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| Started by | "Walter Banks" <walter@bytecraft.com> |
|---|---|
| First post | 2018-04-10 11:05 -0400 |
| Last post | 2018-04-12 12:15 +0100 |
| Articles | 2 — 2 participants |
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Language standards vs. implementation, was Re: A right alternative to IEEE-754's format "Walter Banks" <walter@bytecraft.com> - 2018-04-10 11:05 -0400
Re: Language standards vs. implementation, was Re: A right alternative to IEEE-754's format bartc <bc@freeuk.com> - 2018-04-12 12:15 +0100
| From | "Walter Banks" <walter@bytecraft.com> |
|---|---|
| Date | 2018-04-10 11:05 -0400 |
| Subject | Language standards vs. implementation, was Re: A right alternative to IEEE-754's format |
| Message-ID | <18-04-011@comp.compilers> |
[[ this string is copied from comp.arch because your moderation found it interesting ]] On 2018-04-09 7:48 AM, David Brown wrote: > On 09/04/18 13:30, Walter Banks wrote: >> >> GCC tools are for the most part using old compiler technology. >> Some of is decades old. > > You are fond of saying that, but I don't remember hearing any > details or examples. > - Strategy passes to determine how an applications should be compiled this time. - Direct compiling to machine code and not using intermediate assembler to get away from the two copy problem with code generation ISA restrictions. - Whole application building. Why is linking still being done when its purpose was to get around computer limitations? w..
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| From | bartc <bc@freeuk.com> |
|---|---|
| Date | 2018-04-12 12:15 +0100 |
| Message-ID | <18-04-047@comp.compilers> |
| In reply to | #2039 |
On 10/04/2018 16:05, Walter Banks wrote: >> On 09/04/18 13:30, Walter Banks wrote: >>> GCC tools are for the most part using old compiler technology. >>> Some of is decades old. >> >> You are fond of saying that, but I don't remember hearing any >> details or examples. >> > > - Strategy passes to determine how an applications should be compiled > this time. > > - Direct compiling to machine code and not using intermediate assembler > - Whole application building. Why is linking still being done when its > purpose was to get around computer limitations? Whole project compiling? I have a whole project compiler for one language, and a half-completed one for another. Both need to be very fast because they have to compile a whole application from scratch each time (aiming for 0.1 secs build time per typical application). But both languages have the features necessary to make that possible. C doesn't; separate compilation and linking might still be the simplest model for it. Compilation speed is compromised anyway by needing to re-process header files multiple times. (Precompiled headers aren't a solution because you still have to process that precompiled header file; it might just be faster than working with source code.) I'm not saying it's not practical with C, but the language makes it harder. (By 'whole project' I mean all the source modules that are normally processed to end up with a single executable or shared library file. External binary libraries stay external.) -- bartc
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