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| References | <CAKUKWzmnnrpm-9SVNAFu3G9vYf2w0ewAhnGeOge8B2NsDujamQ@mail.gmail.com> |
|---|---|
| From | Amirouche Boubekki <amirouche.boubekki@gmail.com> |
| Date | 2014-08-25 12:52 +0200 |
| Subject | Re: Python vs C++ |
| Newsgroups | comp.lang.python |
| Message-ID | <mailman.13411.1408963997.18130.python-list@python.org> (permalink) |
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Héllo, 2014-08-21 14:54 GMT+02:00 David Palao <dpalao.python@gmail.com>: > Why to use C++ instead of python? > > It is not ranting against C++. I was/am looking for small-medium > projects to exercise my C++ skills. But I'm interested in a "genuine" > C++ project: some task where C++ is really THE language (and where > python is actually a bad ab initio choice). > - You can try to write a game or a game engine. - online book about writing game illustrated in C++ http://gameprogrammingpatterns.com/ - voxels are all the rage, but the only framework I know that is not minecraft-like is still closed source http://www.voxelquest.com/ - I am a big fan of Final Fantasy games, it seems to be an easy game experience to code - Contribute to valve opengl debugger, becarful awesomeness ahead, https://github.com/ValveSoftware/vogl - Contribute to one of the C++ graphical framework: Ogre, blender, Qt - Not rigorously a game: contribute to blender: it's written in C, C++ and Python. - make new graphical devices easy to use from Python, I'm thinking about occulus rift and http://hello.vxbx.net/ - Contribute to Inkscape - Contribute to scikit.learn I think they use Cython and C++ to improve performance. Regarding games I like this book: http://fabiensanglard.net/
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Re: Python vs C++ Amirouche Boubekki <amirouche.boubekki@gmail.com> - 2014-08-25 12:52 +0200
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