Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > comp.lang.c++ > #3393 > unrolled thread

Re: what is brainfuck?

Started byNick Keighley <nick_keighley_nospam@hotmail.com>
First post2011-04-10 16:02 -0700
Last post2011-04-11 08:52 +0200
Articles 3 — 3 participants

Back to article view | Back to comp.lang.c++

This discussion starts older than the indexed window; earlier articles aren't shown. The article labeled Started by below is the oldest one visible, not the original post.


Contents

  Re: what is brainfuck? Nick Keighley <nick_keighley_nospam@hotmail.com> - 2011-04-10 16:02 -0700
    Re: what is brainfuck? Keith Thompson <kst-u@mib.org> - 2011-04-10 19:50 -0700
    Re: what is brainfuck? "io_x" <a@b.c.invalid> - 2011-04-11 08:52 +0200

#3393 — Re: what is brainfuck?

FromNick Keighley <nick_keighley_nospam@hotmail.com>
Date2011-04-10 16:02 -0700
SubjectRe: what is brainfuck?
Message-ID<908c4aac-ccb8-4dbf-9159-1cbba0945486@h38g2000yqn.googlegroups.com>
On Mar 2, 4:15 pm, "io_x" <a...@b.c.invalid> wrote:
> "io_x" <a...@b.c.invalid> ha scritto nel messaggionews:4d397247$0$2048$4fafbaef@reader1.news.tin.it...

<snip italian>

> Do you like my implementation of STL, vector like in asm? :)

STL? some C++ thing?

> Afther i wrote some routine i understood is better use
> \0 terminated strings, and easier routines.
>
> So i should not use the routines below in my hobby code.
> Only one of these routine pass a full test
> some other has some debug session for see if they are ok
> some other only i write down whitout any run.
>
> Do you like how i comment functions?
> Are them with too few comments?
> What about the library lay out?
> to me it seems very good...
> the first u32 for the space of the pointer
> the sys use for the multithread
> the other u32 one pointer to a struct
> that define the array[or the list, or some other]...
>
> ;;
> Array dinamici
> v:
> 0:  u32  Riservato All'utente [per esempio per il multithread]
> 4:  u32* PuntatoreAstructA
> Size=8u8

why are you posting vast screeds of assembler to comp.lang.c?

<snip>

[toc] | [next] | [standalone]


#3396

FromKeith Thompson <kst-u@mib.org>
Date2011-04-10 19:50 -0700
Message-ID<lnr5994i2i.fsf@nuthaus.mib.org>
In reply to#3393
Nick Keighley <nick_keighley_nospam@hotmail.com> writes:
> On Mar 2, 4:15 pm, "io_x" <a...@b.c.invalid> wrote:
>> "io_x" <a...@b.c.invalid> ha scritto nel messaggionews:4d397247$0$2048$4fafbaef@reader1.news.tin.it...
[snip]
> why are you posting vast screeds of assembler to comp.lang.c?

He's been asked this numerous times before, and has never provided a
satisfactory answer.  The solution is left as an exercise for your
killfile.

-- 
Keith Thompson (The_Other_Keith) kst-u@mib.org  <http://www.ghoti.net/~kst>
Nokia
"We must do something.  This is something.  Therefore, we must do this."
    -- Antony Jay and Jonathan Lynn, "Yes Minister"

[toc] | [prev] | [next] | [standalone]


#3399

From"io_x" <a@b.c.invalid>
Date2011-04-11 08:52 +0200
Message-ID<4da2a518$0$18239$4fafbaef@reader2.news.tin.it>
In reply to#3393
@"Nick Keighley" <nick_keighley_nospam@hotmail.com> ha scritto nel messaggio
news:908c4aac-ccb8-4dbf-9159-1cbba0945486@h38g2000yqn.googlegroups.com...
On Mar 2, 4:15 pm, "io_x" <a...@b.c.invalid> wrote:
> "io_x" <a...@b.c.invalid> ha scritto nel
> messaggionews:4d397247$0$2048$4fafbaef@reader1.news.tin.it...

<snip italian>

> Do you like my implementation of STL, vector like in asm? :)

@STL? some C++ thing?

yes
...
> ;;
> Array dinamici
> v:
> 0: u32 Riservato All'utente [per esempio per il multithread]
> 4: u32* PuntatoreAstructA
> Size=8u8

@why are you posting vast screeds of assembler to comp.lang.c?
Why?
  -show with one example that assembly is better,
   easier, than C or C++
   at last in some part of programming area
  -show jumps and goto in assembly are better than
   loops and ifs in high level languages
  -show pointers are *very good* and not something
   to not use
  -show functions can be ok [at last for me]
   without the use of prototipes
  -allow C or C++ to use asm function in the way
   *the caller has to check if the asm function return error*

@<snip>

Do not have to fear,
the time library is the last example [i posted it because it was
small and not use many other functions, very good as example]
and i will not continue to post library examples...

i hope to not hurt all you and the NGs too much...
i'm not should be sure 100% of what i say,
but it seems that to me!

have a good day





[toc] | [prev] | [standalone]


Back to top | Article view | comp.lang.c++


csiph-web