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Re: Coming up to speed

From "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com>
Newsgroups comp.sys.ibm.pc.games.rpg
Subject Re: Coming up to speed
Date 2025-07-18 13:53 -0500
Organization Hasbro
Message-ID <mdvjhrFmo5cU2@mid.individual.net> (permalink)
References <md2jnbFpv3gU1@mid.individual.net> <10535gd$6q7$4@ereborbbs.duckdns.org> <c28a7k5g3io0oensfg8tesnu5ohej73gu1@4ax.com> <mdknogFs4feU1@mid.individual.net> <vhga7kdl88ho353kd3e6h2mbc0le9kq64n@4ax.com>

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Spalls Hurgenson wrote:
> On Mon, 14 Jul 2025 10:58:07 -0500, "Lane \"Stonehowler\" Waldby"
> <wichitajayhawks@msn.com> wrote:
> 
>> Spalls Hurgenson wrote:
>>> On Mon, 14 Jul 2025 16:50:54 +0200, Kyonshi <gmkeros@gmail.com> wrote:
>>>
>>>> On 7/7/2025 8:58 PM, Locus Bring'r wrote:
>>>>> WIzardry 6 7 & 8 are too dated.
>>>>>
>>>>> I'm finally a part of this century:
>>>>>
>>>>>       Elder Scrolls IV: Oblivion.
>>>>>
>>>>> Not the remake, but if you want to do that, go qahead.
>>>>
>>>> Hmm... I tried to get into Oblivion at one point after starting Skyrim,
>>>> but somehow the interface totally turned me off. Oblivion came out in a
>>>> time when I was just not playing all that many games, so I don't even
>>>> have nostalgia for it.
>>>
>>> I'm still plowing through the remaster and all I can say is that, if
>>> you have Skyrim, you aren't really missing much. It really feels
>>> hollow compared to modern games. It's got some of the magic of Skyrim
>>> (and Fallout) - but it feels barren in comparison; like it was a
>>> prototype to those better games. It's just so lacking in character and
>>> charm.
>>>
>>> Sure, it's fun to see an icon on the compass and know that, just over
>>> that hill, there's a new cave to discover, or a fort, or something...
>>> but once you actually get there, your desire to EXPLORE that location
>>> is low because you know it will be just like all the other
>>> forts/castles/etc. There's such a limited 'tile-set' used to build
>>> things in Oblivion that a sense of ennui sets in /really/ quickly. God
>>> knows that the quests and characters can't make up for the lack
>>> either; the dialogue and writing are extremely simplistic and it's
>>> impossible to really /care/ about any of it.
>>>
>>> In 2006, "Oblivion" was a marvel because of where it pushed games
>>> /technologically/; it's visuals, its open-world, the sheer amount of
>>> items and detail, it's AI... they were all first-of-class. But games
>>> have caught up and this makes the game's lack in other areas all the
>>> more apparent. I'll never forget the impression the game made on me
>>> twenty years ago... but it's really hard to enjoy it today.
>>>
>>>
>> This is kind of weird to me.  Twenty yrs old for a video game is still a
>> pretty marvelous game.  The only thing I can think of you are using
>> reverse psychology on me to berate me for calling Wizardry 7 & 8 dated
>> (which btw I'm back into I left Wiz 6 behind right after using Key of
>> Ramm because I don't like fighting the poison serpent repeatedly). Wiz 6
>> is dated for just the reason that its interface is < Wiz 7, in many
>> ways. You get an instant massive QoL upgrade moving to Wiz 7. Plus
>> there's an explosion when creatures die, which is cool.
> 
> I've nothing against older games. Some of my favorite games date back
> two or three decades. I can appreciate older games for what they are.
> I do often have problems /recommending/ these older titles to 'average
> gamers', though, because a lot of what made them special is de rigeur
> today.
> 
> Such is the case with Oblivion. As I said, there were quite a few
> things that made the seventh game in the Elder Scrolls franchise quite
> remarkable for their time. But since then games have become more
> advanced, and added new features that are missing from Oblivion.
> Compared to games like "Kingdom Come: Deliverance 2" or "Baldurs Gate


I decided to drop $100 on video games.  One question - is this game at 
all related to the Amiga game called "Deliverance"? What I remember is 
it was a platformer, player armed with an axe or sword. Lots of nudity.

-- 
Hasbro

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Thread

Coming up to speed Locus Bring'r <horchata12839@gmail.com> - 2025-07-07 13:58 -0500
  Re: Coming up to speed Spalls Hurgenson <spallshurgenson@gmail.com> - 2025-07-08 11:58 -0400
    Re: Coming up to speed Mandraphilia <horchata12839@gmail.com> - 2025-07-08 16:09 -0500
      Re: Coming up to speed Mandraphilia <horchata12839@gmail.com> - 2025-07-09 02:06 -0500
  Re: Coming up to speed Kyonshi <gmkeros@gmail.com> - 2025-07-14 16:50 +0200
    Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-14 10:27 -0500
    Re: Coming up to speed Spalls Hurgenson <spallshurgenson@gmail.com> - 2025-07-14 11:31 -0400
      Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-14 10:58 -0500
        Re: Coming up to speed Spalls Hurgenson <spallshurgenson@gmail.com> - 2025-07-14 14:01 -0400
          Re: Coming up to speed Xocyll <Xocyll@gmx.com> - 2025-07-15 05:34 -0400
            Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-15 05:34 -0500
            Re: Coming up to speed Spalls Hurgenson <spallshurgenson@gmail.com> - 2025-07-15 13:15 -0400
              Re: Coming up to speed Xocyll <Xocyll@gmx.com> - 2025-07-17 14:42 -0400
                Re: Coming up to speed Spalls Hurgenson <spallshurgenson@gmail.com> - 2025-07-17 15:52 -0400
              Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-18 13:51 -0500
          Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-15 05:41 -0500
            Re: Coming up to speed Xocyll <Xocyll@gmx.com> - 2025-07-17 14:50 -0400
          Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-18 07:16 -0500
          Re: Coming up to speed "Lane \"Stonehowler\" Waldby" <wichitajayhawks@msn.com> - 2025-07-18 13:53 -0500

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