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Groups > alt.folklore.computers > #235164 > unrolled thread
| Started by | Lawrence D’Oliveiro <ldo@nz.invalid> |
|---|---|
| First post | 2026-07-16 04:37 +0000 |
| Last post | 2026-08-20 16:41 +0000 |
| Articles | 20 on this page of 22 — 14 participants |
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Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Lawrence D’Oliveiro <ldo@nz.invalid> - 2026-07-16 04:37 +0000
Re: Engineer Identifies & Explains Every ?90s Computer Seen In ?Jurassic Park? ant@zimage.comANT (Ant) - 2026-07-16 21:19 +0000
Re: Engineer Identifies & Explains Every ?90s Computer Seen In ?Jurassic Park? Jan van den Broek <balglaas@dds.nl> - 2026-07-17 06:54 +0000
Re: Engineer Identifies & Explains Every ?90s Computer Seen In ?Jurassic Park? ant@zimage.comANT (Ant) - 2026-07-18 06:27 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Lawrence D’Oliveiro <ldo@nz.invalid> - 2026-07-18 06:57 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” David Lesher <wb8foz@panix.com> - 2026-07-24 05:47 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Bud Frede <frede@mouse-potato.com> - 2026-08-06 14:00 -0400
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” scott@slp53.sl.home (Scott Lurndal) - 2026-08-06 18:22 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Lawrence D’Oliveiro <ldo@nz.invalid> - 2026-08-06 23:55 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” SpallsHurgenson(NG) <user14325@newsgrouper.org.invalid> - 2026-08-07 00:53 +0000
Re: Engineer Identifies & Explains Every ’90s =?UTF "Kurt Weiske" <kurt.weiske@realitycheckbbs.org.remove-afx-this> - 2026-08-07 08:51 -0700
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Charlie Gibbs <cgibbs@kltpzyxm.invalid> - 2026-08-07 19:16 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Lawrence D’Oliveiro <ldo@nz.invalid> - 2026-08-07 21:44 +0000
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Thomas Prufer <prufer.public@mnet-online.de.invalid> - 2026-08-12 09:03 +0200
Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” Chris Ahlstrom <OFeem1987@teleworm.us> - 2026-08-07 11:17 -0400
Modern blinkenlights: (was: Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park”) Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-20 14:12 +0800
Re: Modern blinkenlights: (was: Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park”) John Ames <commodorejohn@gmail.com> - 2026-08-20 07:53 -0700
Re: Modern blinkenlights: Peter Flass <Peter@Iron-Spring.com> - 2026-08-20 09:30 -0700
Re: Modern blinkenlights: Charlie Gibbs <cgibbs@kltpzyxm.invalid> - 2026-08-20 18:04 +0000
Re: Modern blinkenlights: scott@slp53.sl.home (Scott Lurndal) - 2026-08-20 18:24 +0000
Re: Modern blinkenlights: Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-21 00:36 +0800
Re: Modern blinkenlights: (was: Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park”) SpallsHurgenson(NG) <user14325@newsgrouper.org.invalid> - 2026-08-20 16:41 +0000
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| From | Lawrence D’Oliveiro <ldo@nz.invalid> |
|---|---|
| Date | 2026-07-16 04:37 +0000 |
| Subject | Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park” |
| Message-ID | <1139n6c$1mvrc$1@dont-email.me> |
“This is a Unix system! I know this!” Every piece of computer hardware in the original “Jurassic Park” hardware was real -- loaned by the vendors for use in the film. In the blog post linked to in this report, Google engineer Fabien Sanglard goes through it all -- including of course the SGI machines that were the subject of the famous line above. <https://arstechnica.com/gadgets/2026/07/engineer-identifies-and-explains-every-90s-computer-seen-in-jurassic-park/> (RIP Sam Neill)
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| From | ant@zimage.comANT (Ant) |
|---|---|
| Date | 2026-07-16 21:19 +0000 |
| Subject | Re: Engineer Identifies & Explains Every ?90s Computer Seen In ?Jurassic Park? |
| Message-ID | <113bht2$29q8n$2@dont-email.me> |
| In reply to | #235164 |
This was awesome. Are there more of these?
Lawrence D?Oliveiro <ldo@nz.invalid> wrote:
> ?This is a Unix system! I know this!?
> Every piece of computer hardware in the original ?Jurassic Park?
> hardware was real -- loaned by the vendors for use in the film. In the
> blog post linked to in this report, Google engineer Fabien Sanglard
> goes through it all -- including of course the SGI machines that were
> the subject of the famous line above.
> <https://arstechnica.com/gadgets/2026/07/engineer-identifies-and-explains-every-90s-computer-seen-in-jurassic-park/>
> (RIP Sam Neill)
--
"In Christ, all the fullness of the Deity lives in bodily form, and you have been given fullness in Christ, who is the head over every power and authority." --Colossians 2:9-10
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )
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| From | Jan van den Broek <balglaas@dds.nl> |
|---|---|
| Date | 2026-07-17 06:54 +0000 |
| Subject | Re: Engineer Identifies & Explains Every ?90s Computer Seen In ?Jurassic Park? |
| Message-ID | <113cjip$2jac5$1@dont-email.me> |
| In reply to | #235166 |
2026-07-16, Ant <ant@zimage.comANT> schrieb:
> This was awesome. Are there more of these?
You mean like "Starring the Computer"?
https://www.starringthecomputer.com/
[Schnipp]
--
Jan v/d Broek balglaas@dds.nl
"We're through being cool."
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| From | ant@zimage.comANT (Ant) |
|---|---|
| Date | 2026-07-18 06:27 +0000 |
| Subject | Re: Engineer Identifies & Explains Every ?90s Computer Seen In ?Jurassic Park? |
| Message-ID | <113f6ca$3bi3n$3@dont-email.me> |
| In reply to | #235167 |
Jan van den Broek <balglaas@dds.nl> wrote:
> 2026-07-16, Ant <ant@zimage.comANT> schrieb:
> > This was awesome. Are there more of these?
> You mean like "Starring the Computer"?
> https://www.starringthecomputer.com/
> [Schnipp]
Even better. Thanks. :)
--
"I am not ashamed of the gospel, because it is the power of God for the salvation of everyone who believes." --Romans 1:16
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )
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| From | Lawrence D’Oliveiro <ldo@nz.invalid> |
|---|---|
| Date | 2026-07-18 06:57 +0000 |
| Message-ID | <113f851$3chk9$2@dont-email.me> |
| In reply to | #235167 |
On Fri, 17 Jul 2026 06:54:17 -0000 (UTC), Jan van den Broek wrote: > https://www.starringthecomputer.com/ Which one has the longest list of entries <https://www.starringthecomputer.com/computers.html>? I think it’s a toss-up between the Commodore 64 <https://www.starringthecomputer.com/computer.html?c=66> and the IBM AN/FSQ-7 <https://www.starringthecomputer.com/computer.html?c=73>. I don’t think any of the latter featured as actual working units. They were huge mainframe computers, built for the US Air Force SAGE system to guard against attack by Soviet nuclear bombers. Billions were spent to build and run the system for about a decade, before the whole thing was decommissioned as it became clear that the main threat would henceforth come from ICBMs. It was never used in anger, of course; some felt that it would never have worked anyway. Pieces kept popping up in movies and TV for many years after the system was dismantled, since buying and adapting those second-hand parts was usually cheaper than building your own props from scratch. And they looked pretty impressive, too.
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| From | David Lesher <wb8foz@panix.com> |
|---|---|
| Date | 2026-07-24 05:47 +0000 |
| Message-ID | <113uu9m$753$1@reader1.panix.com> |
| In reply to | #235169 |
Lawrence =?iso-8859-13?q?D=FFOliveiro?= <ldo@nz.invalid> writes: > IBM >AN/FSQ-7 <https://www.starringthecomputer.com/computer.html?c=73>. >I don't think any of the latter featured as actual working units. They >were huge mainframe computers, built for the US Air Force SAGE system >to guard against attack by Soviet nuclear bombers. Billions were spent >to build and run the system for about a decade, before the whole thing >was decommissioned as it became clear that the main threat would >henceforth come from ICBMs. It was never used in anger, of course; >some felt that it would never have worked anyway. There was the minor problem pointed out by Les Ernest: it could not deal with radar jamming, so TPTB just pretended it didn't exist. AND as it turns out, the USSR long-range bomber fleet was ~5-6 total aircraft. >Pieces kept popping up in movies and TV for many years after the >system was dismantled, since buying and adapting those second-hand >parts was usually cheaper than building your own props from scratch. >And they looked pretty impressive, too. A wall of blinking lamps was purchased by a Hollywood prop shop and used by Irwin Allen in Time Tunnel, Voyage to the Bottom of the Sea, etc. and many of his other schlocky series of the era. -- A host is a host from coast to coast...............wb8foz@panix.com & no one will talk to a host that's close.......................... Unless the host (that isn't close).........................pob 1433 is busy, hung or dead....................................20915-1433
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| From | Bud Frede <frede@mouse-potato.com> |
|---|---|
| Date | 2026-08-06 14:00 -0400 |
| Message-ID | <ZY3dS.3712$X0O7.751@fx35.iad> |
| In reply to | #235173 |
David Lesher <wb8foz@panix.com> writes: > Lawrence =?iso-8859-13?q?D=FFOliveiro?= <ldo@nz.invalid> writes: > >> IBM >AN/FSQ-7 <https://www.starringthecomputer.com/computer.html?c=73>. > >>I don't think any of the latter featured as actual working units. They >>were huge mainframe computers, built for the US Air Force SAGE system >>to guard against attack by Soviet nuclear bombers. Billions were spent >>to build and run the system for about a decade, before the whole thing >>was decommissioned as it became clear that the main threat would >>henceforth come from ICBMs. It was never used in anger, of course; >>some felt that it would never have worked anyway. > > There was the minor problem pointed out by Les Ernest: it could > not deal with radar jamming, so TPTB just pretended it didn't > exist. AND as it turns out, the USSR long-range bomber fleet > was ~5-6 total aircraft. > > >>Pieces kept popping up in movies and TV for many years after the >>system was dismantled, since buying and adapting those second-hand >>parts was usually cheaper than building your own props from scratch. >>And they looked pretty impressive, too. > > A wall of blinking lamps was purchased by a Hollywood prop shop > and used by Irwin Allen in Time Tunnel, Voyage to the Bottom of > the Sea, etc. and many of his other schlocky series of the > era. That seemed to be the popular impression of computers for many people. Lots and lots of blinking lights. Hmmm.... worked for the Wizard of Oz too. :-)
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| From | scott@slp53.sl.home (Scott Lurndal) |
|---|---|
| Date | 2026-08-06 18:22 +0000 |
| Message-ID | <Uh4dS.5143$wI58.3521@fx44.iad> |
| In reply to | #235243 |
Bud Frede <frede@mouse-potato.com> writes: >David Lesher <wb8foz@panix.com> writes: > >> A wall of blinking lamps was purchased by a Hollywood prop shop >> and used by Irwin Allen in Time Tunnel, Voyage to the Bottom of >> the Sea, etc. and many of his other schlocky series of the >> era. > >That seemed to be the popular impression of computers for many >people. Lots and lots of blinking lights. Prior to 1980, most computers had lots and lots of blinking lights. Worked with a burroughs B4800 (the engineering prototype) that had smoked glass doors on the processor cabinets to expose the status lights on the edge of the processor cards. 72" tall by 96" wide with thousands of status LEDs. Impressive to watch. It also had an LED per I/O channel that showed channel activity[*] (something still done today on NIC expansion cards and most modern HDD controllers have pins for an activity LED). [*] A rather useful debug tool.
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| From | Lawrence D’Oliveiro <ldo@nz.invalid> |
|---|---|
| Date | 2026-08-06 23:55 +0000 |
| Message-ID | <11536ua$8k56$1@dont-email.me> |
| In reply to | #235243 |
On Thu, 06 Aug 2026 14:00:24 -0400, Bud Frede wrote: > That seemed to be the popular impression of computers for many > people. Lots and lots of blinking lights. Don’t forget lots of spinning reel-tape drives! This continued right into the 1980s, about a decade or so after most backing store (on big computers) had already moved from tapes to disks, with tapes used primarily for backup.
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| From | SpallsHurgenson(NG) <user14325@newsgrouper.org.invalid> |
|---|---|
| Date | 2026-08-07 00:53 +0000 |
| Message-ID | <1786063996-14325@newsgrouper.org> |
| In reply to | #235248 |
Lawrence =?iso-8859-13?q?D=FFOliveiro?= <ldo@nz.invalid> posted:
> On Thu, 06 Aug 2026 14:00:24 -0400, Bud Frede wrote:
>
> > That seemed to be the popular impression of computers for many
> > people. Lots and lots of blinking lights.
>
> Don’t forget lots of spinning reel-tape drives!
>
> This continued right into the 1980s, about a decade or so after most
> backing store (on big computers) had already moved from tapes to
> disks, with tapes used primarily for backup.
"I mean, down here there are literally hundreds and thousands
of blinking, beeping, and flashing lights, blinking, beeping
and flashing - they're flashing and they're beeping. I can't \
stand it anymore! They're blinking and beeping and flashing!
Why doesn't somebody pull the plug?"
I never had a true blinkenlight machine to take care of, but that's okay;
the flickering diodes on the modern routers and rack-servers were good enough
for me. I even put up a blinkenlight warning sign... until the C-levels made
me take it down after a few months for some reason that was never entirely
clear to me (I suspect a terminal lack of humor).
"Achtung! Alles Lookenspeepers!
Das computermaschine ist nicht für gefingerpoken und
mittengrabben. Ist easy schnappen der springenwerk, blowenfusen
und poppencorken mit spitzensparken. Ist nicht für gewerken bei
das dummkopfen. Das rubbernecken sightseeren keepen das
cottenpickenen hans in das pockets muss; relaxen und watchen
das blinkenlichten."
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| From | "Kurt Weiske" <kurt.weiske@realitycheckbbs.org.remove-afx-this> |
|---|---|
| Date | 2026-08-07 08:51 -0700 |
| Subject | Re: Engineer Identifies & Explains Every ’90s =?UTF |
| Message-ID | <6A75FF06.16061.news.afc@realitycheckbbs.org> |
| In reply to | #235250 |
To: SpallsHurgenson(NG)
-=> SpallsHurgenson(NG) wrote to alt.folklore.computers <=-
Sp> I never had a true blinkenlight machine to take care of, but that's
Sp> okay; the flickering diodes on the modern routers and rack-servers were
Sp> good enough for me.
The closest I ever came was a dial-up WAN with 32 modems in a rack. It
managed a store retail point-of-sale system, and you could tell when
the stores closed by when the modems would light up. They'd all be
blinking away for about 10-15 minutes every hour, then settle down to
nothing. It became a nice way of keeping time when working in the
server room.
kurt weiske | kweiske at realitycheckbbs dot org
| http://realitycheckbbs.org
| 1:218/700@fidonet
... The tape is now the music
--- MultiMail/Win v0.52
--- Synchronet 3.22a-Win32 NewsLink 1.2
* realitycheckBBS - Aptos, CA - telnet://realitycheckbbs.org
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| From | Charlie Gibbs <cgibbs@kltpzyxm.invalid> |
|---|---|
| Date | 2026-08-07 19:16 +0000 |
| Message-ID | <daqdS.8234$bZ8b.5805@fx01.iad> |
| In reply to | #235250 |
On 2026-08-07, SpallsHurgenson <user14325@newsgrouper.org.invalid> wrote:
> I never had a true blinkenlight machine to take care of, but that's okay;
> the flickering diodes on the modern routers and rack-servers were good enough
> for me. I even put up a blinkenlight warning sign... until the C-levels made
> me take it down after a few months for some reason that was never entirely
> clear to me (I suspect a terminal lack of humor).
>
> "Achtung! Alles Lookenspeepers!
> Das computermaschine ist nicht für gefingerpoken und
> mittengrabben. Ist easy schnappen der springenwerk, blowenfusen
> und poppencorken mit spitzensparken. Ist nicht für gewerken bei
> das dummkopfen. Das rubbernecken sightseeren keepen das
> cottenpickenen hans in das pockets muss; relaxen und watchen
> das blinkenlichten."
I had access to a number of rooms full of computers with
lots of blinkenlichten. The power supply section in these
machines had a blank plate that was just begging for a notice
of some sort, so I made up a sign for each one and installed
them in a professional-looking manner in enough places to
maybe make people think they were official. They read:
DANGER!
50,000 OHMS
--
/~\ Charlie Gibbs | In this world there are
\ / <cgibbs@kltpzyxm.invalid> | two kinds of people:
X I'm really at ac.dekanfrus | 1. Those who can extrapolate
/ \ if you read it the right way. | from incomplete data.
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| From | Lawrence D’Oliveiro <ldo@nz.invalid> |
|---|---|
| Date | 2026-08-07 21:44 +0000 |
| Message-ID | <1155jkp$10se0$1@dont-email.me> |
| In reply to | #235256 |
On Fri, 07 Aug 2026 19:16:25 GMT, Charlie Gibbs wrote: > I had access to a number of rooms full of computers with lots of > blinkenlichten. The power supply section in these machines had a > blank plate that was just begging for a notice of some sort, so I > made up a sign for each one and installed them in a > professional-looking manner in enough places to maybe make people > think they were official. They read: > > DANGER! > 50,000 OHMS That’s about the resistance of the human body? Put that on a T-shirt, and it would make sense. ;)
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| From | Thomas Prufer <prufer.public@mnet-online.de.invalid> |
|---|---|
| Date | 2026-08-12 09:03 +0200 |
| Message-ID | <p56o7ll6mchq9cem1812j5lo9nudfs95m4@4ax.com> |
| In reply to | #235256 |
On Fri, 07 Aug 2026 19:16:25 GMT, Charlie Gibbs <cgibbs@kltpzyxm.invalid> wrote: >On 2026-08-07, SpallsHurgenson <user14325@newsgrouper.org.invalid> wrote: > >> I never had a true blinkenlight machine to take care of, but that's okay; >> the flickering diodes on the modern routers and rack-servers were good enough >> for me. I even put up a blinkenlight warning sign... until the C-levels made >> me take it down after a few months for some reason that was never entirely >> clear to me (I suspect a terminal lack of humor). >> >> "Achtung! Alles Lookenspeepers! >> Das computermaschine ist nicht für gefingerpoken und >> mittengrabben. Ist easy schnappen der springenwerk, blowenfusen >> und poppencorken mit spitzensparken. Ist nicht für gewerken bei >> das dummkopfen. Das rubbernecken sightseeren keepen das >> cottenpickenen hans in das pockets muss; relaxen und watchen >> das blinkenlichten." > >I had access to a number of rooms full of computers with >lots of blinkenlichten. The power supply section in these >machines had a blank plate that was just begging for a notice >of some sort, so I made up a sign for each one and installed >them in a professional-looking manner in enough places to >maybe make people think they were official. They read: > > DANGER! > 50,000 OHMS Test stickers with date: https://pr0mart.com/Nach-Kategorien/ German, mostly. "do not connect device to internet no matter how much it asks" "Temporary solution since MM YY" "so that's how you do it" etc. Thomas Prufer
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| From | Chris Ahlstrom <OFeem1987@teleworm.us> |
|---|---|
| Date | 2026-08-07 11:17 -0400 |
| Message-ID | <1154stu$odlu$2@dont-email.me> |
| In reply to | #235243 |
Bud Frede wrote this screed in ALL-CAPS (fixed): > David Lesher <wb8foz@panix.com> writes: > >> Lawrence =?iso-8859-13?q?D=FFOliveiro?= <ldo@nz.invalid> writes: >> >>> IBM >AN/FSQ-7 <https://www.starringthecomputer.com/computer.html?c=73>. >> >> <snip> >> >> A wall of blinking lamps was purchased by a Hollywood prop shop >> and used by Irwin Allen in Time Tunnel, Voyage to the Bottom of >> the Sea, etc. and many of his other schlocky series of the >> era. > > That seemed to be the popular impression of computers for many > people. Lots and lots of blinking lights. That's partly because they used to have a lot of lights, iirc. > Hmmm.... worked for the Wizard of Oz too. :-) If you have a lot of USB MIDI gear running, you will see lights on the hub(s), the audio codec box, USB noise filter, the MIDI grid controller, the network switch, and even some brands of USB speakers. -- Less is more or less more -- Y_Plentyn on #LinuxGER
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| From | Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> |
|---|---|
| Date | 2026-08-20 14:12 +0800 |
| Subject | Modern blinkenlights: (was: Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park”) |
| Message-ID | <%UwhS.1224210$yWz9.1192882@fx04.ams4> |
| In reply to | #235253 |
On 07/08/2026 11:17 PM, Chris Ahlstrom wrote: > Bud Frede wrote this screed in ALL-CAPS (fixed): > >> David Lesher <wb8foz@panix.com> writes: >> >>> Lawrence =?iso-8859-13?q?D=FFOliveiro?= <ldo@nz.invalid> writes: >>> >>>> IBM >AN/FSQ-7 <https://www.starringthecomputer.com/computer.html?c=73>. >>> >>> <snip> >>> >>> A wall of blinking lamps was purchased by a Hollywood prop shop >>> and used by Irwin Allen in Time Tunnel, Voyage to the Bottom of >>> the Sea, etc. and many of his other schlocky series of the >>> era. >> >> That seemed to be the popular impression of computers for many >> people. Lots and lots of blinking lights. > > That's partly because they used to have a lot of lights, iirc. > >> Hmmm.... worked for the Wizard of Oz too. :-) > > If you have a lot of USB MIDI gear running, you will see lights on > the hub(s), the audio codec box, USB noise filter, the MIDI grid > controller, the network switch, and even some brands of USB > speakers. > My /white tower/ of blinkenlights has the fan blinking, and the two RAM sticks. The /graphical prognostication unit/ also blinks an arrow and a Gigabyte. It's a veritable /industrial computer/! The switches and U.S.B. lights pale in comparison. -- Johann | email: invalid -> com | http://www.myrkraverk.com/blog/ I'm not from the Internet, I just work there. | via Easynews.com https://bsky.app/profile/myrkraverk.bsky.social | for ( ;; ) _:;
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| From | John Ames <commodorejohn@gmail.com> |
|---|---|
| Date | 2026-08-20 07:53 -0700 |
| Subject | Re: Modern blinkenlights: (was: Re: Engineer Identifies & Explains Every ’90s Computer Seen In “Jurassic Park”) |
| Message-ID | <20260820075327.0000772e@gmail.com> |
| In reply to | #235330 |
On Thu, 20 Aug 2026 14:12:09 +0800 Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> wrote: > My /white tower/ of blinkenlights has the fan blinking, and the two > RAM sticks. The /graphical prognostication unit/ also blinks an > arrow and a Gigabyte. > > It's a veritable /industrial computer/! AFAIK those lights don't *tell* you anything, though, other than that the power's on. I know the BeBox blinkenlights would indicate CPU load in either of the dual processors, but I don't think anyone has done an equivalent for modern motherboards and their surfeit of LED pulsers...?
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| From | Peter Flass <Peter@Iron-Spring.com> |
|---|---|
| Date | 2026-08-20 09:30 -0700 |
| Subject | Re: Modern blinkenlights: |
| Message-ID | <1167a39$3l49u$1@dont-email.me> |
| In reply to | #235331 |
On 8/20/26 07:53, John Ames wrote: > On Thu, 20 Aug 2026 14:12:09 +0800 > Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> wrote: > >> My /white tower/ of blinkenlights has the fan blinking, and the two >> RAM sticks. The /graphical prognostication unit/ also blinks an >> arrow and a Gigabyte. >> >> It's a veritable /industrial computer/! > > AFAIK those lights don't *tell* you anything, though, other than that > the power's on. I know the BeBox blinkenlights would indicate CPU load > in either of the dual processors, but I don't think anyone has done an > equivalent for modern motherboards and their surfeit of LED pulsers...? > Even in the elder days their use was fading. Sometimes a light pattern might indicate a loop. I can recall an IBMer debugging on a 360/30 using console switches and lights, but they were gone by the System/370.
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| From | Charlie Gibbs <cgibbs@kltpzyxm.invalid> |
|---|---|
| Date | 2026-08-20 18:04 +0000 |
| Subject | Re: Modern blinkenlights: |
| Message-ID | <3lHhS.41286$wI58.28795@fx44.iad> |
| In reply to | #235332 |
On 2026-08-20, Peter Flass <Peter@Iron-Spring.com> wrote: > On 8/20/26 07:53, John Ames wrote: > >> On Thu, 20 Aug 2026 14:12:09 +0800 >> Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> wrote: >> >>> My /white tower/ of blinkenlights has the fan blinking, and the two >>> RAM sticks. The /graphical prognostication unit/ also blinks an >>> arrow and a Gigabyte. >>> >>> It's a veritable /industrial computer/! >> >> AFAIK those lights don't *tell* you anything, though, other than that >> the power's on. I know the BeBox blinkenlights would indicate CPU load >> in either of the dual processors, but I don't think anyone has done an >> equivalent for modern motherboards and their surfeit of LED pulsers...? Yeah, it's all just bling, existing solely to win pissing contests. The last thing I want is pulsating rainbows everywhere - especially on the keyboard. :-p > Even in the elder days their use was fading. Sometimes a light pattern > might indicate a loop. I can recall an IBMer debugging on a 360/30 using > console switches and lights, but they were gone by the System/370. The Univac 90/30s on which I mostly worked from 1975 to 1985 were among the last machines with a couple of rows of LEDs with rollers by which you could select various internal signals. I found one display where the internal disk controller would display the currently-active drive number and the length of the current seek; it was useful for detecting disk thrashing, especially after the new drives came out that had opaque covers so you could no longer see the head assembly and its movements. The earlier 9300 would by default display the first two bytes of the currently-executing instruction. Due to the inertia of the incandescent lamps the most recent instructions were effectively ORed together. However, you could tell whether a program was CPU- or I/O-bound (and if I/O-bound, which device it was waiting for). Naturally I wrote some hacks which would display strange things, like a 4-bit binary counter that would cycle repeatedly. Since this machine treated 0x00 as a NOP, I wrote a program that cleared most of memory, put a return at the bottom, and called it while waiting for the card reader to complete. It would run the reader at full speed with all of the lights out, something which was normally impossible. I titled the program "Read Cards in the Dark". -- /~\ Charlie Gibbs | In this world there are \ / <cgibbs@kltpzyxm.invalid> | two kinds of people: X I'm really at ac.dekanfrus | 1. Those who can extrapolate / \ if you read it the right way. | from incomplete data.
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| From | scott@slp53.sl.home (Scott Lurndal) |
|---|---|
| Date | 2026-08-20 18:24 +0000 |
| Subject | Re: Modern blinkenlights: |
| Message-ID | <BDHhS.14703$AH8e.12427@fx48.iad> |
| In reply to | #235335 |
Charlie Gibbs <cgibbs@kltpzyxm.invalid> writes: >On 2026-08-20, Peter Flass <Peter@Iron-Spring.com> wrote: >> Even in the elder days their use was fading. Sometimes a light pattern >> might indicate a loop. I can recall an IBMer debugging on a 360/30 using >> console switches and lights, but they were gone by the System/370. > >The Univac 90/30s on which I mostly worked from 1975 to 1985 were >among the last machines with a couple of rows of LEDs with rollers >by which you could select various internal signals. I found one >display where the internal disk controller would display the >currently-active drive number and the length of the current seek; >it was useful for detecting disk thrashing, especially after the >new drives came out that had opaque covers so you could no longer >see the head assembly and its movements. The Burroughs B6800 was famous for displaying the big B (B in a circle) logo on the console light matrix during the idle loop. We had the engineering prototype B4800 in the software lab and had replaced the metal skins (190cm tall) with smoked glass. The processor logic 15cm tall cards were racked in the cabinets in trays, with the non-backplane end of each card loaded with signal LEDs. Halt/Loading the system in the dark was impressive to watch. The most useful diagnostics were the channel lights, which blinked for every I/O operation initiated to the channel; we actually built a portable version of the channel lights to plug into the subsequent B4900 I/O processor to help debugging the MCP.
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