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Groups > comp.sys.amiga.games > #56
| From | "Seppo" <groucho@spamp.inet.fi> |
|---|---|
| Newsgroups | comp.sys.amiga.games |
| Subject | Re: Games for May - No, June! - Elite Plus. (hi Syd) |
| Date | 2011-07-13 00:46 +0000 |
| Organization | Nabla |
| Message-ID | <1224646224913.NC-AmigaOS4.groucho@News.Individual.NET> (permalink) |
| References | <MPG.2868355187144c21989808@news.demon.co.uk> <1224116626650.NC-AmigaOS4.groucho@News.Individual.NET> <MPG.2883988f53f55a1098980a@news.demon.co.uk> |
On Sun, 10 Jul 2011 12:20:59 +0100, Angus wrote:
> In article <1224116626650.NC-AmigaOS4.groucho@News.Individual.NET>,
> groucho@spamp.inet.fi says...
> >
> > Playing Elite again after so many years reminded me
> > about the good and also the bad things the game imho
> > has.
>
> WHAT????!!!!!!!!!!!!!!!!!!!! :)
Even the greatest games have their faults :)
> > This game is about space dogfighting to the purest.
> > Sure you can (and actually in the beginning of the game
> > have to) concentrate only to the trading part but you
> > will then miss the most challenging part of the game.
> > Odds are heavily against you in the beginning but once
> > you manage to make some money and uppgrade the
> > ship a bit you actually start to enjoy the battles.
> >
> Y'see I spent a long time playing Elite where (during the lunch hour) we
> would try and make a successful run or two in a basic, non-upgraded
> ship. We loved the challenge of trying to fight your way through against
> the odds, although we generally avoided the most lawless systems.
I suppose you can get some short term fun that
way - wait a minute, are you proposing some sort
of competition here? :)
> > It is really easy to die in the early stage of the
> > career as your feeble vessel cannot stand much
> > punishment and the flight controls are quite confusing
> > until you get the hang of it. This steep learning curve
> > might put off some of the modern gamers who are
> > used to more gentle start of the new game.
>
> Lightweights! :)
I remember some serious frustration when I tried
Elite first time - like with "Carrier Command" it
took me quite long time to really get into the game.
Which reminds me, how about some comments from
our new Elite player, Nate? :)
> > The game starts really slowly and trading can be a bit
> > boring - finding a lucrative trade route and then ferrying
> > goods from one spaceport to other and back is fun only
> > if you are into that sort of thing.
>
> But that's what I think was so cool. You were building towards affording
> equipment that would allow you to do the more dangerous and profitable
> runs. Just getting your first beam laser was very gratifying, making you
> that much more formidable against pirates and the like.
I remember the joy of finally buying the docking computer -
though I had already pretty much mastered the manual docking
by the time I had money to buy it :)
> > Exploring the universe is obligatory work to any serious
> > space adventurer - if only to find the best trade routes and
> > even possibly a mission or two to fly. I remember there
> > were five of them to be found, yes?
> >
> I think this varied quite a bit between versions.
>
> I think the BBC only had 2, (The Constrictor and the Thargoid Invasion
> plan missions) which the C64 also had but along with the Merchant Prince
> of Thrum's "present" (squeak-squeak).
>
> The spectrum had some more including evacuating colonists from a system
> where the star was about to go nova.
My understanding is that Amiga version has five missions - can
anybody confirm this?
> The thing is back in 1985 or whenever the game was released on your
> particular platform, while you were being entertained with an excellent
> 3D comabt game, the likes of which had not been seen before, you just
> didn't know what the game had lying in wait for you as you progressed
> through the ranks on a journey of discovery, so there was a real sense
> of wonder.
Speaking of ranks - did you make it to "Elite"? I remember it took me
awful
long time to reach "Dangerous" and after that I kind of lost interest.
Bye,
Seppo
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Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-06-20 20:06 +0100
Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-07-08 02:46 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-07-10 12:20 +0100
Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-07-13 00:46 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-07-31 21:03 +0100
Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-08-11 00:32 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-08-21 10:49 +0100
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Re: Games for May - No, June! - Elite Plus. (hi Syd) Nate Brazil <natebrazil@comcast.net> - 2011-08-30 11:25 -0700
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-09-07 18:57 +0100
Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-09-10 23:28 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-09-12 19:47 +0100
Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-09-13 00:14 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-09-15 18:43 +0100
Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-09-16 00:05 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-09-17 19:41 +0100
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Re: Games for May - No, June! - Elite Plus. (hi Syd) "Seppo" <groucho@spamp.inet.fi> - 2011-11-01 00:13 +0000
Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-11-03 20:55 +0000
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Re: Games for May - No, June! - Elite Plus. (hi Syd) Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-11-25 19:36 +0000
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