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Groups > comp.lang.java.gui > #5162

Re: a tight game loop in Swing

From Lew <lewbloch@gmail.com>
Newsgroups comp.lang.java.gui
Subject Re: a tight game loop in Swing
Date 2012-06-04 16:39 -0700
Organization http://groups.google.com
Message-ID <01353eab-26e6-442c-9bf1-38ccf92b19ad@googlegroups.com> (permalink)
References <tight-game-loop-20120604142027@ram.dialup.fu-berlin.de> <nospam-E06F2C.11012604062012@news.aioe.org>

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John B. Matthews wrote:
> This reminds of an example adduced by Knute Johnson:
> 
> <https://groups.google.com/d/msg/comp.lang.java.gui/aBy_DZFvg2M/-T9aWOwBM-QJ>

Ten points for using the word "adduced".

There are some EDT violations in the cited code's 'main()' routine.

-- 
Lew

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Thread

Re: a tight game loop in Swing "John B. Matthews" <nospam@nospam.invalid> - 2012-06-04 11:01 -0400
  Re: a tight game loop in Swing Lew <lewbloch@gmail.com> - 2012-06-04 16:39 -0700
    Re: a tight game loop in Swing Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2012-06-05 21:51 -0700
      Re: a tight game loop in Swing Lew <noone@lewscanon.com> - 2012-06-06 23:58 -0700
        Re: a tight game loop in Swing Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-06-07 09:20 -0700
          Re: a tight game loop in Swing Lew <lewbloch@gmail.com> - 2012-06-08 12:28 -0700
      Re: a tight game loop in Swing Lew <noone@lewscanon.com> - 2012-06-07 00:36 -0700

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