNU/Linux user #560883 - http://www.linuxcounter.net
>
>
>
>
>
> --
>
> Lipska the Kat�: Troll hunter, sandbox destroyer,
>
> treacherous feline and farscape dreamer of Aeryn Sun
>
> GNU/Linux user #560883 - http://www.linuxcounter.net
Works nicely! Thanks to both of you for the courteous, helpful response!
Regards,
TomC
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Basic 2d graphics in Java tomcees_pc@yahoo.com - 2013-12-12 08:45 -0800
Re: Basic 2d graphics in Java markspace <markspace@nospam.nospam> - 2013-12-12 09:39 -0800
Re: Basic 2d graphics in Java lipska the kat <"lipskathekat at yahoo dot co dot uk"> - 2013-12-12 19:07 +0000
Re: Basic 2d graphics in Java Joerg Meier <joergmmeier@arcor.de> - 2013-12-12 20:43 +0100
Re: Basic 2d graphics in Java lipska the kat <"lipskathekat at yahoo dot co dot uk"> - 2013-12-12 19:47 +0000
Re: Basic 2d graphics in Java lipska the kat <"lipskathekat at yahoo dot co dot uk"> - 2013-12-12 20:14 +0000
Re: Basic 2d graphics in Java tomcees_pc@yahoo.com - 2013-12-12 12:37 -0800
Re: Basic 2d graphics in Java Jeff Higgins <jeff@invalid.invalid> - 2013-12-12 17:42 -0500
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