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Re: Falcon 4.0 Allied Force - for Mac OS X!

Date 2013-09-24 12:22 -0700
From Rufus <not@home.com>
Newsgroups comp.sys.mac.games.flight-sim
Subject Re: Falcon 4.0 Allied Force - for Mac OS X!
References <zNidneF2JM0gQgnSnZ2dnUVZ_jednZ2d@mchsi.com> <382d0c20-45c7-4b85-8454-bf6f0305dd6a@googlegroups.com>
Message-ID <3pKdnfMC57YMe9zPnZ2dnUVZ_hmdnZ2d@mchsi.com> (permalink)

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Yes - I have.

The very first thing you need is a Win machine and the Cougar Control 
Panel to set the Cougar to defaults (emulation off) and assign the 
cursor axes to two of the Direct X axes - i.e.; turn off the rudder and 
toe brake axes.  This will reduce the number of available axes to 8 
which is the limitation for number of input axes which a single device 
may have.

As long as you have separate USB pedals like CH Products or Saitek (my 
preferred) you can still use both rudder and toe brakes.  If you are 
using the Thrustmaster pedals you have to give up the toe brake axes.

-- 
      - Rufus

floriskocken@gmail.com wrote:
> Dear People,
>
> Has anybody yet figured out how the rdr cursor/enable button on the hotas cougar throttle can be used in game for radar slew ? I can't get it recognised by the game, yet it is one of the most used buttons/cursors on the throttle.
>
> Thanks in advance
>
> Floris
>
>
> On Monday, April 23, 2012 6:51:08 AM UTC+2, Rufus wrote:
>> Released, and available though the Apple App Store, though I recall
>>
>> hearing that boxed retail versions may also be available soon.  What
>>
>> follows are some comprehensive observations from running the sim on my
>>
>> systems so far - I'm running version 1.0.2, the current release.
>>
>>
>>
>> System 1: Intel iMac 24" 2.8 GHz Core 2 Duo with 4 Gig of RAM installed
>>
>> and OS X 10.6.8 (Snow Leopard).  Began with FAF version 1.0.1 on this
>>
>> system, running 1.0.2 presently.
>>
>>
>>
>> System 2: an Mac Mini 2.7 GHz Dual Core i7 with 4 Gig of RAM installed,
>>
>> 250 G SSD and 750 G HD; OS X 10.7.2 (Lion) and using a Samsung 8000
>>
>> series LED TV as a monitor connected via HDMI.  Running FAF version
>>
>> 1.0.2 on this system.
>>
>>
>>
>> Controllers: CH Products Pro Throttle (which I later discovered has a
>>
>> bad pot), Fighter Stick USB, Pro Pedals USB, and Thrustmaster USB MFD
>>
>> bezels, and a Thrustmaster HOTAS Cougar stick/throttle.  All all are
>>
>> recognized by System Profiler and the sim.
>>
>>
>>
>> ControllerMate Utility for Mac: A very powerful software implemented
>>
>> hardware interfacing utility for Mac which has solved a few of the below
>>
>> issues for me - allows direct programming/assignment of keystrokes (and
>>
>> even scripts) to buttons/switch inputs of HID compliant controllers.
>>
>> Highly recommended for Mac gamers/cockpit/sim building.
>>
>>
>>
>> http://www.orderedbytes.com/controllermate/
>>
>>
>>
>> General comments for System 2 - using the big screen and SSD make huge
>>
>> improvements in sim response and graphics presentation, as expected -
>>
>> the presentation is near life size (maybe slightly larger, but not
>>
>> problematically so) with this setup and the presentation is very
>>
>> immersive, though black-barred (sides fill) vise actual full 16:9 as
>>
>> indicated in the Graphics Setup selection - I suppose this is as
>>
>> expected at present?  Overall response of the sim is also greatly
>>
>> improved over System 1 setup.
>>
>>
>>
>> General Comments for use with HOTAS Cougar - the sim seems to work the
>>
>> same for Mac as it does for the Windows version when using HOTAS Cougar.
>>
>>    Similar issues with using the mini joystick on both Win and Mac
>>
>> systems, however, ControllerMate can be used by Mac users in lieu of the
>>
>> PC only Thrustmaster T.A.R.G.E.T, Foxy, and/or the Cougar Control Panel
>>
>> to make HOTAS Cougar functional for Mac users; Controller Mate works
>>
>> similar to Thrustmaster T.A.R.G.E.T and Foxy combined.  Mac users need
>>
>> to use a PC and the Cougar Control Panel to return HOTAS Cougar to
>>
>> default setting initially, and/or no-op the Cougar's rudder functions
>>
>> unless they are being used.  Still trying to figure out how to get the
>>
>> mini joystick to work for cursor control.
>>
>>
>>
>> Controller issues:
>>
>>
>>
>> 1) All of the Thrustmaster OBD buttons are assignable and function
>>
>> correctly, but only rocker switch button 21 is assignable on the MFD;
>>
>> other rocker switch positions are not assignable for either MFD.  The
>>
>> MFD actually have 28 buttons; 1-20 are OSB buttons and 21-28 are the
>>
>> four two/twin button rockers which should also be available for key
>>
>> assignments as left/right.  Can be resolved by using ControllerMate.
>>
>>
>>
>> 2) CH Pro Pedals work as rudder pedals, but cannot assign Wheel Brakes
>>
>> to the toe axes.  Can be resolved by using ControllerMate.
>>
>>
>>
>> 3) The start up splash screen does not retain selection to show the full
>>
>> screen or windowed presentation only if the user holds down the option
>>
>> key at start up.
>>
>>
>>
>> 4) It takes three activations of the Mode button on my CH Fighter Stick
>>
>> USB to toggle NWS from on to off and/or off to on.  May need to allow
>>
>> multiple assignment of functions for such a controller case, as this
>>
>> button can register as button 17, 18, or 19 as it cycles through the
>>
>> LEDs on the stick base. Can be resolved by using ControllerMate.
>>
>>
>>
>> 5) Sim Exit dialog randomly registers input device commands.  Clicking
>>
>> the End or Resume button in the graphical Exit dialog box randomly
>>
>> does/does not register the selection using either of an Apple Magic
>>
>> Trackpad or Kensington Orbit USB trackball input devices.  Selecting E
>>
>> or R on the keyboard always works.
>>
>>
>>
>> Simulation/Interface issues:
>>
>>
>>
>> 1) Nozzle position and oil pressure indications are erratic and not
>>
>> realistic.
>>
>>
>>
>> 2) Fuel flow indication does not stabilize once afterburner is selected.
>>
>> Initial spike to far beyond realistic flow rate, then it slowly rolls
>>
>> back down after an extended selection.  Unclear what this means with
>>
>> respect to actual flying time in the sim.  Fuel flow does seem realistic
>>
>> during part power selection.
>>
>>
>>
>> 3) Some keystroke references in the Keys Setup do not match the
>>
>> references in the manual.  The Keys Setup screen entries appear to be
>>
>> correct.
>>
>>
>>
>> 4) ATC airfield traffic calls are inconsistent; sometimes tower will
>>
>> call "left base" setup when all turns are to the runway are to the right
>>
>> - notable in landing pattern at end of Takeoff mission.  ICAO standard
>>
>> is that "left hand traffic" means all left hand turns in the traffic
>>
>> pattern, "right hand traffic" means all left hand turns in the traffic
>>
>> pattern - in accord with both what I have been taught as a civilian
>>
>> pilot, and USAF and international airfield operations standard procedure.
>>
>>
>>
>> 5) Airspeed goes to zero (000) in HUD on landing rollout instead of
>>
>> pegging to a minimum of 60 KCAS as it says in the manual.
>>
>>
>>
>> 6) Keyboard cntrl+e command for Eject does not command ejection.  The
>>
>> ejection "clack" sounds repeatedly as long as the key is held, but no
>>
>> ejection occurs for the key combination.  Eject does happen if I click
>>
>> and hold the ejection handle in the cockpit graphic.  Eject does not
>>
>> happen as it should for a single cntrl+e key activation.
>>
>>
>>
>> 7) Chaff and Flare count do not decrement in accordance with actual
>>
>> Chaff/Flare expenditure.  On selecting "Drop Chaff" the Chaff count
>>
>> decrements, but on selecting "Drop Flare" the Chaff count decrements and
>>
>> the Flare count does nothing - Flare count never decrements.
>>
>>
>>
>> 8) Cockpit canopy frame/rail graphic does not move with canopy
>>
>> open/close when canopy is actuated. Can see canopy movement in exterior
>>
>> camera views, but in cockpit interior view the canopy frame does not
>>
>> move and appears to remain in the closed position.
>>
>>
>>
>> 9) With HDMI/TV setup, exiting the sim leaves does not return the System
>>
>> to default user selected screen resolution - sim is not returning
>>
>> display to System starting state on exit.  User has to reselect Display
>>
>> resolution to restore user selected operation for Hot Corners, etc.
>>
>>
>>
>> General - highly recommended for both fans of Falcon and fans of high
>>
>> fidelity flight simulators.  Using ControllerMate can also aid in using
>>
>> various controllers with this and other games - also a highly
>>
>> recommended utility.  Hopefully this sim will be updated and improved
>>
>> over time and not left to languish as it has been all this time.
>>
>>
>>
>> FIGHT'S ON, Mac users!!!
>>
>>
>>
>> --
>>
>>        - Rufus
>
> That is
>

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Thread

Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2012-04-22 21:51 -0700
  Re: Falcon 4.0 Allied Force - for Mac OS X! joe.pattison87@googlemail.com - 2012-09-05 05:12 -0700
    Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2012-09-05 13:10 -0700
      Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2012-09-05 13:53 -0700
        Re: Falcon 4.0 Allied Force - for Mac OS X! joe.pattison87@googlemail.com - 2012-09-08 23:16 -0700
          Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2012-09-09 11:59 -0700
            Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2012-09-29 14:10 -0700
              Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2012-10-24 17:27 -0700
    Re: Falcon 4.0 Allied Force - for Mac OS X! ohwotagiveaway@gmail.com - 2013-02-02 08:44 -0800
      Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2013-02-02 09:26 -0800
        Re: Falcon 4.0 Allied Force - for Mac OS X! ohwotagiveaway@gmail.com - 2013-02-03 03:20 -0800
          Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2013-02-03 13:05 -0800
  Re: Falcon 4.0 Allied Force - for Mac OS X! garwalker@gmail.com - 2013-06-07 13:44 -0700
    Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2013-06-07 14:25 -0700
      Re: Falcon 4.0 Allied Force - for Mac OS X! flbellman@mac.com - 2013-07-07 09:21 -0700
        Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2013-07-07 12:02 -0700
  Re: Falcon 4.0 Allied Force - for Mac OS X! l.ruiz82@me.com - 2013-07-12 10:51 -0700
    Re: Falcon 4.0 Allied Force - for Mac OS X! l.ruiz82@me.com - 2013-07-12 17:41 -0700
      Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2013-07-12 17:59 -0700
        Re: Falcon 4.0 Allied Force - for Mac OS X! l.ruiz82@me.com - 2013-07-13 14:58 -0700
  Re: Falcon 4.0 Allied Force - for Mac OS X! floriskocken@gmail.com - 2013-09-24 11:36 -0700
  Re: Falcon 4.0 Allied Force - for Mac OS X! floriskocken@gmail.com - 2013-09-24 11:39 -0700
    Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2013-09-24 12:22 -0700
  Re: Falcon 4.0 Allied Force - for Mac OS X! hermen de groot <groothr@gmail.com> - 2014-06-21 14:23 -0700
    Re: Falcon 4.0 Allied Force - for Mac OS X! Rufus <not@home.com> - 2014-06-21 14:39 -0700

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