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Groups > comp.games.development.programming.algorithms > #11
| From | Generale Cluster <alexunsampdoriano@unsampdorianosoftmasters.net> |
|---|---|
| Newsgroups | comp.games.development.programming.algorithms |
| Subject | algorythm for choosing next bubble's color in puzzle bobble |
| Date | 2011-06-07 11:44 +0200 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <iskrt2$o7q$1@speranza.aioe.org> (permalink) |
Hello, I'm developing a javaME clone of puzzle bobble, and I have a doubt on the criteria to adopt when offering the next bubble to the player. Is the bubble sequence in the original game random or is it predefined (in the level map?). Which criteria would you adopt to generate the bubble sequence? The thing I've observed is that when you have a few bubbles remaining on the screen, the bubbles offered by the game are the same colour as the bubbles remaining on the game board. -- elimina unsampdoriano per rispondere via email
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algorythm for choosing next bubble's color in puzzle bobble Generale Cluster <alexunsampdoriano@unsampdorianosoftmasters.net> - 2011-06-07 11:44 +0200
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