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| Date | Wed, 31 Jul 2013 07:31:48 +0200 |
| Subject | Re: Modeling life on Earth –- an object-oriented (Python?) challenge |
| From | Luigi Ponti <quartese@gmail.com> |
| To | David Hutto <dwightdhutto@gmail.com> |
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[...forgot to reply to the list...] Dear David, Thanks for your feedback -- you got right to the point: ...python would be more of a prototyping language, and later translated > into another language for faster maneuvering of data > exactly! I was hoping that, since the modeling framework is conceptually well developed (i.e., books, papers, analysis, etc. in 35+ years), most of the work would be towards getting the code up to the same conceptual (i.e., abstraction) level. Hence, I was thinking Python would be a good tool for that. Performance can be taken care of at a later stage, if needed. Please do not hesitate to drop a further line. Kind regards, Luigi On Tue, Jul 30, 2013 at 1:23 PM, David Hutto <dwightdhutto@gmail.com> wrote: > Never used pascal, and python might not be the fastest way to implement a > program such as this. > > In a previous discussion, this was taken place by someone using a predator > prey brain class.. > > The simulation will vary, until a full refinement of forecast is above a > certainty percentage level. > > Visualization is needed as well. > > Collaboration is, of course > , the best possible route. However you need to start with certain > statistics, and know there will be an Uncerrtainty Principle rule applied. > > The algorithm for such massive amounts of data analysis in a simulation > forecast, will involve HD space and RAM > . > > You will also want to collaborate with certain databases in order to > refine the accuracy of your models. > > This is kind of what I would consider being a Dune(Frank Herbert) > planetary engineer. It also takes in other db data such as tagging marks of > animals percentiles of bacterias/viruses/etc....SO it's not as simple as it > sounds, and python would be more of a prototyping language, and later > translated into another language for faster maneuvering of data. > > > > On Tue, Jul 30, 2013 at 4:57 AM, <quartese@gmail.com> wrote: > >> Dear List, >> >> I have to start this email by saying that I have recently attended >> EuroPython in Florence, and it was the best and better organized conference >> I have ever attended in 14 years of international meetings. >> >> I apologize if this is off topic, but I read in the list's description >> that “[p]retty much anything Python-related is fair game for discussion”. >> >> Although I am not a Python developer, I decided to attend EuroPython in >> search for a programmer interested in collaborating in the Python project I >> briefly describe below. >> >> I use ecosystem models implemented with a procedural paradigm in a >> language different from Python (Pascal, for the records). I would like to >> migrate these ecosystem models (and code) to an object-oriented paradigm >> using Python, as I have come to believe its expressiveness would help a lot >> get the semantics right, rather than simply split procedural code into >> objects corresponding to ecological elements. What's more, our models use >> physiological analogies among the different levels of the food chain or >> web, and this makes them amenable to an even higher level of >> object-oriented abstraction given adequate expressiveness. >> >> The goal is to go beyond the currently (mostly) formal implementation of >> the object-oriented paradigm in ecological models. To do that, I would need >> help from an expert Python programmer (who also has some math skills, knows >> English, and can work in the Rome area, or at least central Italy). I need >> help because I am a Python beginner with limited programming experience in >> general, and hence my contribution will mainly be the ecosystem modeling >> insight. >> >> At EuroPython, I gave a lightning talk about the project that can be >> found on YouTube >> http://youtu.be/iUNbgNuN0qY?t=31m50s >> >> As I already made some very promising contacts at EuroPyton with >> developers that are interested and willing to help, and many people shared >> their views and provided useful insight into the issue (thanks!), this post >> is meant to get further feedback on my idea and possibly reach other >> interested developers. >> >> Kindly contact me if you have any interest in the idea and time to devote >> it, as it is becoming a funded project. >> >> Kind regards, thanks for any hint, and apologies for the many >> inaccuracies, >> >> Luigi >> -- >> http://mail.python.org/mailman/listinfo/python-list >> > > > > -- > Best Regards, > David Hutto > *CEO:* *http://www.hitwebdevelopment.com* >
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Modeling life on Earth –- an object-oriented (Python?) challenge quartese@gmail.com - 2013-07-30 01:57 -0700 Re: Modeling life on Earth –- an object-oriented (Python?) challenge David Hutto <dwightdhutto@gmail.com> - 2013-07-30 07:23 -0400 Re: Modeling life on Earth –- an object-oriented (Python?) challenge Luigi Ponti <quartese@gmail.com> - 2013-07-31 07:31 +0200 Re: Modeling life on Earth –- an object-oriented (Python?) challenge David Hutto <dwightdhutto@gmail.com> - 2013-08-04 10:27 -0400
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