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Groups > comp.lang.java.gui > #5162
| From | Lew <lewbloch@gmail.com> |
|---|---|
| Newsgroups | comp.lang.java.gui |
| Subject | Re: a tight game loop in Swing |
| Date | 2012-06-04 16:39 -0700 |
| Organization | http://groups.google.com |
| Message-ID | <01353eab-26e6-442c-9bf1-38ccf92b19ad@googlegroups.com> (permalink) |
| References | <tight-game-loop-20120604142027@ram.dialup.fu-berlin.de> <nospam-E06F2C.11012604062012@news.aioe.org> |
John B. Matthews wrote: > This reminds of an example adduced by Knute Johnson: > > <https://groups.google.com/d/msg/comp.lang.java.gui/aBy_DZFvg2M/-T9aWOwBM-QJ> Ten points for using the word "adduced". There are some EDT violations in the cited code's 'main()' routine. -- Lew
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Re: a tight game loop in Swing "John B. Matthews" <nospam@nospam.invalid> - 2012-06-04 11:01 -0400
Re: a tight game loop in Swing Lew <lewbloch@gmail.com> - 2012-06-04 16:39 -0700
Re: a tight game loop in Swing Knute Johnson <nospam@rabbitbrush.frazmtn.com> - 2012-06-05 21:51 -0700
Re: a tight game loop in Swing Lew <noone@lewscanon.com> - 2012-06-06 23:58 -0700
Re: a tight game loop in Swing Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2012-06-07 09:20 -0700
Re: a tight game loop in Swing Lew <lewbloch@gmail.com> - 2012-06-08 12:28 -0700
Re: a tight game loop in Swing Lew <noone@lewscanon.com> - 2012-06-07 00:36 -0700
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