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| Started by | Ian Kelly <ian.g.kelly@gmail.com> |
|---|---|
| First post | 2014-08-27 00:06 -0600 |
| Last post | 2014-08-27 00:06 -0600 |
| Articles | 1 — 1 participant |
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Re: Python vs C++ Ian Kelly <ian.g.kelly@gmail.com> - 2014-08-27 00:06 -0600
| From | Ian Kelly <ian.g.kelly@gmail.com> |
|---|---|
| Date | 2014-08-27 00:06 -0600 |
| Subject | Re: Python vs C++ |
| Message-ID | <mailman.13495.1409124587.18130.python-list@python.org> |
On Tue, Aug 26, 2014 at 2:12 AM, Amirouche Boubekki <amirouche.boubekki@gmail.com> wrote: > 2014-08-26 6:02 GMT+02:00 Ian Kelly <ian.g.kelly@gmail.com>: > >> On Mon, Aug 25, 2014 at 4:52 AM, Amirouche Boubekki <amirouche.boubekki@gmail.com> wrote: >> > - I am a big fan of Final Fantasy games, it seems to be an easy game experience to code >> >> Maybe not so easy, if the horrifying number of bugs in the early games of the series are any indication. > > I started with FF VII, I don't remember any bugs. Ah, well, that's about when they seem to have gotten their act together with QA. The first and sixth games in particular had some rather notorious game-breaking bugs. I think it says something about the appeal of the series that those were two of the most beloved entries despite all the bugs.
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