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| Date | Thu, 16 Jan 2014 08:08:19 +1100 |
| Subject | Re: Python Scalability TCP Server + Background Game |
| From | Chris Angelico <rosuav@gmail.com> |
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On Thu, Jan 16, 2014 at 5:37 AM, <phiwer@gmail.com> wrote: > 3) The game server has a player limit of 50000. My requirement/desire is to be able to serve 50k requests per second (without any caching layer, although the game server will cache data), so people don't get a poor user experience during high peaks. Quick smoke test. How big are your requests/responses? You mention REST, which implies they're going to be based on HTTP. I would expect you would have some idea of the rough size. Multiply that by 50,000, and see whether your connection can handle it. For instance, if you have a 100Mbit/s uplink, supporting 50K requests/sec means your requests and responses have to fit within about 256 bytes each, including all overhead. You'll need a gigabit uplink to be able to handle a 2KB request or response, and that's assuming perfect throughput. And is 2KB enough for you? ChrisA
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Python Scalability TCP Server + Background Game phiwer@gmail.com - 2014-01-15 10:37 -0800
Re: Python Scalability TCP Server + Background Game Chris Angelico <rosuav@gmail.com> - 2014-01-16 08:08 +1100
Re: Python Scalability TCP Server + Background Game phiwer@gmail.com - 2014-01-17 23:44 -0800
Re: Python Scalability TCP Server + Background Game Chris Angelico <rosuav@gmail.com> - 2014-01-18 19:01 +1100
Re: Python Scalability TCP Server + Background Game phiwer@gmail.com - 2014-01-18 03:54 -0800
Re: Python Scalability TCP Server + Background Game Asaf Las <roegltd@gmail.com> - 2014-01-18 04:13 -0800
Re: Python Scalability TCP Server + Background Game phiwer@gmail.com - 2014-01-18 04:40 -0800
Re: Python Scalability TCP Server + Background Game Mark Lawrence <breamoreboy@yahoo.co.uk> - 2014-01-18 13:19 +0000
Re: Python Scalability TCP Server + Background Game Philip Werner <phiwer@gmail.com> - 2014-01-19 12:53 -0600
Re: Python Scalability TCP Server + Background Game Chris Angelico <rosuav@gmail.com> - 2014-01-20 05:58 +1100
Re: Python Scalability TCP Server + Background Game Philip Werner <phiwer@gmail.com> - 2014-01-21 03:59 -0600
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