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Re: Anyone left?

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From John Ames <commodorejohn@gmail.com>
Newsgroups comp.sys.tandy
Subject Re: Anyone left?
Date Thu, 17 Jul 2025 08:19:32 -0700
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On Thu, 17 Jul 2025 09:05:59
NOSPAM.sysop@darkrealms.ca (Atreyu) wrote:

> What about the rare 640x200x16 mode? I think only Deskmate uses that 
> one?

There were a few games that used it, some of them basically doubling up
the pixels as an ordered-dither approximation of VGA/MCGA 320x200x256
mode (there are, IIRC, 136 unique combinations of 16-color pixel pairs,
not accounting for order, so it's reasonable enough if you squint just
right.)

I do have an RL and can try it, but I'm targeting the more common mode
first. Shouldn't be difficult to modify once I have it functional. (You
could actually do a simpler, more performant version if you *did* treat
it as functionally 320x200, since your "pixels" would be whole bytes,
but I'm not gonna bother with that.)

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Re: Anyone left? NOSPAM.sysop@darkrealms.ca (Atreyu) - Thu, 17 Jul 2025 09:05:59
  Re: Anyone left? John Ames <commodorejohn@gmail.com> - 2025-07-17 08:19 -0700
    Re: Anyone left? John Ames <commodorejohn@gmail.com> - 2025-07-17 09:09 -0700
      Re: Anyone left? John Ames <commodorejohn@gmail.com> - 2025-07-18 12:06 -0700

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