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Groups > comp.lang.c++ > #86662
| From | Manfred <noname@add.invalid> |
|---|---|
| Newsgroups | comp.lang.c++ |
| Subject | Re: "the sad state of debug performance in c++" by Vittorio Romeo |
| Date | 2022-09-28 05:40 +0200 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <th0fn6$4bl$1@gioia.aioe.org> (permalink) |
| References | <tgvsfq$5bec$3@dont-email.me> |
On 9/28/2022 12:12 AM, Lynn McGuire wrote: > "the sad state of debug performance in c++" by Vittorio Romeo > https://vittorioromeo.info/index/blog/debug_performance_cpp.html > > "By now, it should (hopefully) be common knowledge that the term “zero > cost abstraction” is a lie. To be fair, it’s more of a misnomer – had > the term been “abstraction likely to result in zero runtime overhead > after optimizations” then it would have been much more honest, but I can > see why that didn’t fly…" > > "Most C++ developers tend to accept the fact that “zero cost > abstractions” provide zero runtime overhead only with optimizations > enabled, and that they have a negative impact on compilation speed. The > same developers tend to believe that the benefits of such abstractions > are so valuable that having your program perform poorly in debug mode > (i.e. without optimizations enabled) and compile more slowly is worth it." > > "I used to be one of them." > > He is not wrong. > > Lynn > > The point still stands. The author's assumption is that debug mode == no optimizations. That's not the case.
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"the sad state of debug performance in c++" by Vittorio Romeo Lynn McGuire <lynnmcguire5@gmail.com> - 2022-09-27 17:12 -0500 Re: "the sad state of debug performance in c++" by Vittorio Romeo Manfred <noname@add.invalid> - 2022-09-28 05:40 +0200 Re: "the sad state of debug performance in c++" by Vittorio Romeo Juha Nieminen <nospam@thanks.invalid> - 2022-09-28 05:44 +0000 Re: "the sad state of debug performance in c++" by Vittorio Romeo Mr Flibble <flibble@reddwarf.jmc.corp> - 2022-09-28 17:22 +0100
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