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Re: Python vs C++

Started byAmirouche Boubekki <amirouche.boubekki@gmail.com>
First post2014-08-25 12:52 +0200
Last post2014-08-25 12:52 +0200
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  Re: Python vs C++ Amirouche Boubekki <amirouche.boubekki@gmail.com> - 2014-08-25 12:52 +0200

#76973 — Re: Python vs C++

FromAmirouche Boubekki <amirouche.boubekki@gmail.com>
Date2014-08-25 12:52 +0200
SubjectRe: Python vs C++
Message-ID<mailman.13411.1408963997.18130.python-list@python.org>

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Héllo,


2014-08-21 14:54 GMT+02:00 David Palao <dpalao.python@gmail.com>:

>  Why to use C++ instead of python?
>
> It is not ranting against C++. I was/am looking for small-medium
> projects to exercise my C++ skills. But I'm interested in a "genuine"
> C++ project: some task where C++ is really THE language (and where
> python is actually a bad ab initio choice).
>

- You can try to write a game or a game engine.
 - online book about writing game illustrated in C++
http://gameprogrammingpatterns.com/
 - voxels are all the rage, but the only framework I know that is not
minecraft-like is still closed source http://www.voxelquest.com/
 - I am a big fan of Final Fantasy games, it seems to be an easy game
experience to code

- Contribute to valve opengl debugger, becarful awesomeness ahead,
https://github.com/ValveSoftware/vogl
- Contribute to one of the C++ graphical framework: Ogre, blender, Qt
- Not rigorously a game: contribute to blender: it's written in C, C++ and
Python.
- make new graphical devices easy to use from Python, I'm thinking about
occulus rift and http://hello.vxbx.net/
- Contribute to Inkscape
- Contribute to scikit.learn I think they use Cython and C++ to improve
performance.

Regarding games I like this book: http://fabiensanglard.net/

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