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Groups > comp.lang.python > #33850

RE: Getting a seeded value from a list

From "Prasad, Ramit" <ramit.prasad@jpmorgan.com>
Subject RE: Getting a seeded value from a list
Date 2012-11-23 16:27 +0000
References <SNT139-W8C22F3D436702B17D7803A3560@phx.gbl> <mailman.17.1353367913.29569.python-list@python.org> <993b9303-dbca-43f1-9ff4-9677278776b1@googlegroups.com> <mailman.128.1353469287.29569.python-list@python.org> <50ac4ee7$0$21790$c3e8da3$76491128@news.astraweb.com>
Newsgroups comp.lang.python
Message-ID <mailman.233.1353688089.29569.python-list@python.org> (permalink)

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Steven D'Aprano wrote:
> 
> On Wed, 21 Nov 2012 14:41:24 +1100, Chris Angelico wrote:
> 
> > However, this still means that the player will see the exact same level
> > regenerated every time, absolutely fresh. As previously stated in this
> > thread, that's not usually a good thing for encounters, treasure, etc.
> > Once some nasty critter has been killed, he should STAY killed! :)
> 
> Why? That isn't true in real life, why should it be true for games?
> 

It is not true in all games. I have seen games where treasures
regenerate in the same location except for key items. Same goes
for enemies (where only "bosses" do not regenerate). It really 
just depends on the type of game you are playing--designing 
in this case. 


~Ramit


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Thread

Re: Getting a seeded value from a list Dennis Lee Bieber <wlfraed@ix.netcom.com> - 2012-11-19 18:31 -0500
  Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-19 21:45 -0800
  Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-19 21:45 -0800
    Re: Getting a seeded value from a list Nobody <nobody@nowhere.com> - 2012-11-20 08:26 +0000
  Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-20 18:18 -0800
    Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-21 14:41 +1100
      Re: Getting a seeded value from a list Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2012-11-21 03:47 +0000
        Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-21 15:00 +1100
        RE: Getting a seeded value from a list "Prasad, Ramit" <ramit.prasad@jpmorgan.com> - 2012-11-23 16:27 +0000
        Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-24 09:32 +1100
        RE: Getting a seeded value from a list "Prasad, Ramit" <ramit.prasad@jpmorgan.com> - 2012-11-26 20:17 +0000
          Re: Getting a seeded value from a list Hans Mulder <hansmu@xs4all.nl> - 2012-11-27 02:01 +0100
        Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-27 07:24 +1100
  Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-20 18:18 -0800
    Re: Getting a seeded value from a list Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2012-11-21 03:37 +0000

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