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Re: Yeah, I'd hit that...

From candycanearter07 <candycanearter07@candycanearter07.nomail.afraid>
Newsgroups comp.sys.ibm.pc.games.action
Subject Re: Yeah, I'd hit that...
Date 2024-06-15 06:30 +0000
Organization the-candyden-of-code
Message-ID <slrnv6qd5h.3lh6.candycanearter07@candydeb.host.invalid> (permalink)
References <s4po6jh0gh6m4d0j3fo5n2jqu1fc7nk0pc@4ax.com>

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Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:59 this Friday (GMT):
>
> I'm just gonna leave this here:
> https://www.youtube.com/watch?v=lJOZN3YhLtY
>
> It's a video for "Half-Life: Overlord", a fan-made video of a concept
> for a (maybe) open-world sequel to Half Life: Episode 2. It's...
> well, look, I loved the Half-Life games, but it's been twenty years
> since the last one came out and generally I'm sort of over them. Were
> "Half Life 3" to be announced by Valve tomorrow, I wouldn't quite yawn
> but it wouldn't really cause any great excitement either. "Oh, they're
> finally continuing the series? That's nice. I'll get it when its on
> sale."
>
> But this video... it almost makes me excited about the franchise
> again.
>
> Not really because of the gameplay (what little it shows). Honestly,
> the run-n-gun sections look a bit tired. But wow, those visuals. Wow,
> that world design. It suggests a lot more than just gormless Gordon
> silently offing aliens again. There's more suggested depth and
> world-building in the 3 minutes of video than all of Half Life 2.
>
> Plus... watch that video. I know the concept is for a first-person
> shooter... but can you imagine all those units in a real-time strategy
> game? Or even a top-down action/shooter-with-a-bit-of-strategy? 
>
> I don't know. Maybe the video isn't that great. Maybe the concept
> isn't that great. Maybe it's just that it reminds me of how much
> unrealized potential there is in "Half Life" (and indeed, in most IPs)
> that gets left unused. Like, this is what a fan has done in his spare
> time. What the fuck is Valve (and other AAA-studios) doing with all
> their time and money? What? They're making /ANOTHER/ microtransaction-
> laden 'live service' hero-shooter that is less about making a good
> game and more about filling the corporate coffers? Fuck them.

Don't forget ignoring TF2!

> ...
>
> ...
>
> (cooling down)
>
> ...
>
> ...
>
> Anyway, it's a neat video. Enjoy.


Best part is, this isn't even the first open-world fangame of a famously
stagnant company, since someone made open world Mario 64 some time ago.
-- 
user <candycane> is generated from /dev/urandom

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Yeah, I'd hit that... Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-06-14 11:59 -0400
  Re: Yeah, I'd hit that... candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-06-15 06:30 +0000

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