Path: csiph.com!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: John Ames Newsgroups: comp.sys.tandy Subject: Re: Anyone left? Date: Thu, 17 Jul 2025 08:19:32 -0700 Organization: A noiseless patient Spider Lines: 18 Message-ID: <20250717081932.000030ce@gmail.com> References: <760404673@darkrealms.ca> MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Injection-Date: Thu, 17 Jul 2025 17:19:38 +0200 (CEST) Injection-Info: dont-email.me; posting-host="3e166ff84911b8c0fe496278edf93e75"; logging-data="1465353"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18goK1hMHz2//DmhvYkSOh7D0edPvskYNM=" Cancel-Lock: sha1:AaH7Y/2SMnkQE7Lrb5iCX64tvXI= X-Newsreader: Claws Mail 4.3.0 (GTK 3.24.42; x86_64-w64-mingw32) Xref: csiph.com comp.sys.tandy:775 On Thu, 17 Jul 2025 09:05:59 NOSPAM.sysop@darkrealms.ca (Atreyu) wrote: > What about the rare 640x200x16 mode? I think only Deskmate uses that > one? There were a few games that used it, some of them basically doubling up the pixels as an ordered-dither approximation of VGA/MCGA 320x200x256 mode (there are, IIRC, 136 unique combinations of 16-color pixel pairs, not accounting for order, so it's reasonable enough if you squint just right.) I do have an RL and can try it, but I'm targeting the more common mode first. Shouldn't be difficult to modify once I have it functional. (You could actually do a simpler, more performant version if you *did* treat it as functionally 320x200, since your "pixels" would be whole bytes, but I'm not gonna bother with that.)