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Groups > comp.lang.java.help > #1448
| Date | 2011-12-13 17:33 -0800 |
|---|---|
| From | Patricia Shanahan <pats@acm.org> |
| Newsgroups | comp.lang.java.help |
| Subject | Re: Generating a random number on a ball |
| References | <18f0d020-b1ab-42fe-aaca-94d193a393f2@y6g2000yqe.googlegroups.com> <m1j7d7dj14j9fhn80jcfsnb7p03nujo584@4ax.com> <gnt6pl0t0agl$.1j1jobujp7x3w.dlg@40tude.net> |
| Message-ID | <JJ-dnTn9OL9kYXrTnZ2dnUVZ_gOdnZ2d@earthlink.com> (permalink) |
Joerg Meier wrote: > On Mon, 28 Nov 2011 10:02:01 -0800, Roedy Green wrote: > >> I don't see your random number code. See >> http://mindprod.com/jgloss/pseudorandom.html >> for how to generate the numbers Getting the number on the ball in 2D >> is a matter of knowing where the ball is and doing a drawString. > > I looked at that and randomly saw: > > "Don’t use two different generators with a null seed." > > Do you mean "0" seed, or no seed ? Because the Random constructor will not > take null. No seed. The problem is that the default seed may not have changed, so the two generators may be returning the same sequence of numbers. Patricia
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Generating a random number on a ball Michael Adedeji <yankosmgt@gmail.com> - 2011-11-28 05:53 -0800
Re: Generating a random number on a ball Patricia Shanahan <pats@acm.org> - 2011-11-28 07:04 -0800
Re: Generating a random number on a ball Roedy Green <see_website@mindprod.com.invalid> - 2011-11-28 10:02 -0800
Re: Generating a random number on a ball Joerg Meier <joergmmeier@arcor.de> - 2011-12-14 01:20 +0100
Re: Generating a random number on a ball Patricia Shanahan <pats@acm.org> - 2011-12-13 17:33 -0800
Re: Generating a random number on a ball Ian Shef <invalid@avoiding.spam> - 2011-12-15 18:30 +0000
Re: Generating a random number on a ball Patricia Shanahan <pats@acm.org> - 2011-12-15 13:11 -0800
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