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Groups > comp.sys.ibm.pc.demos > #25
| From | Hans-Bernhard Bröker <HBBroeker@t-online.de> |
|---|---|
| Newsgroups | comp.graphics.algorithms, comp.sys.ibm.pc.demos |
| Subject | Re: figured part out; new questions |
| Date | 2012-06-26 00:20 +0200 |
| Message-ID | <a4s6ghFlmcU2@mid.dfncis.de> (permalink) |
| References | (1 earlier) <js1gs8$n8h$1@dont-email.me> <js1l5t$ems$1@dont-email.me> <4fe645de$0$1581$91cee783@newsreader04.highway.telekom.at> <js5u27$em0$1@dont-email.me> <pan.2012.06.25.21.40.05.39000@nowhere.com> |
Cross-posted to 2 groups.
On 25.06.2012 23:40, Nobody wrote: > At the time, it was widely considered to be the bible of 3D graphics, but > that was in 1995. It's still a good book for the maths and general > principles, but it doesn't cover OpenGL or DirectX, nor modern hardware or > algorithms tailored to such. Which, given the OP doesn't use any of those things, should be just fine.
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questions about rotating cube graphics in C++ (aiming for C) David Melik <dchmelik@hipplanet.com> - 2012-06-22 00:53 -0700
figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-22 03:19 -0700
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-22 04:33 -0700
Re: figured part out; new questions Johann Klammer <klammerj@NOSPAM.a1.net> - 2012-06-24 00:40 +0200
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-23 19:29 -0700
Re: figured part out; new questions Nobody <nobody@nowhere.com> - 2012-06-25 22:40 +0100
Re: figured part out; new questions Hans-Bernhard Bröker <HBBroeker@t-online.de> - 2012-06-26 00:20 +0200
Re: figured part out; new questions legalize+jeeves@mail.xmission.com (Richard) - 2012-06-29 18:59 +0000
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-06-23 19:36 -0700
Re: figured part out; new questions JohnF <john@please.see.sig.for.email.com> - 2012-07-01 13:50 +0000
Re: figured part out; new questions David Melik <dchmelik@hipplanet.com> - 2012-07-08 22:36 -0700
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