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Groups > comp.lang.ruby > #6909
| From | Robert Klemme <shortcutter@googlemail.com> |
|---|---|
| Newsgroups | comp.lang.ruby |
| Subject | Re: Developing a server/client card game |
| Date | 2013-12-30 11:52 +0100 |
| Message-ID | <bid1kaF6no9U1@mid.individual.net> (permalink) |
| References | <818d458e-31a8-4c61-b735-956a2e5e15d7@googlegroups.com> |
On 30.12.2013 00:38, ggarra13@gmail.com wrote: > I am looking into developing a server/client card game and was wondering if I should look into writing the server and logic side in ruby while writing the client side in javascript or whether I should write everything in javascript. > I have years of experience with ruby but only brief experience with javascript. I am also concerned with javascript that my source appears in the web page, which is something I would like to avoid. > If you have examples of a web page with similar requirements I would be very appreciative. > Also, JRuby could be an option but I have not considered due to its size. Is this game supposed to be run in a web browser? Does it have to be multi platform? If so that basically limits your choices with regard to language drastically. You could use HTML + JavaScript, Java Applet (or Web Start) or something .Net - but that is not very portable. Kind regards robert
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Developing a server/client card game ggarra13@gmail.com - 2013-12-29 15:38 -0800
Re: Developing a server/client card game Robert Klemme <shortcutter@googlemail.com> - 2013-12-30 11:52 +0100
Re: Developing a server/client card game ggarra13@gmail.com - 2013-12-30 07:49 -0800
Re: Developing a server/client card game Robert Klemme <shortcutter@googlemail.com> - 2013-12-30 21:40 +0100
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