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Groups > alt.folklore.computers > #161224 > unrolled thread

Debugging Adventure using Address Break

Started byjmfbahciv <See.above@aol.com>
First post2016-03-19 13:23 +0000
Last post2016-04-15 08:34 +0000
Articles 2 on this page of 62 — 14 participants

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Contents

  Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-19 13:23 +0000
    Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-20 06:46 +1100
      Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-20 13:56 +0000
        Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-21 04:51 +1100
          Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-21 12:24 +0000
            Re: Debugging Adventure using Address Break Morten Reistad <first@last.name.invalid> - 2016-03-21 13:53 +0100
              Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-22 04:23 +1100
                Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-22 13:40 +0000
                  Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-23 05:01 +1100
              Re: Debugging Adventure using Address Break Rob Doyle <radioengr@gmail.com> - 2016-03-22 01:50 -0700
                Re: Debugging Adventure using Address Break Morten Reistad <first@last.name.invalid> - 2016-03-22 13:22 +0100
                Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-22 13:40 +0000
              Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-22 13:40 +0000
                Re: Debugging Adventure using Address Break usenet@only.tnx (Questor) - 2016-03-26 07:32 +0000
            Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-22 04:24 +1100
            Re: Debugging Adventure using Address Break "Charles Richmond" <numerist@aquaporin4.com> - 2016-03-22 10:20 -0500
              Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-23 13:23 +0000
    Re: Debugging Adventure using Address Break scott@slp53.sl.home (Scott Lurndal) - 2016-03-21 13:58 +0000
    Re: Debugging Adventure using Address Break scott@slp53.sl.home (Scott Lurndal) - 2016-03-21 14:00 +0000
      Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-22 13:40 +0000
        Re: Debugging Adventure using Address Break "Charles Richmond" <numerist@aquaporin4.com> - 2016-03-22 10:24 -0500
    Re: Debugging Adventure using Address Break usenet@only.tnx (Questor) - 2016-03-22 07:19 +0000
    Re: Debugging Adventure using Address Break usenet@only.tnx (Questor) - 2016-03-22 07:19 +0000
      Re: Debugging Adventure using Address Break Morten Reistad <first@last.name.invalid> - 2016-03-22 13:20 +0100
      Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-22 13:40 +0000
        Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-23 04:55 +1100
        Re: Debugging Adventure using Address Break usenet@only.tnx (Questor) - 2016-03-26 07:32 +0000
          Re: Debugging Adventure using Address Break Morten Reistad <first@last.name.invalid> - 2016-03-26 09:55 +0100
            Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-26 13:24 +0000
              Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-27 04:11 +1100
                Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-27 13:26 +0000
                  Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-28 04:25 +1100
                  Re: Debugging Adventure using Address Break "Charles Richmond" <numerist@aquaporin4.com> - 2016-03-28 15:58 -0500
                    Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-29 13:55 +0000
                      Re: Debugging Adventure using Address Break Morten Reistad <first@last.name.invalid> - 2016-03-29 17:17 +0200
                        Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-30 13:58 +0000
                      Re: Debugging Adventure using Address Break scott@slp53.sl.home (Scott Lurndal) - 2016-03-29 16:17 +0000
                        Re: Debugging Adventure using Address Break Ahem A Rivet's Shot <steveo@eircom.net> - 2016-03-29 17:57 +0100
                      Re: Debugging Adventure using Address Break Charlie Gibbs <cgibbs@kltpzyxm.invalid> - 2016-03-29 17:14 +0000
                        Re: Debugging Adventure using Address Break Huge <Huge@nowhere.much.invalid> - 2016-03-29 17:17 +0000
                        Re: Debugging Adventure using Address Break scott@slp53.sl.home (Scott Lurndal) - 2016-03-29 17:48 +0000
                          Re: Debugging Adventure using Address Break Ibmekon <Ibmekon> - 2016-03-29 21:35 +0100
                          Re: Debugging Adventure using Address Break Charlie Gibbs <cgibbs@kltpzyxm.invalid> - 2016-03-29 23:20 +0000
                            Re: Debugging Adventure using Address Break Andrew Swallow <am.swallow@btopenworld.com> - 2016-03-30 05:33 +0100
                              Re: Debugging Adventure using Address Break "764hho" <764hho@nospam.com> - 2016-03-30 17:23 +1100
                        Re: Debugging Adventure using Address Break Ibmekon <Ibmekon> - 2016-03-29 19:28 +0100
                          Re: Debugging Adventure using Address Break "Charles Richmond" <numerist@aquaporin4.com> - 2016-03-31 11:10 -0500
                            Re: Debugging Adventure using Address Break Ibmekon <Ibmekon> - 2016-03-31 19:20 +0100
                        Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-30 13:58 +0000
                          Re: Debugging Adventure using Address Break Charlie Gibbs <cgibbs@kltpzyxm.invalid> - 2016-03-30 16:32 +0000
                            Re: Debugging Adventure using Address Break scott@slp53.sl.home (Scott Lurndal) - 2016-03-30 16:55 +0000
                              Re: Debugging Adventure using Address Break "764hho" <764hho@nospam.com> - 2016-03-31 04:09 +1100
                                Re: Debugging Adventure using Address Break Charlie Gibbs <cgibbs@kltpzyxm.invalid> - 2016-03-31 06:22 +0000
                                  Re: Debugging Adventure using Address Break "Charles Richmond" <numerist@aquaporin4.com> - 2016-03-31 11:13 -0500
                                    Re: Debugging Adventure using Address Break JimP. <blue@cwahi.net> - 2016-03-31 21:00 -0500
                          Re: Debugging Adventure using Address Break "764hho" <764hho@nospam.com> - 2016-03-31 03:49 +1100
                      Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-30 05:29 +1100
                        Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-30 13:58 +0000
                          Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-03-31 03:41 +1100
                            Re: Debugging Adventure using Address Break jmfbahciv <See.above@aol.com> - 2016-03-31 12:41 +0000
                              Re: Debugging Adventure using Address Break "Rod Speed" <rod.speed.aaa@gmail.com> - 2016-04-01 05:03 +1100
                  Re: Debugging Adventure using Address Break usenet@only.tnx (Questor) - 2016-04-15 08:34 +0000

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#161733

From"Rod Speed" <rod.speed.aaa@gmail.com>
Date2016-04-01 05:03 +1100
Message-ID<dm573aF6ufhU1@mid.individual.net>
In reply to#161707

"jmfbahciv" <See.above@aol.com> wrote in message 
news:PM00052F57642FC099@aca4282e.ipt.aol.com...
> Rod Speed wrote:
>>
>>
>> "jmfbahciv" <See.above@aol.com> wrote in message
>> news:PM00052F446C047571@aca40b23.ipt.aol.com...
>>> Rod Speed wrote:
>>>>
>>>>
>>>> "jmfbahciv" <See.above@aol.com> wrote in message
>>>> news:PM00052F3041A748FE@aca412e9.ipt.aol.com...
>>>>> Charles Richmond wrote:
>>>>>> "jmfbahciv" <See.above@aol.com> wrote in message
>>>>>> news:PM00052F07BAB82A98@aca41172.ipt.aol.com...
>>>>>>> Rod Speed wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>> "jmfbahciv" <See.above@aol.com> wrote in message
>>>>>>>
>>>>>>> <snip>
>>>>>>>
>>>>>>>>> Reading code and determining when it's invoked (such as setting a
>>>>>>>>> bit
>>>>>>>>> for
>>>>>>>>> a score) can be complicated if it involves 3 conditions :-). 
>>>>>>>>> IIRC,
>>>>>>>>> the point was set when a vase was placed on a pillow in a 
>>>>>>>>> particular
>>>>>>>>> room.  That's 3 conditions: the vase and pillow had to be acquired
>>>>>>>>> and then the room where they were to be placed had to be found.
>>>>>>>>
>>>>>>>> And that can't be done with JUST SET BREAK, whatever you claim.
>>>>>>>>
>>>>>>> Just because you can't do it does not mean that a TOPS-10 guru
>>>>>>> can't do it.
>>>>>>>
>>>>>>
>>>>>> Nothing works in Speedo's delusional world!
>>>>>>
>>>>> Frankly, I don't know how people debug these days without
>>>>> the SET WATCH FILE VERSION and SET BREAK command functionality.
>>>>
>>>> They don’t, particularly with SET BREAK.
>>>>
>>>> But that is a quite separate matter to whether it can be use ALONE
>>>> to find the last point with Adventure.
>>>
>>> Now go back and reread what I originally wrote.
>>
>> No thanks, I have an excellent memory.
>>
>>> Pay attention to the word filcom and its surroundings.
>>
>> Doesn’t help with your original silly claim that SET BREAK
>> ALONE can be used to find the last point with Adventure.
>>
>> It can't, you have to examine the code once you work
>> out where the appropriate code is once you work out
>> which variables are used to store the points you have
>> achieved and where the program stores the actions
>> you have taken like picking up a magazine etc and
>> then see what other code references those. SET BREAK
>> ALONE can't do any of that because it doesn’t get
>> triggered unless the player gets that last point and
>> by definition that is what you don’t know how to do.

> You still haven't understood the origianl instructions.

Bullshit I havent.

> Go reread it.

Don’t need to, I know what it said.

You never did show how SET BREAK can
be used ALONE to find the last point. 

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#162482

Fromusenet@only.tnx (Questor)
Date2016-04-15 08:34 +0000
Message-ID<5710a776.14120894@nntp2.rawbw.com>
In reply to#161514
On 27 Mar 2016 13:26:40 GMT, jmfbahciv <See.above@aol.com> wrote:
>Rod Speed wrote:
>>
>>
>> "jmfbahciv" <See.above@aol.com> wrote in message
>
><snip>
>
>>> Reading code and determining when it's invoked (such as setting a bit for
>>> a score) can be complicated if it involves 3 conditions :-).  IIRC,
>>> the point was set when a vase was placed on a pillow in a particular
>>> room.  That's 3 conditions: the vase and pillow had to be acquired
>>> and then the room where they were to be placed had to be found.
>>
>> And that can't be done with JUST SET BREAK, whatever you claim.
>>
>Just because you can't do it does not mean that a TOPS-10 guru
>can't do it.

You're no TOPS-10 guru, and too bad you don't have any to back you up.
Of course, they would tell you that even a TOPS-10 guru can't do the impossible,
such as  find the last point in ADVENT with only the SET BREAK command.

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