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Groups > comp.lang.c > #170973
| Newsgroups | comp.lang.c |
|---|---|
| Date | 2023-07-20 09:31 -0700 |
| References | <eb9e82fb-265b-42a7-a245-1943e5b3b5aan@googlegroups.com> <87tttzr9h0.fsf@bsb.me.uk> |
| Message-ID | <a0756188-052d-406b-8fe8-7c6a071be044n@googlegroups.com> (permalink) |
| Subject | Re: random points near central point |
| From | fir <profesor.fir@gmail.com> |
środa, 19 lipca 2023 o 21:24:09 UTC+2 Ben Bacarisse napisał(a): > fir <profes...@gmail.com> writes: > > > i need tos et asteroids in game (about 100 or 200) but not in square > > area with two rands one for x and second for y but need it to > > be sphericel symetric around central point and in more densitu near it > > and less desity with bigger radius until some radius when it is zero > If you just pick a uniform angle and a uniform radius and plot those > points, the density of points near the origin will be higher. This is a > very simple method and might be suitable for a game. uniform radius? dont know what is that generally i need whole pack of functions to set things arndomly but not just in rectangle whuich will be given by applaying rand to x and y this spherical group with decaying density with radius is one of that > > something like > > > > SetRandomPointSphericalSymetricAndFadingWithDistance( > > float x, float y, float r1, float r2); > This suggests that I've not understood your opening paragraph, but I > offer the solution in case someone else might be interested. > > this r1 is radius of circle below which density is max and r2 is radius > > where above density is zero - in beetweem r1 and r2 density should > > be from max (at r1) to zero at r2 > > > > how to do that? > -- > Ben.
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random points near central point fir <profesor.fir@gmail.com> - 2023-07-18 23:38 -0700
Re: random points near central point Malcolm McLean <malcolm.arthur.mclean@gmail.com> - 2023-07-19 01:49 -0700
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-19 04:20 -0700
Re: random points near central point Malcolm McLean <malcolm.arthur.mclean@gmail.com> - 2023-07-19 01:59 -0700
Re: random points near central point Kaz Kylheku <864-117-4973@kylheku.com> - 2023-07-19 16:50 +0000
Re: random points near central point Ben Bacarisse <ben.usenet@bsb.me.uk> - 2023-07-19 20:23 +0100
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-20 09:31 -0700
Re: random points near central point Ben Bacarisse <ben.usenet@bsb.me.uk> - 2023-07-20 20:42 +0100
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-20 12:56 -0700
Re: random points near central point Ben Bacarisse <ben.usenet@bsb.me.uk> - 2023-07-20 20:59 +0100
Re: random points near central point David Brown <david.brown@hesbynett.no> - 2023-07-21 09:13 +0200
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-21 05:55 -0700
Re: random points near central point Ed Prochak <edprochak@gmail.com> - 2023-07-22 12:24 -0700
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-23 04:04 -0700
Re: random points near central point Ben Bacarisse <ben.usenet@bsb.me.uk> - 2023-07-23 14:53 +0100
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-23 07:03 -0700
Re: random points near central point "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2023-07-23 12:30 -0700
Re: random points near central point Ed Prochak <edprochak@gmail.com> - 2023-07-30 21:48 -0700
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-20 13:20 -0700
Re: random points near central point "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2023-07-20 12:57 -0700
Re: random points near central point fir <profesor.fir@gmail.com> - 2023-07-20 13:18 -0700
Re: random points near central point "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2023-07-23 12:28 -0700
Re: random points near central point "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2023-07-20 12:56 -0700
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