Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > comp.os.linux.embedded > #202

Re: Time to ditch CPUs and concentrate on GPUs?

Date 2012-03-19 00:29 -0600
From OldGoat <oats@farmerbrowns.com>
Newsgroups comp.os.linux.advocacy, comp.os.linux.embedded, uk.comp.os.linux
Subject Re: Time to ditch CPUs and concentrate on GPUs?
References <J8p9r.1961$in4.1651@newsfe06.ams2> <oCt9r.10784$uj4.2913@newsfe20.ams2>
Message-ID <yMSdnZ4UEKfET_vSnZ2dnUVZ_sCdnZ2d@bresnan.com> (permalink)

Cross-posted to 3 groups.

Show all headers | View raw


On 3/18/2012 4:47 PM, 7 wrote:
> 7 wrote:
>
>> Time to ditch CPUs and concentrate on GPUs?
>> -------------------------------------------
>>
>> Taking apart an Asus Revo, I couldn't help
>> notice that the CPU chip is half the size of
>> the graphics controller!
>>
>> It was always destined to happen.
>>
>> So now we have a situation where the CPU is
>> graphically slowed down because it has to
>> make huge number of connections the graphics chip
>> to make that work. The same amount of silicon
>> is repeated on the graphics chip.
>> In the process, a large amount of electrical power
>> and silicon is wasted trying to get the two devices
>> to talk.
>>
>> AMD and ARM are doing the right things by building
>> the graphics controller into the CPU chip.
>>
>> But it still 'feels' all wrong because the emphasis
>> is on the CPU and treating the graphics controller
>> as a peripheral.
>>
>> The 'correct' way to do this is to treat the graphics
>> controller as the 'central processing unit', and then
>> put three or more CPUs around it as 'peripherals' to do the
>> menial work.
>>
>> Starting with lowest spec CPU, the low spec CPU will control
>> all the peripherals such as UART, SPI, DMA and the like.
>
> I forgot to mention, this low spec CPU could also
> be programmed up to run as an intelligent caching
> unit similar in functions as an MMU but much more intelligent
> because it is programmable with separate software
> that targets specifics of a custom motherboard environment.
>
> In the absence of a real MMU, this unit can take over the functions
> of paging and intelligent caching altogether.
>
> Another function of the unit is to take care of disk format data
> structures. So while the main programs open and close files,
> this smaller CPU which handles DMA sweeps up behind it adjusting the disk
> data structures relieving the main CPU from having to do the house
> keeping.
>
>
>
>> The next one up in power is the traditional CPU
>> that runs your user programs.
>>
>> The next one up in power is the graphics CPU that is
>> dedicated to wrestling with the graphics engine
>> with enormous programmable bandwidth into the graphics engine.
>> This is the thing that will drink power if power is available
>> and critically, scale back speed and the number of connections
>> into the graphics engine if power is low.
>>
>> So if power is available, it could use say a 128 bit bus from
>> the graphics CPU into the graphics engine, but if power is low,
>> then software could power down the big bus and possibly the graphics
>> CPU and use a 1 bit serial bus to squirt the data into the graphics
>> engine. Any of the lesser CPUs could do that as well
>> shutting down higher spec CPUs and transferring execution of
>> the main programs between the three computers.
>>
>> Such an architecture does rely on ditching the idea of CPU
>> as the most important things in a computer, and focusing
>> all efforts to get graphics as the number one function
>> inside a consumer computer chip, and littering CPUs around the GPU
>> as peripherals that service the GPU functions.
>>
>> Currently all the GPUs are encumbered.
>> This creates documentation access problems for anyone trying
>> to build an ecosystem around a CPU as rasberry pi
>> have found out the hard way.
>>
>> So it would be good to start with an http://www.opencores.org project
>> to create the custom GPUs. At least one graphics processing
>> project is getting started there.
>>
>> The development of a graphics supercomputer is made easy
>> if one notes some critical advances have been made at opencores.
>>
>> Their OpenRISC CPU which is similar to an ARM CPU
>> is now operational on an FPGA and it has gcc and runs Linux
>> so its entirely feasible to add the graphics CPU through
>> 'arm chair' design effort into the FPGA and get it operational in next
>> to no time.
>>
>> The Linux and gcc compiler takes care of converting existing
>> graphics libraries and generating executable OpenRISC assembler
>> code and whatever else needed to feed a custom graphics engine.
>> The custom graphics engine can be designed and
>> modified to heart's content until it
>> works because its just FPGA real estate.
>> So the graphics centric GPU architecture could be developed in
>> accelerated time and then rolled out to customers.
>>
>> Who benefits? Mobile makers, desktop computer makers,
>> gadget makers that have color graphics displays.
>> In short, the beneficiaries are the vast majority of consumers
>> that buy products with a display on it.
>

You are sniffing way too much glue.

Back to comp.os.linux.embedded | Previous | NextPrevious in thread | Find similar


Thread

Time to ditch CPUs and concentrate on GPUs? 7 <email_at_www_at_enemygadgets_dot_com@enemygadgets.com> - 2012-03-18 17:43 +0000
  Re: Time to ditch CPUs and concentrate on GPUs? Hadron<hadronquark@gmail.com> - 2012-03-18 19:03 +0100
    Meet Hadron quack - Burson-Marstelar Employee trolling Linux newsgroups 7 <email_at_www_at_enemygadgets_dot_com@enemygadgets.com> - 2012-03-18 18:19 +0000
      Re: Meet Hadron quack - Burson-Marstelar Employee trolling Linux newsgroups "Clogwog" <clogwog@anon.eu> - 2012-03-18 20:38 +0100
  Re: Time to ditch CPUs and concentrate on GPUs? 7 <email_at_www_at_enemygadgets_dot_com@enemygadgets.com> - 2012-03-18 22:47 +0000
    Re: Time to ditch CPUs and concentrate on GPUs? OldGoat <oats@farmerbrowns.com> - 2012-03-19 00:29 -0600

csiph-web