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Groups > alt.binaries.3d.poser > #16424 > unrolled thread
| Started by | Spamster <user@domain.com> |
|---|---|
| First post | 2020-06-07 10:41 -0400 |
| Last post | 2020-06-07 08:10 -0700 |
| Articles | 2 — 2 participants |
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Re: A little complicated scene Spamster <user@domain.com> - 2020-06-07 10:41 -0400
Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-07 08:10 -0700
| From | Spamster <user@domain.com> |
|---|---|
| Date | 2020-06-07 10:41 -0400 |
| Subject | Re: A little complicated scene |
| Message-ID | <5edcfca2$1@LostBBS> |
Kewl! The people are billboards? On 6/7/2020 9:59 AM, Dana Haywood wrote: > The thing about this scene is..there is only ONE 3d figure (bria). The > rest are props (bench, grass, fountain..) and billboards (the rest of > the people). The idea is to think there are more people around than I > can fit into 6GB of a VRAM :) I also used Scene Optimizer because 4K > skin is not necessary from this distance.:) I also used it to remove > texture, bumb, displacements, and normals from other items not in the > camera view.:)
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| From | Dana Haywood <no.way@jos> |
|---|---|
| Date | 2020-06-07 08:10 -0700 |
| Message-ID | <vu6dnTaBb70cnkDDnZ2dnUU7-U-dnZ2d@giganews.com> |
| In reply to | #16424 |
yep. Two dimensional planes with a texture and mask. Lowers the amount of resources needed..and if you do it right...it looks ok:) On 6/7/2020 07:41 AM, Spamster wrote: > Kewl! The people are billboards? > > On 6/7/2020 9:59 AM, Dana Haywood wrote: >> The thing about this scene is..there is only ONE 3d figure (bria). The >> rest are props (bench, grass, fountain..) and billboards (the rest of >> the people). The idea is to think there are more people around than I >> can fit into 6GB of a VRAM :) I also used Scene Optimizer because 4K >> skin is not necessary from this distance.:) I also used it to remove >> texture, bumb, displacements, and normals from other items not in the >> camera view.:)
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