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Re: Developing a server/client card game

From Robert Klemme <shortcutter@googlemail.com>
Newsgroups comp.lang.ruby
Subject Re: Developing a server/client card game
Date 2013-12-30 11:52 +0100
Message-ID <bid1kaF6no9U1@mid.individual.net> (permalink)
References <818d458e-31a8-4c61-b735-956a2e5e15d7@googlegroups.com>

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On 30.12.2013 00:38, ggarra13@gmail.com wrote:
> I am looking into developing a server/client card game and was wondering if I should look into writing the server and logic side in ruby while writing the client side in javascript or whether I should write everything in javascript.
> I have years of experience with ruby but only brief experience with javascript.  I am also concerned with javascript that my source appears in the web page, which is something I would like to avoid.
> If you have examples of a web page with similar requirements I would be very appreciative.
> Also, JRuby could be an option but I have not considered due to its size.

Is this game supposed to be run in a web browser?  Does it have to be 
multi platform?  If so that basically limits your choices with regard to 
language drastically.  You could use HTML + JavaScript, Java Applet (or 
Web Start) or something .Net - but that is not very portable.

Kind regards

	robert

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Thread

Developing a server/client card game ggarra13@gmail.com - 2013-12-29 15:38 -0800
  Re: Developing a server/client card game Robert Klemme <shortcutter@googlemail.com> - 2013-12-30 11:52 +0100
    Re: Developing a server/client card game ggarra13@gmail.com - 2013-12-30 07:49 -0800
      Re: Developing a server/client card game Robert Klemme <shortcutter@googlemail.com> - 2013-12-30 21:40 +0100

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