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Groups > comp.lang.java.programmer > #11325
| From | Roedy Green <see_website@mindprod.com.invalid> |
|---|---|
| Newsgroups | comp.lang.java.programmer |
| Subject | Re: min-max template |
| Date | 2012-01-14 09:41 -0800 |
| Organization | Canadian Mind Products |
| Message-ID | <cmo0h7h7qcbo6alajkko61eiga7rgi59ku@4ax.com> (permalink) |
| References | <07579931-b5a8-45b0-8c98-cc1ff71e1fe1@10g2000vbp.googlegroups.com> |
On Fri, 13 Jan 2012 06:54:20 -0800 (PST), Hollow Quincy <hollow.quincy@gmail.com> wrote, quoted or indirectly quoted someone who said : > >I would like to implement simple game using min-max algorith (with >alpha-beta reduction). >Algorithm min-max is quite similar in every game. I am looking for >library in java with implementation of this algorithm. >I would like only: generate posible moves and mark situation on >board. You'd think a name like that would be impossible for Google to find you anything useful but "min max alpha beta" gets you lots of theoretical info on the algorithm. There is also a bit of commercial stuff. It sounds like it is a fairly simple algorithm you are supposed to be able implement yourself from some notes. Failing that, write the profs who have written various papers to see if they know of implementations. They have unpublished ones. -- Roedy Green Canadian Mind Products http://mindprod.com One of the most useful comments you can put in a program is "If you change this, remember to change ?XXX? too".
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min-max template Hollow Quincy <hollow.quincy@gmail.com> - 2012-01-13 06:54 -0800 Re: min-max template Roedy Green <see_website@mindprod.com.invalid> - 2012-01-14 09:41 -0800
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