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|---|---|
| From | Mild Shock <janburse@fastmail.fm> |
| Newsgroups | comp.lang.javascript |
| Subject | Dogelog Player goes Multi-Threading (Re: Pure I/O in Dogelog Player) |
| Date | Mon, 30 Jun 2025 18:01:09 +0200 |
| Message-ID | <103ucc4$1gpcj$3@solani.org> (permalink) |
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Dogelog Player is a Prolog system that is written in 100% Prolog. Formerly Jekejeke Prolog was a Prolog system that was written in 100% Java. We created a new version of Jekejeke Prolog that has 50% Prolog from Dogelog Player and is still multi-threaded. We trashed everything beyond the core of Jekejeke Prolog and adopted the Dogelog Player libraries and top-level, even library(markup) works! The new Jekejeke Prolog is significantly slower than Dogelog Player, almost a factor two. But it can still serve for some cherry picking. See also: Dogelog Player goes Multi Threading https://medium.com/@janburse_2989/6720695470fe
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ANN: Dogelog Player 1.3.3 (Dark Mode) Mild Shock <janburse@fastmail.fm> - 2025-06-19 12:43 +0200
Pure I/O in Dogelog Player (Re: ANN: Dogelog Player 1.3.3 (Dark Mode)) Mild Shock <janburse@fastmail.fm> - 2025-06-26 01:22 +0200
Dogelog Player goes Multi-Threading (Re: Pure I/O in Dogelog Player) Mild Shock <janburse@fastmail.fm> - 2025-06-30 18:01 +0200
Prolog Necronomicon: Write an Interactive Debugger! (Re: Pure I/O in Dogelog Player) Mild Shock <janburse@fastmail.fm> - 2025-07-02 03:32 +0200
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