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| From | Al Grant<algrant@myrealbox.com> |
|---|---|
| Newsgroups | comp.std.c++ |
| Subject | Volatile copyable not trivially copyable? |
| Date | 2012-03-24 17:55 -0700 |
| Organization | http://groups.google.com |
| Message-ID | <c86fa57d-ffdf-4b3e-bb5f-bd5f6eb0bb0e@q11g2000vbu.googlegroups.com> (permalink) |
Given a POD struct type, say struct S { int a; };
it was always the case that if you wanted to be able to
assign to a volatile S, you had to explicitly define a
volatile-qualified copy-assignment operator:
operator=(S const&) volatile;
But this makes S "not trivially copyable". And in C++11
that means you can't instantiate std::atomic<S>.
Have I missed something? It seems strange that if I
want to wrap a primitive type in a class for abstraction
reasons (in an OS maybe) the class can either be
volatile-qualified and assigned freely, or used as the
basis for an atomic type, but not both. After all, there's
no such restriction on primitive types.
As a constructive suggestion, would there be any
consequences if the standard were to permit defining
operator=(S cv-qualifiers&) volatile = default;
and consider it a trivial copy assignment operator?
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Volatile copyable not trivially copyable? Al Grant<algrant@myrealbox.com> - 2012-03-24 17:55 -0700 Re: Volatile copyable not trivially copyable? Daniel Krügler <daniel.kruegler@googlemail.com> - 2012-03-25 23:14 -0700
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