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Groups > comp.sys.ibm.pc.games.rpg > #6365
| From | Jhulian Waldby <wichitajayhawks@msn.com> |
|---|---|
| Newsgroups | comp.sys.ibm.pc.games.rpg |
| Subject | Re: saved |
| Date | 2024-11-22 16:03 -0600 |
| Message-ID | <lqcddmFgch6U1@mid.individual.net> (permalink) |
| References | <lq27q6Fuco5U1@mid.individual.net> <lq29gmF3ilU1@mid.individual.net> <016pjj50qrm5emg6nik1r669g7bucveguq@4ax.com> <vhqhi7$19itr$1@dont-email.me> |
Ross Ridge wrote: > Mike S. <Mike_S@nowhere.com> wrote: >> I have now played Wiz 1,2, 3 and 5. I only played Wiz 4 briefly before >> dumping it. Other then a thief to a ninja (which I ended up >> regretting), I never class changed and I am hoping I won't have to in >> Wiz 6 either. I can't identify with my characters when every character >> in my party can do everything. > > I don't really remember Wizardry 6 that well, but it has a similar if > not identical system to Wizardry 7. In that game class changing was > seen as a way of raising a characters skills faster rather than a way > of creating jack-of-all-trades characters. I believe most strategies > just bounced between a couple of classes. > > Personally though I didn't like switching classes that much, and would > only normally only do it once at a point that mimimized the loss caused > by attributes resetting to their new minimums. Maybe more often then > that for spell casters in order to get more spells. > > Changing classes too often could actually hurt in the end game where the > the most powerful skill becomes kirijutsu, which less you instantly kill > monsters. The biggest factor determining success of this skill isn't > wasn't the level of the skill but difference between the character's > level and monster's level. Right, the detrimental factor here is that class-changed characters are going to be at lower character levels because they've had to gain over two or more professions. I'm not sure what you said about bouncing, however. Going 1-10 as mage and then going 1-10 as mage after an in-between class change will see a character gaining 10 levels in a row without a single stat/skill/spell increase. It could be done to some unforeseen benefit, but time is money. Even more so with D'Rang T'Rang still out making trax.
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Wiz 6 Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-18 19:26 -0600
saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-18 19:55 -0600
Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-19 08:56 -0500
Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-19 08:45 -0600
Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-19 13:53 -0500
Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-19 18:30 -0600
Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-19 20:09 -0600
Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-20 08:50 -0500
Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-20 08:45 -0500
Re: saved rridge@csclub.uwaterloo.ca (Ross Ridge) - 2024-11-22 18:12 +0000
Re: saved Mike S. <Mike_S@nowhere.com> - 2024-11-22 14:14 -0500
Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-22 16:08 -0600
Re: saved Jhulian Waldby <wichitajayhawks@msn.com> - 2024-11-22 16:03 -0600
Re: saved Peter Steele <snakesbloodpussycat@yahoo.com> - 2025-01-13 18:32 -0600
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