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Groups > comp.lang.java.help > #1352
| From | Michael Adedeji <yankosmgt@gmail.com> |
|---|---|
| Newsgroups | comp.lang.java.help |
| Subject | Re: Reseting the ball after changes |
| Date | 2011-11-15 16:34 -0800 |
| Organization | http://groups.google.com |
| Message-ID | <ce0fcc32-bd6f-4e32-a749-ecfe61f7dd08@n14g2000vbn.googlegroups.com> (permalink) |
| References | <1bebffda-d16a-4cb0-b443-6fab7306b8fc@g21g2000yqc.googlegroups.com> <nospam-545B37.11514815112011@news.aioe.org> |
On Nov 15, 4:51 pm, "John B. Matthews" <nos...@nospam.invalid> wrote:
> In article
> <1bebffda-d16a-4cb0-b443-6fab7306b...@g21g2000yqc.googlegroups.com>,
> Michael Adedeji <yankos...@gmail.com> wrote:
>
> > I have done the menu, but I have problem with reseting of the ball,
> > everytime I change the size or the speed of the ball, it kind of
> > change the way the sounds works. I kinda figure out that I need to
> > reset it everytime I change the size or the speed of the ball.
>
> Exactly, you're changing the (implicit) model's state behind the view's
> back.
>
> > Does anyone have an idea how I could go about it.
>
> I'd reiterate my earlier suggestion on MVC [1]; it's time to re-factor.
> As an alternative, the example cited adjusts the Timer's rate, rather
> than the velocity's norm. A similar problem arises when the simulated
> boundary is resized; the model has a corresponding setWalls() method.
>
> [1] <https://groups.google.com/d/msg/comp.lang.java.help/u2r-L6H_kD4/t2Q16...>
>
> --
> John B. Matthews
> trashgod at gmail dot com
> <http://sites.google.com/site/drjohnbmatthews>
Hey John Matthews, how can i connect timer with this code?? the color
is flashing different color same time, but i want it to change color
like every 3seconds or so...
private static final float N = 64;
private final Queue<Color> clut = new LinkedList<Color>();
Fill it with a suitable gamut:
for (int i = 0; i < N; i++) {
clut.add(Color.getHSBColor(i / N, 1, 1));
}
And cycle through it:
public void paintComponent(Graphics g) {
...
g.setColor(clut.peek());
g.fillOval(...);
clut.add(clut.remove());
...
}
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Reseting the ball after changes Michael Adedeji <yankosmgt@gmail.com> - 2011-11-14 05:14 -0800
Re: Reseting the ball after changes "John B. Matthews" <nospam@nospam.invalid> - 2011-11-15 11:51 -0500
Re: Reseting the ball after changes Michael Adedeji <yankosmgt@gmail.com> - 2011-11-15 13:14 -0800
Re: Reseting the ball after changes Michael Adedeji <yankosmgt@gmail.com> - 2011-11-15 16:34 -0800
Re: Reseting the ball after changes "John B. Matthews" <nospam@nospam.invalid> - 2011-11-16 00:17 -0500
Re: Reseting the ball after changes Michael Adedeji <yankosmgt@gmail.com> - 2011-11-16 02:32 -0800
Re: Reseting the ball after changes "John B. Matthews" <nospam@nospam.invalid> - 2011-11-16 10:37 -0500
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