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Groups > comp.sys.ibm.pc.games.action > #46188
| From | candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> |
|---|---|
| Newsgroups | comp.sys.ibm.pc.games.action |
| Subject | Re: Yeah, I'd hit that... |
| Date | 2024-06-15 06:30 +0000 |
| Organization | the-candyden-of-code |
| Message-ID | <slrnv6qd5h.3lh6.candycanearter07@candydeb.host.invalid> (permalink) |
| References | <s4po6jh0gh6m4d0j3fo5n2jqu1fc7nk0pc@4ax.com> |
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:59 this Friday (GMT): > > I'm just gonna leave this here: > https://www.youtube.com/watch?v=lJOZN3YhLtY > > It's a video for "Half-Life: Overlord", a fan-made video of a concept > for a (maybe) open-world sequel to Half Life: Episode 2. It's... > well, look, I loved the Half-Life games, but it's been twenty years > since the last one came out and generally I'm sort of over them. Were > "Half Life 3" to be announced by Valve tomorrow, I wouldn't quite yawn > but it wouldn't really cause any great excitement either. "Oh, they're > finally continuing the series? That's nice. I'll get it when its on > sale." > > But this video... it almost makes me excited about the franchise > again. > > Not really because of the gameplay (what little it shows). Honestly, > the run-n-gun sections look a bit tired. But wow, those visuals. Wow, > that world design. It suggests a lot more than just gormless Gordon > silently offing aliens again. There's more suggested depth and > world-building in the 3 minutes of video than all of Half Life 2. > > Plus... watch that video. I know the concept is for a first-person > shooter... but can you imagine all those units in a real-time strategy > game? Or even a top-down action/shooter-with-a-bit-of-strategy? > > I don't know. Maybe the video isn't that great. Maybe the concept > isn't that great. Maybe it's just that it reminds me of how much > unrealized potential there is in "Half Life" (and indeed, in most IPs) > that gets left unused. Like, this is what a fan has done in his spare > time. What the fuck is Valve (and other AAA-studios) doing with all > their time and money? What? They're making /ANOTHER/ microtransaction- > laden 'live service' hero-shooter that is less about making a good > game and more about filling the corporate coffers? Fuck them. Don't forget ignoring TF2! > ... > > ... > > (cooling down) > > ... > > ... > > Anyway, it's a neat video. Enjoy. Best part is, this isn't even the first open-world fangame of a famously stagnant company, since someone made open world Mario 64 some time ago. -- user <candycane> is generated from /dev/urandom
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Yeah, I'd hit that... Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-06-14 11:59 -0400 Re: Yeah, I'd hit that... candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-06-15 06:30 +0000
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