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Groups > comp.sys.ibm.pc.games.action > #48782
| From | candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> |
|---|---|
| Newsgroups | comp.sys.ibm.pc.games.action |
| Subject | Re: Steam Recording |
| Date | 2024-11-07 21:50 +0000 |
| Organization | the-candyden-of-code |
| Message-ID | <slrnviqd2d.fle5.candycanearter07@candydeb.host.invalid> (permalink) |
| References | <qqclijtluk2382fsampcptnak8e7ldh049@4ax.com> <vgfgh6$22jie$2@dont-email.me> |
JAB <noway@nochance.com> wrote at 10:31 this Wednesday (GMT): > On 06/11/2024 00:23, Spalls Hurgenson wrote: >> So if I've no use for it, why bring it up? Because even though there's >> a lot about Steam and Valve that I don't like (DRM, 'license-not-own', >> gambling being the top three), features like this remind us_why_ >> Steam remains top-dog in the PC marketplace, and why it absolutely >> deserves the cut it gets in its sales. >> >> Epic -and a lot of their mindless followers- lambaste Valve's 20 to >> 30% cut, but this shows why Valve earned it. Not only is Valve >> continuing to add new features to Steam, but its something that >> benefits_all_ their customers: developers and end-users alike. AS an >> end-user, there's no need to get third-party software that may or may >> not work with your OS. As a developer, there's no need to add in your >> own recording software into your game when you can just rely on the >> Steam API. That's_valuable_ to developers; it's work they don't need >> to do... or support. You put your game on Steam, your customers are >> going to have a lot better experience playing it than if its sold >> solely through EGS, or GOG, or UPlay. > > Something I think Steam does well is that they do generally seem to have > a mindset of what can we develop that benefits everyone and not just how > can we directly make money out of this. I'm not sure which other > companies would develop the likes of Remote Play without charging for it. > > They also have Steam Labs to try out new ideas before including them by > default. What other company would add official support for their mods? Workshop is one of the best things that they've made IMO, and I wish more games used it as their mod system, -- user <candycane> is generated from /dev/urandom
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Steam Recording Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-11-05 19:23 -0500
Re: Steam Recording JAB <noway@nochance.com> - 2024-11-06 10:31 +0000
Re: Steam Recording candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-11-07 21:50 +0000
Re: Steam Recording ant@zimage.comANT (Ant) - 2024-11-08 16:44 +0000
Re: Steam Recording Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-11-09 10:30 -0500
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