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Groups > comp.sys.ibm.pc.games.action > #56719
| From | candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> |
|---|---|
| Newsgroups | comp.sys.ibm.pc.games.action |
| Subject | Re: The worst endings... |
| Date | 2026-01-23 16:00 +0000 |
| Organization | the-candyden-of-code |
| Message-ID | <slrn10n76ip.noi5.candycanearter07@candydeb.host.invalid> (permalink) |
| References | <96bvmk99kda0ohpr62kllntp6ncv82bd21@4ax.com> |
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 16:43 this Tuesday (GMT): > > If in doubt, steal somebody else's idea for the topic of your own > post. Specifically, I'm borrowing the idea from the website SVG* where > they post a list of '5 Classic Video Games That Were Ruined By Their > Final Level'. > > [Their list included, for those of you too lazy to click > the link: Ghosts 'n Goblins; Monkey Island 2: LeChuck's > Revenge; Fable II; Mass Effect 3; and Assassin's Creed > III. There, I saved you some reading. ;-)] > > I'm not sure I agree with their selection, but I agree with the > concept. A lot of games are let down by their lackluster finales. Then > again, endings are hard... and creating a satisfying ending for video > games --especially modern video games-- is harder. I mean, how do you > bring an experience that gamers may have spent 60 to 100 hours (or > more!) playing to a suitably pleasing end? I mean, if you've spent > that much time playing, just the fact that the game is ending is > disappointing already! > > I'm not sure I've ever had a game 'ruined' by its ending, but I know > I've walked away from plenty of games left unfulfilled by how it > concludes. This, of course, has been a problem facing games for years; > heck, back in the 8-bit you'd be lucky to even GET an ending. Too many > games would have you kill the end boss, then present you with a > single-line "You won" screen before dropping to the command prompt. > > Still, whenever I think of a game that had an unsatisfying ending, the > first game that comes to mind is "Dying Light". The game itself was > quite a mixed bag, but its final boss fight was little more than a QTE > (and, really, the only battle in the entire game to use that > mechanic). So not only didn't you get to kill the boss yourself, but > it dumped an entirely new mechanic on you last-moment. It felt > extremely low-effort. It's arguably not the worst ending but it's the > one that first pops into my head whenever the topic of 'bad endings' > comes up. > > (But fuck "Eye of the Beholder's" ending too! ;-) > > What game do you think of first when it comes to 'bad endings'? > > > > > > > ---- > * the expected link to the article. > https://www.svg.com/2077331/classic-video-games-ruined-final-level/ Sonic Generation's final boss has been memed on a lot. Other than that, idk I haven't played any story based games lately and nothing really stands out? -- user <candycane> is generated from /dev/urandom
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The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-20 11:43 -0500
Re: The worst endings... candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2026-01-23 16:00 +0000
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-23 14:00 -0500
Re: The worst endings... "Mark P. Nelson" <markpnelson@sbcglobal.net> - 2026-01-24 16:59 +0000
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-25 10:43 -0500
Re: The worst endings... "Mark P. Nelson" <markpnelson@sbcglobal.net> - 2026-01-25 18:23 +0000
Re: The worst endings... Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> - 2026-01-26 12:08 +0200
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-26 10:09 -0500
Re: The worst endings... candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2026-01-25 00:40 +0000
Re: The worst endings... Gottfried Neuner <kyonshi@wilderland.ovh> - 2026-01-24 23:58 +0100
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-25 10:48 -0500
Re: The worst endings... candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2026-01-26 16:50 +0000
Re: The worst endings... Justisaur <justisaur@yahoo.com> - 2026-01-28 09:56 -0800
Re: The worst endings... ant@zimage.comANT (Ant) - 2026-01-25 00:38 +0000
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-25 11:13 -0500
Re: The worst endings... ant@zimage.comANT (Ant) - 2026-01-26 01:07 +0000
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-26 10:17 -0500
Re: The worst endings... ant@zimage.comANT (Ant) - 2026-01-27 07:31 +0000
Re: The worst endings... Justisaur <justisaur@yahoo.com> - 2026-01-26 15:59 -0800
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-27 10:25 -0500
Re: The worst endings... Justisaur <justisaur@yahoo.com> - 2026-01-28 10:05 -0800
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-28 13:42 -0500
Re: The worst endings... candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2026-01-28 21:20 +0000
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-01-29 10:40 -0500
Re: The worst endings... Justisaur <justisaur@yahoo.com> - 2026-02-05 10:44 -0800
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-02-06 10:09 -0500
Re: The worst endings... Dimensional Traveler <dtravel@sonic.net> - 2026-02-06 07:30 -0800
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-02-06 11:00 -0500
Re: The worst endings... Dimensional Traveler <dtravel@sonic.net> - 2026-02-06 17:45 -0800
Re: The worst endings... Mike S. <Mike_S@nowhere.com> - 2026-02-06 13:05 -0500
Re: The worst endings... Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-02-07 13:04 -0500
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