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Groups > comp.lang.java.programmer > #11325

Re: min-max template

From Roedy Green <see_website@mindprod.com.invalid>
Newsgroups comp.lang.java.programmer
Subject Re: min-max template
Date 2012-01-14 09:41 -0800
Organization Canadian Mind Products
Message-ID <cmo0h7h7qcbo6alajkko61eiga7rgi59ku@4ax.com> (permalink)
References <07579931-b5a8-45b0-8c98-cc1ff71e1fe1@10g2000vbp.googlegroups.com>

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On Fri, 13 Jan 2012 06:54:20 -0800 (PST), Hollow Quincy
<hollow.quincy@gmail.com> wrote, quoted or indirectly quoted someone
who said :

>
>I would like to implement simple game using min-max algorith (with
>alpha-beta reduction).
>Algorithm min-max is quite similar in every game. I am looking for
>library in java with implementation of this algorithm.
>I would like only: generate posible moves and mark situation on
>board.

You'd think a name like that would be impossible for Google to find
you anything useful but "min max alpha beta" gets you lots of
theoretical info on the algorithm.  There is also a bit of commercial
stuff.  It sounds like it is a fairly simple algorithm you are
supposed to be able implement yourself from some notes.
Failing that, write the profs who have written various papers to see
if they know of implementations. They have unpublished ones.
-- 
Roedy Green Canadian Mind Products
http://mindprod.com
One of the most useful comments you can put in a program is 
"If you change this, remember to change ?XXX? too".
 

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Thread

min-max template Hollow Quincy <hollow.quincy@gmail.com> - 2012-01-13 06:54 -0800
  Re: min-max template Roedy Green <see_website@mindprod.com.invalid> - 2012-01-14 09:41 -0800

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