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Adventure game toolkit for writing them in Python

Started byerana@localhost.localdomain
First post2011-02-05 12:52 +0000
Last post2011-02-05 12:52 +0000
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  Adventure game toolkit for writing them in Python erana@localhost.localdomain - 2011-02-05 12:52 +0000

#48 — Adventure game toolkit for writing them in Python

Fromerana@localhost.localdomain
Date2011-02-05 12:52 +0000
SubjectAdventure game toolkit for writing them in Python
Message-ID<slrnikrhq4.nhl.erana@localhost.localdomain>
Hi,

In conclusion of playing King's Quest games I tried to make 
a Python codebase for making adventure games or demos.

I choose Python for ease of coding and no design patterns
except overrring methods for hacking the toolkit and 
subsequential games. RPG can easily be added as the 
toolkit has an inventory.

Everything is programming by example. The demo includes
a simple one-room game with fighting, picking up items
and an inventory: the example has an invisibilty scroll,
a myconid enemy and a player char.

See http://freshmeat.net/projects/armadillo-adventure

Love,
erana

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