Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]
Groups > comp.lang.python > #33703
| References | <SNT139-W8C22F3D436702B17D7803A3560@phx.gbl> <mailman.17.1353367913.29569.python-list@python.org> <993b9303-dbca-43f1-9ff4-9677278776b1@googlegroups.com> <mailman.128.1353469287.29569.python-list@python.org> <50ac4ee7$0$21790$c3e8da3$76491128@news.astraweb.com> |
|---|---|
| Date | 2012-11-21 15:00 +1100 |
| Subject | Re: Getting a seeded value from a list |
| From | Chris Angelico <rosuav@gmail.com> |
| Newsgroups | comp.lang.python |
| Message-ID | <mailman.129.1353470428.29569.python-list@python.org> (permalink) |
On Wed, Nov 21, 2012 at 2:47 PM, Steven D'Aprano <steve+comp.lang.python@pearwood.info> wrote: > On Wed, 21 Nov 2012 14:41:24 +1100, Chris Angelico wrote: > >> However, this still means that the player will see the exact same level >> regenerated every time, absolutely fresh. As previously stated in this >> thread, that's not usually a good thing for encounters, treasure, etc. >> Once some nasty critter has been killed, he should STAY killed! :) > > Why? That isn't true in real life, why should it be true for games? It's either Rule of Fun or Rule of Funny, and I don't really care which... ChrisA [1] http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfFun [2] http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfFunny
Back to comp.lang.python | Previous | Next — Previous in thread | Next in thread | Find similar | Unroll thread
Re: Getting a seeded value from a list Dennis Lee Bieber <wlfraed@ix.netcom.com> - 2012-11-19 18:31 -0500
Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-19 21:45 -0800
Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-19 21:45 -0800
Re: Getting a seeded value from a list Nobody <nobody@nowhere.com> - 2012-11-20 08:26 +0000
Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-20 18:18 -0800
Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-21 14:41 +1100
Re: Getting a seeded value from a list Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2012-11-21 03:47 +0000
Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-21 15:00 +1100
RE: Getting a seeded value from a list "Prasad, Ramit" <ramit.prasad@jpmorgan.com> - 2012-11-23 16:27 +0000
Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-24 09:32 +1100
RE: Getting a seeded value from a list "Prasad, Ramit" <ramit.prasad@jpmorgan.com> - 2012-11-26 20:17 +0000
Re: Getting a seeded value from a list Hans Mulder <hansmu@xs4all.nl> - 2012-11-27 02:01 +0100
Re: Getting a seeded value from a list Chris Angelico <rosuav@gmail.com> - 2012-11-27 07:24 +1100
Re: Getting a seeded value from a list frednotbob@hotmail.ca - 2012-11-20 18:18 -0800
Re: Getting a seeded value from a list Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2012-11-21 03:37 +0000
csiph-web