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Re: "the sad state of debug performance in c++" by Vittorio Romeo

From Manfred <noname@add.invalid>
Newsgroups comp.lang.c++
Subject Re: "the sad state of debug performance in c++" by Vittorio Romeo
Date 2022-09-28 05:40 +0200
Organization Aioe.org NNTP Server
Message-ID <th0fn6$4bl$1@gioia.aioe.org> (permalink)
References <tgvsfq$5bec$3@dont-email.me>

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On 9/28/2022 12:12 AM, Lynn McGuire wrote:
> "the sad state of debug performance in c++" by Vittorio Romeo
>     https://vittorioromeo.info/index/blog/debug_performance_cpp.html
> 
> "By now, it should (hopefully) be common knowledge that the term “zero 
> cost abstraction” is a lie. To be fair, it’s more of a misnomer – had 
> the term been “abstraction likely to result in zero runtime overhead 
> after optimizations” then it would have been much more honest, but I can 
> see why that didn’t fly…"
> 
> "Most C++ developers tend to accept the fact that “zero cost 
> abstractions” provide zero runtime overhead only with optimizations 
> enabled, and that they have a negative impact on compilation speed. The 
> same developers tend to believe that the benefits of such abstractions 
> are so valuable that having your program perform poorly in debug mode 
> (i.e. without optimizations enabled) and compile more slowly is worth it."
> 
> "I used to be one of them."
> 
> He is not wrong.
> 
> Lynn
> 
> 

The point still stands.
The author's assumption is that debug mode == no optimizations. That's 
not the case.

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Thread

"the sad state of debug performance in c++" by Vittorio Romeo Lynn McGuire <lynnmcguire5@gmail.com> - 2022-09-27 17:12 -0500
  Re: "the sad state of debug performance in c++" by Vittorio Romeo Manfred <noname@add.invalid> - 2022-09-28 05:40 +0200
  Re: "the sad state of debug performance in c++" by Vittorio Romeo Juha Nieminen <nospam@thanks.invalid> - 2022-09-28 05:44 +0000
  Re: "the sad state of debug performance in c++" by Vittorio Romeo Mr Flibble <flibble@reddwarf.jmc.corp> - 2022-09-28 17:22 +0100

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