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Groups > alt.binaries.3d.poser > #16430

Re: A little complicated scene

Subject Re: A little complicated scene
Newsgroups alt.binaries.3d.poser, alt.binaries.3d.daz-studio
References <Mf2dnfUWxK8rb0HDnZ2dnUU7-RPNnZ2d@giganews.com>
From McGrandpa <McGrandpaNOT@NOThotmail.com>
Message-ID <5edd1de2$1@LostBBS> (permalink)
Organization None
Date 2020-06-07 12:03 -0500

Cross-posted to 2 groups.

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Nice work with the DoF too, Dana.  I like it.  Can't tell the billboards 
aren't full meshes.

On 6/7/2020 8:59 AM, Dana Haywood wrote:
> The thing about this scene is..there is only ONE 3d figure (bria). The
> rest are props (bench, grass, fountain..) and billboards (the rest of
> the people). The idea is to think there are more people around than I
> can fit into 6GB of a VRAM :) I also used Scene Optimizer because 4K
> skin is not necessary from this distance.:) I also used it to remove
> texture, bumb, displacements, and normals from other items not in the
> camera view.:)

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Thread

Re: A little complicated scene McGrandpa <McGrandpaNOT@NOThotmail.com> - 2020-06-07 12:03 -0500
  Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-07 12:32 -0700
    Re: A little complicated scene McGrandpa <McGrandpaNOT@NOThotmail.com> - 2020-06-07 19:51 -0500
      Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-07 20:19 -0700
        Re: A little complicated scene McGrandpa <McGrandpaNOT@NOThotmail.com> - 2020-06-08 04:12 -0500
          Re: A little complicated scene Dana Haywood <no.way@jos> - 2020-06-08 08:40 -0700
            Re: A little complicated scene McGrandpa <McGrandpaNOT@NOThotmail.com> - 2020-06-08 22:31 -0500

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