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Groups > comp.lang.javascript > #124358
| From | Mild Shock <janburse@fastmail.fm> |
|---|---|
| Newsgroups | comp.lang.javascript |
| Subject | Re: ANN: Dogelog Player 1.2.0 (Binary Streams) |
| Date | 2024-05-29 09:09 +0200 |
| Message-ID | <v36kbk$tfhj$3@solani.org> (permalink) |
| References | <v2kb9s$kakr$3@solani.org> |
Dogelog Player is a Prolog system 100% written in Prolog itself. It is unique among Prolog systems in that it does not have a concept of a stack frame, so a DEC10 ancestor/1 built-in or even error backtraces are not available by design. We were interested in a larger example to see whether this design pays off. In the following we show an implementation of Linear Conflict A* Search to solve 8-puzzles and compare with newer Prolog systems such as Scryer Prolog and Trealla Prolog. One gets an itch more heuristic power by adding on top of Manhattan distance a goal conflict measure. Performance wise SWI-Prolog still leads the pack, but we leave behind both Scryer-Prolog and Trealla Prolog. Interestingly we are also not bugged by some break out in the 2nd test. See also: Linear Conflict A* Search in Dogelog Player https://www.facebook.com/groups/dogelog Linear Conflict A* Search in Dogelog Player https://twitter.com/dogelogch/status/1795710383682118115 Mild Shock schrieb: > Dear All, > > We are happy to announce a new edition > of the Dogelog player: > > - Quasi-Parallel Loader: > The Prolog text loader is now task aware. > Although tasks are only quasi-parallel, issues > of mutex might appear, which have been solved > by using the meta call shield/1 which temporarly > disables auto-yield. Back traces showing the > current file loading chain are now task local. > > - Binary Files: > As before the target platforms JavaScript > nodeJS, Python and Java support file system > access. A new open option type/1 has been added, > which can have the values 'text' or 'binary' and > which defaults to 'text'. 'binary' is simply > treated as 'text' with latin1 encoding instead of utf8. > > - Binary HTTP: > To give the benefit of a simple binary > treatment to the HTTP protocol as well, i.e. no > extra get_byte/[1,2] builtins and no extra byte > array datatype, since codes and atoms can be used > as before, we braught the type/1 option to the > APIs of the HTTP clients and the HTTP servers. > > Have Fun! > Jan Burse, 22.05.2024, http://www.xlog.ch/
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ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-05-22 10:44 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-05-29 09:09 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-05-31 09:00 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-06-01 16:29 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-06-01 22:31 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-06-19 02:12 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-07-08 07:34 +0200
Re: ANN: Dogelog Player 1.2.0 (Binary Streams) Mild Shock <janburse@fastmail.fm> - 2024-07-22 10:14 +0200
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