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Re: saved

From Jhulian Waldby <wichitajayhawks@msn.com>
Newsgroups comp.sys.ibm.pc.games.rpg
Subject Re: saved
Date 2024-11-22 16:03 -0600
Message-ID <lqcddmFgch6U1@mid.individual.net> (permalink)
References <lq27q6Fuco5U1@mid.individual.net> <lq29gmF3ilU1@mid.individual.net> <016pjj50qrm5emg6nik1r669g7bucveguq@4ax.com> <vhqhi7$19itr$1@dont-email.me>

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Ross Ridge wrote:
> Mike S.  <Mike_S@nowhere.com> wrote:
>> I have now played Wiz 1,2, 3 and 5. I only played Wiz 4 briefly before
>> dumping it. Other then a thief to a ninja (which I ended up
>> regretting), I never class changed and I am hoping I won't have to in
>> Wiz 6 either. I can't identify with my characters when every character
>> in my party can do everything.
> 
> I don't really remember Wizardry 6 that well, but it has a similar if
> not identical system to Wizardry 7.  In that game class changing was
> seen as a way of raising a characters skills faster rather than a way
> of creating jack-of-all-trades characters.  I believe most strategies
> just bounced between a couple of classes.
> 
> Personally though I didn't like switching classes that much, and would
> only normally only do it once at a point that mimimized the loss caused
> by attributes resetting to their new minimums.  Maybe more often then
> that for spell casters in order to get more spells.
> 
> Changing classes too often could actually hurt in the end game where the
> the most powerful skill becomes kirijutsu, which less you instantly kill
> monsters.  The biggest factor determining success of this skill isn't
> wasn't the level of the skill but difference between the character's
> level and monster's level.

Right, the detrimental factor here is that class-changed characters are 
going to be at lower character levels because they've had to gain over 
two or more professions.

I'm not sure what you said about bouncing, however.  Going 1-10 as mage 
and then going 1-10 as mage after an in-between class change will see a 
character gaining 10 levels in a row without a single stat/skill/spell 
increase.  It could be done to some unforeseen benefit, but time is 
money.  Even more so with D'Rang T'Rang still out making trax.

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Thread

Wiz 6 Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-18 19:26 -0600
  saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-18 19:55 -0600
    Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-19 08:56 -0500
      Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-19 08:45 -0600
        Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-19 13:53 -0500
          Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-19 18:30 -0600
            Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-19 20:09 -0600
              Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-20 08:50 -0500
            Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-20 08:45 -0500
      Re: saved rridge@csclub.uwaterloo.ca (Ross Ridge) - 2024-11-22 18:12 +0000
        Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-22 14:14 -0500
          Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-22 16:08 -0600
        Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-22 16:03 -0600
          Re: saved Peter Steele <snakesbloodpussycat@yahoo.com> - 2025-01-13 18:32 -0600

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