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Groups > comp.lang.java.gui > #1702
| From | "Andrew Thompson" <andrew.thompson@THRWHITE.remove-dii-this> |
|---|---|
| Subject | Re: Swing Battleship Game |
| Message-ID | <72cea86004149@uwe> (permalink) |
| Newsgroups | comp.lang.java.gui |
| References | <72ce937eef69f@uwe> |
| Date | 2011-04-27 15:34 +0000 |
| Organization | TDS.net |
To: comp.lang.java.gui Andrew Thompson wrote: >>> .. >... >>> Can you show code that can make an 11x11 grid of >>> components, from a null layout, >> >>No you use layout managers for components. >>I said *not* to use components. >>You simply draw on the Graphics object. > >And if the components *Or* the non-component 'visual representations' of things representing the 121 grid ..things. >...use textual representations? .. -- Andrew Thompson http://www.athompson.info/andrew/ Message posted via JavaKB.com http://www.javakb.com/Uwe/Forums.aspx/java-gui/200705/1 --- * Synchronet * The Whitehouse BBS --- whitehouse.hulds.com --- check it out free usenet! --- Synchronet 3.15a-Win32 NewsLink 1.92 Time Warp of the Future BBS - telnet://time.synchro.net:24
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Swing Battleship Game "KDawg44" <kdawg44@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "Andrew Thompson" <andrew.thompson@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "visionset" <visionset@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "Andrew Thompson" <andrew.thompson@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "visionset" <visionset@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "Andrew Thompson" <andrew.thompson@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "Andrew Thompson" <andrew.thompson@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "visionset" <visionset@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
Re: Swing Battleship Game "Brandon McCombs" <brandon.mccombs@THRWHITE.remove-dii-this> - 2011-04-27 15:34 +0000
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