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Groups > comp.lang.c++ > #121206 > unrolled thread
| Started by | wij <wyniijj5@gmail.com> |
|---|---|
| First post | 2024-12-15 18:04 +0800 |
| Last post | 2024-12-17 12:32 -0800 |
| Articles | 4 on this page of 44 — 13 participants |
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'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-15 18:04 +0800
Re: 'Graphics' of libwy Bonita Montero <Bonita.Montero@gmail.com> - 2024-12-15 13:43 +0100
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-16 06:57 +0800
Re: 'Graphics' of libwy Ross Finlayson <ross.a.finlayson@gmail.com> - 2024-12-15 15:12 -0800
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-16 10:29 +0100
Re: 'Graphics' of libwy Lynn McGuire <lynnmcguire5@gmail.com> - 2024-12-16 18:47 -0600
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-17 08:49 +0100
Re: 'Graphics' of libwy Chris Ahlstrom <OFeem1987@teleworm.us> - 2024-12-17 11:54 -0500
Re: 'Graphics' of libwy Michael S <already5chosen@yahoo.com> - 2024-12-17 22:52 +0200
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-18 08:34 +0100
Re: 'Graphics' of libwy Lynn McGuire <lynnmcguire5@gmail.com> - 2024-12-16 18:41 -0600
Re: 'Graphics' of libwy Paavo Helde <eesnimi@osa.pri.ee> - 2024-12-17 16:38 +0200
Re: 'Graphics' of libwy scott@slp53.sl.home (Scott Lurndal) - 2024-12-17 15:34 +0000
Re: 'Graphics' of libwy Muttley@DastardlyHQ.org - 2024-12-17 16:02 +0000
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-17 17:30 +0100
Re: 'Graphics' of libwy Paavo Helde <eesnimi@osa.pri.ee> - 2024-12-17 18:53 +0200
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-18 08:38 +0100
Re: 'Graphics' of libwy Muttley@DastardlyHQ.org - 2024-12-17 16:53 +0000
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-18 09:09 +0100
Re: 'Graphics' of libwy Muttley@DastardlyHQ.org - 2024-12-18 09:16 +0000
Re: 'Graphics' of libwy David Brown <david.brown@hesbynett.no> - 2024-12-18 13:58 +0100
Re: 'Graphics' of libwy Muttley@DastardlyHQ.org - 2024-12-18 14:07 +0000
Re: 'Graphics' of libwy Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2024-12-18 13:12 -0800
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-19 10:08 +0800
Re: 'Graphics' of libwy Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2024-12-18 18:29 -0800
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-19 10:51 +0800
Re: 'Graphics' of libwy Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2024-12-18 20:14 -0800
Re: 'Graphics' of libwy Ross Finlayson <ross.a.finlayson@gmail.com> - 2024-12-19 16:21 -0800
Re: 'Graphics' of libwy Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2024-12-19 17:07 -0800
Re: 'Graphics' of libwy Ross Finlayson <ross.a.finlayson@gmail.com> - 2024-12-19 17:38 -0800
Re: 'Graphics' of libwy Keith Thompson <Keith.S.Thompson+u@gmail.com> - 2024-12-19 18:09 -0800
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-20 11:10 +0800
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-23 02:50 +0800
Re: 'Graphics' of libwy "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2024-12-22 15:26 -0800
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-23 14:32 +0800
Re: 'Graphics' of libwy Muttley@dastardlyhq.com - 2024-12-23 09:59 +0000
Re: 'Graphics' of libwy wij <wyniijj5@gmail.com> - 2024-12-25 23:51 +0800
Re: 'Graphics' of libwy Ross Finlayson <ross.a.finlayson@gmail.com> - 2024-12-19 19:53 -0800
Re: 'Graphics' of libwy Lynn McGuire <lynnmcguire5@gmail.com> - 2024-12-19 21:57 -0600
Re: 'Graphics' of libwy "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2024-12-19 21:01 -0800
Re: 'Graphics' of libwy Ross Finlayson <ross.a.finlayson@gmail.com> - 2024-12-19 21:39 -0800
Re: 'Graphics' of libwy "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2024-12-19 21:48 -0800
Re: 'Graphics' of libwy scott@slp53.sl.home (Scott Lurndal) - 2024-12-17 17:08 +0000
Re: 'Graphics' of libwy "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2024-12-17 12:32 -0800
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| From | Ross Finlayson <ross.a.finlayson@gmail.com> |
|---|---|
| Date | 2024-12-19 21:39 -0800 |
| Message-ID | <RZmcnXaXjsOYnvj6nZ2dnZfqn_WdnZ2d@giganews.com> |
| In reply to | #121274 |
On 12/19/2024 07:57 PM, Lynn McGuire wrote: > On 12/19/2024 9:53 PM, Ross Finlayson wrote: > ... >> It's mind-boggling that for hundreds of years at >> least there were printed books, mass-printed or >> since the invention of printing presses and movable >> type, and that for at least 150 years there's been >> photography, for where the graphical renditions >> were painting or drawing, or statuary or what, >> that since about 25 years ago there are small-screen >> full-motion high-resolution displays, each different >> yet all same, yet of course it is still in a sense >> pixels, blits, drawing primitives, and sprites, >> vis-a-vis the procedural and high-level procedural, >> sadly an entire generation is myopic and reading has >> suffered, I think screens should be banned for youth, >> so they have to learn how to read to get their giggles, >> though that's impractical, point being that somebody >> needs to know the entire stack of the things at >> least in gross detail that thusly the efforts of >> "make a new one", while daunting, at least have >> a total embarrassment of computing resources the >> hardware, that if all the lately bloatware and >> various other kinds of wares that are of no interest >> to the user of the device, were gone, then implementors >> of course can make astounding demos, and even simple >> entire systems that are all quite bog-standard. > ... > > That is all ONE sentence. I am impressed ! > > Lynn > > When I read Stroustrup's C++ book, I read the special and third edition, and the great book on stdio streams, or Kreft and Langer, among things like Harbison and Steele and Schildt of course and Kernighan and Ritchie after C, C++, the "closure of scope" of C++ was the profound concept, and including exceptions - the semantics of constructor and destructor and the rule of three and these things, have that after gaining some facility in C, and writing context structs and otherwise user data, "C++, Third Edition", very much helped moved from pointers to references, though so often practically it's pointers. Then of course there's all the "Effective" of good practices and things like COM and ATL and what were at the time so usual and these days are the same. Mrs. Chapman, the seventh grade English teacher, made everyone demonstrate that they could diagram any sentence, requiring of course the knowledge in vocabulary the part of speech of each word, that, it is after Tesniere and dependency grammars, that languages like English, have a diagram, and just like other what may be larger graphs with edges of various meanings there is that "graph layout" is something that starts small yet has for Tesniere and dependency grammars then that something like Curme helps arrive at something simpler than Cambridge, grammar. Yeah, sometimes it's worse, one time I put a writing sample into one of those grade level estimators and it said "grade 26", ..., whereas everybody knows that the newspaper is about "grade 6". So, by seventh grade, all were expected to be able to diagram any sentence, and, read the paper front-to-back. https://www.wordcalc.com/readability/ If you actually enjoy this then in my podcasts I also speak this way though unfortunately many "uhs" and word-stuttering of a sort. Sometimes computing is discussed. https://www.youtube.com/@rossfinlayson Warm regards, warm regards
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| From | "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> |
|---|---|
| Date | 2024-12-19 21:48 -0800 |
| Message-ID | <vk30ft$3a20c$1@dont-email.me> |
| In reply to | #121279 |
On 12/19/2024 9:39 PM, Ross Finlayson wrote: > On 12/19/2024 07:57 PM, Lynn McGuire wrote: >> On 12/19/2024 9:53 PM, Ross Finlayson wrote: >> ... >>> It's mind-boggling that for hundreds of years at >>> least there were printed books, mass-printed or >>> since the invention of printing presses and movable >>> type, and that for at least 150 years there's been >>> photography, for where the graphical renditions >>> were painting or drawing, or statuary or what, >>> that since about 25 years ago there are small-screen >>> full-motion high-resolution displays, each different >>> yet all same, yet of course it is still in a sense >>> pixels, blits, drawing primitives, and sprites, >>> vis-a-vis the procedural and high-level procedural, >>> sadly an entire generation is myopic and reading has >>> suffered, I think screens should be banned for youth, >>> so they have to learn how to read to get their giggles, >>> though that's impractical, point being that somebody >>> needs to know the entire stack of the things at >>> least in gross detail that thusly the efforts of >>> "make a new one", while daunting, at least have >>> a total embarrassment of computing resources the >>> hardware, that if all the lately bloatware and >>> various other kinds of wares that are of no interest >>> to the user of the device, were gone, then implementors >>> of course can make astounding demos, and even simple >>> entire systems that are all quite bog-standard. >> ... >> >> That is all ONE sentence. I am impressed ! >> >> Lynn >> >> > > When I read Stroustrup's C++ book, I read the special > and third edition, and the great book on stdio streams, > or Kreft and Langer, among things like Harbison and > Steele and Schildt of course and Kernighan and Ritchie > after C, C++, the "closure of scope" of C++ was > the profound concept, and including exceptions - > the semantics of constructor and destructor > and the rule of three and these things, have > that after gaining some facility in C, and writing > context structs and otherwise user data, > "C++, Third Edition", very much helped moved > from pointers to references, though so often > practically it's pointers. Then of course there's > all the "Effective" of good practices and things like > COM and ATL and what were at the time so usual > and these days are the same. > > > Mrs. Chapman, the seventh grade English teacher, > made everyone demonstrate that they could > diagram any sentence, requiring of course > the knowledge in vocabulary the part of speech > of each word, that, it is after Tesniere and dependency > grammars, that languages like English, have a diagram, > and just like other what may be larger graphs with > edges of various meanings there is that "graph layout" > is something that starts small yet has for Tesniere > and dependency grammars then that something > like Curme helps arrive at something simpler than > Cambridge, grammar. > > Yeah, sometimes it's worse, one time I put a writing > sample into one of those grade level estimators > and it said "grade 26", ..., whereas everybody knows > that the newspaper is about "grade 6". > > So, by seventh grade, all were expected to be able > to diagram any sentence, and, read the paper front-to-back. > > > https://www.wordcalc.com/readability/ > > > If you actually enjoy this then in my podcasts > I also speak this way though unfortunately > many "uhs" and word-stuttering of a sort. > Sometimes computing is discussed. > https://www.youtube.com/@rossfinlayson > > > > Warm regards, warm regards For some damn reason when I read your comments, it makes me think of the following song: https://youtu.be/DgaEd5hIxzI?list=RDMMy3hf0T4qpYg Strange! I don't know why! Wow.
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| From | scott@slp53.sl.home (Scott Lurndal) |
|---|---|
| Date | 2024-12-17 17:08 +0000 |
| Message-ID | <0ei8P.12995$DPl.8961@fx13.iad> |
| In reply to | #121230 |
David Brown <david.brown@hesbynett.no> writes: >On 17/12/2024 17:02, Muttley@DastardlyHQ.org wrote: >I think if there is ever going to be a standard gui library for C++, it >will be written specially for the purpose. That has some big advantages >- if the designers decide they need extra language features for signals >and slots, for example, then those can be added to the language rather >than using an external tool. It would likely be modeled after AWT or Swing. https://en.wikipedia.org/wiki/Abstract_Window_Toolkit https://en.wikipedia.org/wiki/Swing_(Java)
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| From | "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> |
|---|---|
| Date | 2024-12-17 12:32 -0800 |
| Message-ID | <vjsn4u$1t7j9$1@dont-email.me> |
| In reply to | #121229 |
On 12/17/2024 8:02 AM, Muttley@DastardlyHQ.org wrote: > On Tue, 17 Dec 2024 16:38:49 +0200 > Paavo Helde <eesnimi@osa.pri.ee> wibbled: >> On 17.12.2024 02:41, Lynn McGuire wrote: >>> On 12/15/2024 4:04 AM, wij wrote: >>>> I had headache whenevr I think about graphics in C++. Why C++ does not >>>> provide >>>> a graphics library (lots complaint about this), not even a simplest >>>> one for >>>> demonstrating its 'power' of C++ itself? Then, I suddenly realized >>>> that the >>>> minimal answer is already there because the resolution of modern text >>>> screen >>>> (emulator) is barely enough (width can be >320). >>> ... >>> >>> I totally agree that C++ should have a graphics library and a user >>> interface library both. >>> >>> Have you looked at >>> https://wxwidgets.org/ >>> >>> "wxWidgets is a C++ library that lets developers create applications for >>> Windows, macOS, Linux and other platforms with a single code base. It >>> has popular language bindings for Python, Ruby, Lua, Perl and several >>> other languages, and unlike other cross-platform toolkits, wxWidgets >>> gives applications a truly native look and feel because it uses the >>> platform's native API rather than emulating the GUI. It's also >>> extensive, free, open-source and mature." >> >> wxWidgets does work and is better than MFC, but not extremely so. Also, >> it is not exactly light-weight, a git checkout is 803 MB. Good luck for >> the standards committee to standardize anything like that. >> >> Also, wxWidgets would be only part of the solution, it would still need >> a graphics back-end for actually drawing anything, plus some fonts for >> rendering texts. On some platforms the graphics back-end is built into >> the OS, on others it is not. > > Does wx do 3D stuff? If not you'd need yet another library to do that too. For portable 3d, I choose OpenGL and GLSL shaders. > > Personally I'd go with Qt. Its mature and cross platform and does what 99% > of most people need. >
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