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Groups > comp.lang.javascript > #124361
| From | Mild Shock <janburse@fastmail.fm> |
|---|---|
| Newsgroups | comp.lang.javascript |
| Subject | Re: ANN: Dogelog Player 1.2.0 (Binary Streams) |
| Date | 2024-06-01 22:31 +0200 |
| Message-ID | <v3g0ee$12l8n$3@solani.org> (permalink) |
| References | <v2kb9s$kakr$3@solani.org> <v36kbk$tfhj$3@solani.org> |
Dogelog Player is a Prolog system 100% written in Prolog itself. This goal cannot always be sustained, especially when one wants to keep up with the competition. We show how a native implementation of sort/2 and keysort/2 lead us to a new take on our garbage collection. In the presence of native sort our trigger GC becomes blind resulting in a memory overflow. We therefore abandoned the corresponding bureaucracy and opted for a simpler metronome GC. The approach seems to work and we can demonstrate competitiveness. See also: Metronome GC for Dogelog Player https://twitter.com/dogelogch/status/1797000216849039827 Metronome GC for Dogelog Player https://www.facebook.com/groups/dogelog Mild Shock schrieb: > > Dogelog Player is a Prolog system 100% written > in Prolog itself. It is unique among Prolog systems > in that it does not have a concept of a stack frame, > so a DEC10 ancestor/1 built-in or even error > backtraces are not available by design. > > We were interested in a larger example to see whether > this design pays off. In the following we show an > implementation of Linear Conflict A* Search to > solve 8-puzzles and compare with newer Prolog > systems such as Scryer Prolog and Trealla Prolog. > > One gets an itch more heuristic power by adding > on top of Manhattan distance a goal conflict > measure. Performance wise SWI-Prolog still > leads the pack, but we leave behind both Scryer-Prolog > and Trealla Prolog. Interestingly we are also > not bugged by some break out in the 2nd test. > > See also: > > Linear Conflict A* Search in Dogelog Player > https://www.facebook.com/groups/dogelog > > Linear Conflict A* Search in Dogelog Player > https://twitter.com/dogelogch/status/1795710383682118115 > > Mild Shock schrieb: >> Dear All, >> >> We are happy to announce a new edition >> of the Dogelog player: >> >> - Quasi-Parallel Loader: >> The Prolog text loader is now task aware. >> Although tasks are only quasi-parallel, issues >> of mutex might appear, which have been solved >> by using the meta call shield/1 which temporarly >> disables auto-yield. Back traces showing the >> current file loading chain are now task local. >> >> - Binary Files: >> As before the target platforms JavaScript >> nodeJS, Python and Java support file system >> access. A new open option type/1 has been added, >> which can have the values 'text' or 'binary' and >> which defaults to 'text'. 'binary' is simply >> treated as 'text' with latin1 encoding instead of utf8. >> >> - Binary HTTP: >> To give the benefit of a simple binary >> treatment to the HTTP protocol as well, i.e. no >> extra get_byte/[1,2] builtins and no extra byte >> array datatype, since codes and atoms can be used >> as before, we braught the type/1 option to the >> APIs of the HTTP clients and the HTTP servers. >> >> Have Fun! >> Jan Burse, 22.05.2024, http://www.xlog.ch/ >
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ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-05-22 10:44 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-05-29 09:09 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-05-31 09:00 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-06-01 16:29 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-06-01 22:31 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-06-19 02:12 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-07-08 07:34 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-07-22 10:14 +0200
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