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| Newsgroups | comp.lang.python |
| From | "bubble.rogue" <TurtleWizard@turtle.telenet.be> |
| Subject | pygame pyZelda - the minish cap sequel - WIP |
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| Message-ID | <slrnktjmcd.lbm.TurtleWizard@turtle.telenet.be> (permalink) |
| Date | 07 Jul 2013 21:11:46 GMT |
| Lines | 18 |
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Hi all, I am working on a new Zelda - the minish cap engine. It has a spritesheet transformer into surfaces which can be altered in a map in pyLevelMaker. The moving of the player works within the small tile engine. Here is the repository : http://github.com/zork9/games.git WIP, I will post it later on on zeldadungeon.net, under fan games. Enjoy, Turtle -- Time heals. http://thediaryofelvishhealer.blogspot.com
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pygame pyZelda - the minish cap sequel - WIP "bubble.rogue" <TurtleWizard@turtle.telenet.be> - 2013-07-07 21:11 +0000
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