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| From | Ian Collins <ian-news@hotmail.com> |
| Newsgroups | comp.lang.c++ |
| Subject | Re: static struct and char arrays |
| Date | Sat, 09 Jul 2011 08:05:38 +1200 |
| Lines | 37 |
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On 07/ 9/11 05:07 AM, A wrote:
> Hi,
>
> I want to use the advantage of having single allocation of a certain struct
> or array but keep it "local".
> For example - not to pollute my namespace I like to use a lot of "local"
> functions like this:
>
> void Function1()
> {
> struct TLocalFunction1
> {
> void operator()(int i)
> {
> char abc[] = {1,2,3,4,5};
> }
> } LocalFunction1
>
> // call "local" function
> LocalFunction(1);
> LocalFunction(2);
> // etc...
> }
>
> Now the problem is that I think this might be slowing down Function1 because
> TLocalFunction1 and char abc are constantly initializing from scratch.
>
> So, might I speed up if I prefix "struct TLocalFunction1" and "char abc"
> with the keyword "static" would that speed up the Function1 in terms of no
> more multiple allocations of TLocalFunction1 and char abc. Or is that
> compiler-dependent?
Probably. In this case there's nothing to initialise in the struct its
self, but the char array may as well be declared static.
--
Ian Collins
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static struct and char arrays "A" <a@a.a> - 2011-07-08 19:07 +0200
Re: static struct and char arrays Ian Collins <ian-news@hotmail.com> - 2011-07-09 08:05 +1200
Re: static struct and char arrays Kai-Uwe Bux <jkherciueh@gmx.net> - 2011-07-09 00:53 +0200
Re: static struct and char arrays "A" <a@a.a> - 2011-07-11 17:02 +0200
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